#376.387
Zweilous/Wailmer
376.387New!
darkwater
#387.376
Wailmer/Zweilous
387.376New!
waterdragon

91(-19)
HP
110(+19)
75(-5)
ATK
80(+5)
46(-12)
DEF
58(+12)
66(-2)
SP.ATK
68(+2)
58(+12)
SP.DEF
46(-12)
59(+1)
SPEED
58(-1)
395(-25)
TOTAL
420(+25)

Regular
Oblivious: Immune to Infatuation and Taunt.
Water Veil: Can't be burned.
Hustle: Physical moves deal 1.5x damage but have 0.8x accuracy.
Hidden
Pressure: Moves targeting this Pokémon lose an extra PP.
Hustle: Physical moves deal 1.5x damage but have 0.8x accuracy.

x2
bugelectricfairyfightinggrass
dragonfairy
x2
x1
dragonflyinggroundnormalpoisonrock
bugdarkelectricfightingflyingghostgrassgroundicenormalpoisonpsychicrock
x1
x1/2
darkfireghosticesteelwater
steel
x1/2
x1/4
-
firewater
x1/4
x0
psychic
-
x0

#375
Deino
375
darkdragon
Lv.50
#376
Zweilous
376
darkdragon
Lv.64
#377
Hydreigon
377
darkdragon
#387
Wailmer
387
water
Lv.40
#314
Wailord
314
water

Classic Mode
Safari Zone A3 (Pokéradar)
Pokemon: 375
Evolve Deino (Lv50)
Pokemon: 376
Evolve Zweilous (Lv64)
Pokemon: 377
Brine Road, Kindle Road, Knot Island, Offshore Road
Pokemon: 387
Evolve Wailmer (Lv40)
Pokemon: 314
Remix Mode
Safari Zone A3 (Pokéradar), Diglett's Cave, Offshore Road
Pokemon: 375
Blackthorn City, Victory Road, Evolve Deino (Lv50)
Pokemon: 376
Evolve Zweilous (Lv64)
Pokemon: 377
Route 4, 12, 13, 14, 22, 24, 32, 44, Brine Road, Kindle Road, Knot Island, Submerged Temple
Pokemon: 387
Route 4, 24, 26, 27, 44, Mt. Silver Base, Violet City, Evolve Wailmer (Lv40)
Pokemon: 314

Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#376
#387
Prev Evo
Tackle
normal
physical
40
100
-
35
Inflicts regular damage.
Prev Evo
-
1
Bite
dark
physical
60
100
30%
25
Can make the target flinch.
Pokemon: 376
-
1
Double Hit
normal
physical
35
90
-
10
Hits twice in one turn.
Pokemon: 376
-
1
Dragon Rage
dragon
special
1
100
-
10
Inflicts exactly 40 damage.
Pokemon: 376
-
1
Focus Energy
normal
status
-
-
-
30
User's critical hit rate is two levels higher until it leaves the field.
Pokemon: 376
-
1
Splash
normal
status
-
-
-
40
Does nothing.
-
Pokemon: 387
4
Focus Energy
normal
status
-
-
-
30
User's critical hit rate is two levels higher until it leaves the field.
Pokemon: 376
-
4
Growl
normal
status
-
100
-
40
Lowers the target's ATK one stage.
-
Pokemon: 387
7
Water Gun
water
special
40
100
-
25
Inflicts regular damage.
-
Pokemon: 387
9
Bite
dark
physical
60
100
30%
25
Can make the target flinch.
Pokemon: 376
-
10
Roll­out
rock
physical
30
90
-
20
User is forced to use this move for five turns, doubling in power each time up to 16x.
-
Pokemon: 387
12
Head­butt
normal
physical
70
100
30%
15
Can make the target flinch.
Pokemon: 376
-
13
Whirlpool
water
special
35
85
-
15
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
-
Pokemon: 387
16
Aston­ish
ghost
physical
30
100
30%
15
Can flinch the target.
-
Pokemon: 387
17
Dragon Breath
dragon
special
60
100
30%
20
Can paralyze the target.
Pokemon: 376
-
19
Water Pulse
water
special
60
100
20%
20
Can confuse the target.
-
Pokemon: 387
20
Roar
normal
status
-
-
-
20
Forces the target to switch out, but has -6 move priority.
Pokemon: 376
-
22
Mist
ice
status
-
-
-
30
For five turns, the user's side of the field are immune to stat-lowering effects.
-
Pokemon: 387
25
Brine
water
special
65
100
-
10
If the target has less than half its max HP remaining, this move has double power.
-
Pokemon: 387
25
Crunch
dark
physical
80
100
20%
15
Can lower the target's DEF one stage.
Pokemon: 376
-
28
Slam
normal
physical
80
75
-
20
Inflicts regular damage.
Pokemon: 376
-
29
Rest
psychic
status
-
-
-
10
The user falls asleep and regains all of its HP.
-
Pokemon: 387
32
Dragon Pulse
dragon
special
85
100
-
10
Inflicts regular damage.
Pokemon: 376
-
33
Water Spout
water
special
150
100
-
5
Power increase the more HP the user has up to 150.
-
Pokemon: 387
37
Amnesia
psychic
status
-
-
-
20
Raises the user's SP.DEF two stages.
-
Pokemon: 387
38
Work Up
normal
status
-
-
-
30
Raises the user's ATK and SP.ATK one stage.
Pokemon: 376
-
41
Dive
water
physical
80
100
-
10
The user dives underwater for one turn and hits on the second turn.
-
Pokemon: 387
42
Dragon Rush
dragon
physical
100
75
20%
10
Can make the target flinch.
Pokemon: 376
-
45
Bounce
flying
physical
85
85
30%
5
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
-
Pokemon: 387
48
Body Slam
normal
physical
85
100
30%
15
Can paralyze the target.
Pokemon: 376
-
49
Hydro Pump
water
special
110
80
-
5
Inflicts regular damage.
-
Pokemon: 387
53
Heavy Slam
steel
physical
1
100
-
10
Power maxes out at 120, depending on how much heavier the user is than the target.
-
Pokemon: 387
55
Scary Face
normal
status
-
100
-
10
Lowers the target's SPEED two stages.
Pokemon: 376
-
64
Hyper Voice
normal
special
90
100
-
10
Inflicts regular damage.
Pokemon: 376
-
71
Out­rage
dragon
physical
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pokemon: 376
-

