#4.289
Charmander/Shedinja
4.289
fireghost
#289.4
Shedinja/Charmander
289.4
bugfire

26(+13)
HP
13(-13)
77(+13)
ATK
64(-13)
44(+1)
DEF
43(-1)
50(+10)
SP.ATK
40(-10)
43(+7)
SP.DEF
36(-7)
48(-8)
SPEED
56(+8)
288(+36)
TOTAL
252(-36)

Regular
Wonder Guard: Can only be harmed by “Super Effective” moves.
Blaze: Fire-type moves have 1.5x power when 1/3rd or less max HP.
Hidden
Wonder Guard: Can only be harmed by “Super Effective” moves.
Solar Power: 1.5x SP.ATK in sunny weather but loses 1/8th max HP each turn.

x4
-
rock
x4
x2
darkghostgroundrockwater
flyingwater
x2
x1
dragonelectricflyingpsychic
darkdragonelectricfireghostgroundnormalpoisonpsychic
x1
x1/2
fairyfiregrassicepoisonsteel
bugfairyfightingicesteel
x1/2
x1/4
bug
grass
x1/4
x0
fightingnormal
-
x0

#4
Charmander
4
fire
Lv.16
#5
Charmeleon
5
fire
Lv.36
#6
Charizard
6
fireflying
#382
Nincada
382
bugground
Lv.20 Empty slot in party
#289
Shedinja
289
bugghost
Lv.20
#356
Ninjask
356
bugflying