Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after being hit with a Fire-type move.
Intimidate: Upon entering battle, each foe loses an ATK stage.
Truant: Every other turn this Pokémon does nothing.
Hidden
Truant: Every other turn this Pokémon does nothing.
Justified: Gain an ATK stage when hit by a Dark-type move.
Entry
This fleet-footed Pokémon is said to run over 6,200 miles in a single day and night. It doesn't change its nest its entire life, but it sometimes travels great distances by swimming in rivers
PokémonPoké.
59.385
ProfessorProf.
Oak
Entry
It sleeps virtually all day and night long. The fire that blazes wildly within its body is its source of power
PokémonPoké.
385.59
ProfessorProf.
Oak
x2
x2
x1
x1
x1/2
x1/2
x0
x0
#58
Growlithe
+
Pokémon TCG & casquall
#59
Arcanine
+
ghostmadison7
#385
Slakoth
+
kingofthe_x_roads
Lv.18
#386
Vigoroth
+
jsmitty
Lv.36
#309
Slaking
+
kiwikelly
Classic Mode
S.S. Anne (trade), Route 7, 8, 36, 37, Pokémon Mansion