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#376
#387
Surf
water
special
90
100
-
15
If the target is in the first turn of Dive, this move will hit with double power.
-
Pokemon: 387
Stre­ngth
normal
physical
80
100
-
15
Inflicts regular damage.
Pokemon: 376
Pokemon: 387
Water­fall
water
physical
80
100
20%
15
Can make the target flinch.
-
Pokemon: 387
Dive
water
physical
80
100
-
10
The user dives underwater for one turn and hits on the second turn.
-
Pokemon: 387
Roar
normal
status
-
-
-
20
Forces the target to switch out, but has -6 move priority.
Pokemon: 376
Pokemon: 387
Toxic
poison
status
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Pokemon: 376
Pokemon: 387
Hail
ice
status
-
-
-
10
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
-
Pokemon: 387
Hidden Power
normal
special
60
100
-
15
Power and type are determined by the user's IVs.
Pokemon: 376
Pokemon: 387
Sunny Day
fire
status
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Pokemon: 376
-
Taunt
dark
status
-
100
-
20
Target is forced to only use damaging moves for the next 3–5 turns.
Pokemon: 376
-
Ice Beam
ice
special
90
100
10%
10
Can freeze the target.
-
Pokemon: 387
Blizz­ard
ice
special
110
70
10%
5
Can freeze the target. Doesn't miss during hail.
-
Pokemon: 387
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Pokemon: 376
Pokemon: 387
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Pokemon: 376
Pokemon: 387
Frustra­tion
normal
physical
1
100
-
20
Power increases with unhappiness up to 102.
Pokemon: 376
Pokemon: 387
Earth­quake
ground
physical
100
100
-
10
If the target is in the first turn of Dig, this move will hit with double power.
-
Pokemon: 387
Return
normal
physical
1
100
-
20
Power increases with happiness, up to a maximum of 102.
Pokemon: 376
Pokemon: 387
Double Team
normal
status
-
-
-
15
Raises the user's evasion one stage.
Pokemon: 376
Pokemon: 387
Rock Tomb
rock
physical
60
95
100%
15
Lowers the target's SPEED one stage.
-
Pokemon: 387
Torment
dark
status
-
100
-
15
Prevents the target from using the same move twice in a row.
Pokemon: 376
-
Facade
normal
physical
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
Pokemon: 376
Pokemon: 387
Rest
psychic
status
-
-
-
10
The user falls asleep and regains all of its HP.
Pokemon: 376
Pokemon: 387
Attract
normal
status
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Pokemon: 376
Pokemon: 387
Thief
dark
physical
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Pokemon: 376
-
Round
normal
special
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
Pokemon: 376
Pokemon: 387
Echoed Voice
normal
special
40
100
-
15
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
-
Pokemon: 387
Water Pulse
water
special
60
100
20%
20
Can confuse the target.
-
Pokemon: 387
Incinerate
fire
special
60
100
-
15
Destroys any berry the target is holding.
Pokemon: 376
-
Thunder Wave
electric
status
-
90
-
20
Paralyzes the target.
Pokemon: 376
-
Psych Up
normal
status
-
-
-
10
Copies the target's stat changes.
Pokemon: 376
-
Bull­doze
ground
physical
60
100
100%
20
Lowers the target's SPEED one stage.
-
Pokemon: 387
Dragon Tail
dragon
physical
60
90
-
10
Forces the target to switch out, but has -6 move priority.
Pokemon: 376
-
Work Up
normal
status
-
-
-
30
Raises the user's ATK and SP.ATK one stage.
Pokemon: 376
-
Swag­ger
normal
status
-
85
-
15
Raises the target's ATK two stages and then confuses it.
Pokemon: 376
Pokemon: 387
Sleep Talk
normal
status
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
Pokemon: 376
Pokemon: 387
Sub­stitute
normal
status
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
Pokemon: 376
Pokemon: 387
Rock Smash
fighting
physical
40
100
50%
15
Can lower the target's DEF one stage.
Pokemon: 376
Pokemon: 387
Nasty Plot
dark
status
-
-
-
20
Raises the user's SP.ATK two stages.
Pokemon: 376
-
Shock Wave
electric
special
60
-
-
20
Doesn't miss.
Pokemon: 376
-
Scald
water
special
80
100
30%
15
Can burn the target.
-
Pokemon: 387

