Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after being hit with a Fire-type move.
Intimidate: Upon entering battle, each foe loses an ATK stage.
Vital Spirit: Cannot be asleep and Rest fails.
Hidden
Vital Spirit: Cannot be asleep and Rest fails.
Justified: Gain an ATK stage when hit by a Dark-type move.
Entry
Its superb sense of smell ensures that this Pokémon won't forget any scent, no matter what. It runs through the fields and mountains all day to calm itself
PokémonPoké.
58.386
ProfessorProf.
Oak
Entry
It can't keep still because its blood boils with energy. It uses its sense of smell to detect the emotions of others
PokémonPoké.
386.58
ProfessorProf.
Oak
x2
x2
x1
x1
x1/2
x1/2
x0
x0
#58
Growlithe
+
Pokémon TCG & casquall
#59
Arcanine
+
ghostmadison7
#385
Slakoth
+
kingofthe_x_roads
Lv.18
#386
Vigoroth
+
jsmitty
Lv.36
#309
Slaking
+
kiwikelly
Classic Mode
S.S. Anne (trade), Route 7, 8, 36, 37, Pokémon Mansion