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#376
#387
Bounce
flying
physical
85
85
30%
5
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
-
Pokemon: 387
Dark Pulse
dark
special
80
100
20%
15
Can make the target flinch.
Pokemon: 376
-
Dragon Pulse
dragon
special
85
100
-
10
Inflicts regular damage.
Pokemon: 376
-
Earth Power
ground
special
90
100
10%
10
Can lower the target's SP.DEF one stage.
Pokemon: 376
-
Hyper Voice
normal
special
90
100
-
10
Inflicts regular damage.
Pokemon: 376
Pokemon: 387
Out­rage
dragon
physical
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pokemon: 376
-
Roll­out
rock
physical
30
90
-
20
User is forced to use this move for five turns, doubling in power each time up to 16x.
-
Pokemon: 387
Super­power
fighting
physical
120
100
-
5
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Pokemon: 376
-
Zen Head­butt
psychic
physical
80
90
20%
15
Can make the target flinch.
Pokemon: 376
Pokemon: 387

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#376
#387
Aqua Ring
water
status
-
-
-
20
Restores 1/16 of the user's max HP each turn while on the field.
-
Pokemon: 387
Assu­rance
dark
physical
60
100
-
10
Double power if the target took damage this turn.
Pokemon: 376
-
Aston­ish
ghost
physical
30
100
30%
15
Can flinch the target.
Pokemon: 376
-
Body Slam
normal
physical
85
100
30%
15
Can paralyze the target.
-
Pokemon: 387
Curse
ghost
status
-
-
-
10
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
-
Pokemon: 387
Dark Pulse
dark
special
80
100
20%
15
Can make the target flinch.
Pokemon: 376
-
Defense Curl
normal
status
-
-
-
40
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
-
Pokemon: 387
Double-edge
normal
physical
120
100
-
15
User loses 1/3rd the damage it inflicts in recoil.
-
Pokemon: 387
Double Hit
normal
physical
35
90
-
10
Hits twice in one turn.
Pokemon: 376
-
Earth Power
ground
special
90
100
10%
10
Can lower the target's SP.DEF one stage.
Pokemon: 376
-
Fire Fang
fire
physical
65
95
100%
15
Can burn the target or flinch the target. Both have their own independent effect chance.
Pokemon: 376
-
Fissure
ground
physical
1
30
-
5
One-hit KO. If the user is a lower level than the target, this move will fail.
-
Pokemon: 387
Head Smash
rock
physical
150
80
-
5
User takes 1/2 the damage it inflicts in recoil.
Pokemon: 376
-
Ice Fang
ice
physical
65
95
100%
15
Can freeze or flinch the target. Both have their own independent effect chance.
Pokemon: 376
-
Screech
normal
status
-
85
-
40
Lowers the target's DEF two stages.
Pokemon: 376
-
Sleep Talk
normal
status
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
-
Pokemon: 387
Snore
normal
special
50
100
30%
15
Only usable if the user is sleeping. Can make the target flinch.
-
Pokemon: 387
Soak
water
status
-
100
-
20
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
-
Pokemon: 387
Thrash
normal
physical
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
-
Pokemon: 387
Thunder Fang
electric
physical
65
95
100%
15
Can paralyze or flinch the target. Both have their own independent effect chance.
Pokemon: 376
-
Tickle
normal
status
-
100
-
20
Lowers the target's ATK and DEF one stage.
-
Pokemon: 387
Zen Head­butt
psychic
physical
80
90
20%
15
Can make the target flinch.
-
Pokemon: 387
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