Levitate: Immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap.
Hidden
Hustle: Physical moves deal 1.5x damage but have 0.8x accuracy.
x4
x4
x2
x2
x1
x1
x1/2
x1/2
x0
x0
#375
Deino
7
vivioclover
Lv.50
#376
Zweilous
9
The Pokémon Company & knuckles3andknuckles
Lv.64
#377
Hydreigon
+
tiagopsousaaa & hubercioch
Classic Mode
Safari Zone A3 (Pokéradar)
Evolve Deino (Lv50)
Evolve Zweilous (Lv64)
Remix Mode
Safari Zone A3 (Pokéradar), Diglett's Cave, Offshore Road
Blackthorn City, Victory Road, Evolve Deino (Lv50)
Evolve Zweilous (Lv64)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Double Hit
35
90
-
10
Hits twice in one turn.
Pre Evo
Tackle
40
100
-
35
Inflicts regular damage.
1
Bite
X
60
100
30
25
X
Can make the target flinch.
1
Dragon Rage
X
1
100
-
10
X
Inflicts exactly 40 damage.
1
Focus Energy
X
-
-
-
30
X
User's critical hit rate is two levels higher until it leaves the field.
1
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
1
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Tri Attack
X
80
100
20
10
X
Can burn, freeze, or paralyze the target at random.
4
Focus Energy
X
-
-
-
30
X
User's critical hit rate is two levels higher until it leaves the field.
9
Bite
X
60
100
30
25
X
Can make the target flinch.
12
Headbutt
X
70
100
30
15
X
Can make the target flinch.
17
Dragon Breath
X
60
100
30
20
X
Can paralyze the target.
20
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
25
Crunch
X
80
100
20
15
X
Can lower the target's DEF one stage.
28
Slam
X
80
75
-
20
X
Inflicts regular damage.
32
Dragon Pulse
X
85
100
-
10
X
Inflicts regular damage.
38
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
42
Dragon Rush
X
100
75
20
10
X
Can make the target flinch.
48
Body Slam
X
85
100
30
15
X
Can paralyze the target.
55
Scary Face
X
-
100
-
10
X
Lowers the target's SPEED two stages.
68
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
79
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM33
Reflect
X
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM41
Torment
X
-
100
-
15
X
Prevents the target from using the same move twice in a row.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
X
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM62
Acrobatics
X
55
100
-
15
X
If the user has no held item, this move has double power.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM70
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM77
Psych Up
X
-
-
-
10
X
Copies the target's stat changes.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM82
Dragon Tail
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
TM83
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM89
U-turn
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM91
Flash Cannon
X
80
100
10
10
X
Can lower the target's SP.DEF one stage.
TM97
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
TM100
Defog
X
-
-
-
15
X
Lowers the target's evasion one stage. Clears away entry hazards.
TM101
Dragon Dance
X
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
TM109
Brutal Swing
X
60
100
-
20
X
Inflicts regular damage.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TM118
Steel Wing
X
70
90
10
25
X
Can raise the user's DEF one stage.
TM120
Throat Chop
X
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM02
Fly
X
90
95
-
15
X
User flies high into the air for one turn, then hits on the second turn.
HM03
Surf
X
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Lady
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
Elite trainer
Dragon Pulse
X
85
100
-
10
X
Inflicts regular damage.
Ranger
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Guitarist
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Old Man
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Girl
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Fighter
Superpower
X
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Accordion player
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Assurance
60
100
-
10
Double power if the target took damage this turn.
Astonish
30
100
30
15
Can flinch the target.
Dark Pulse
80
100
20
15
Can make the target flinch.
Double Hit
35
90
-
10
Hits twice in one turn.
Earth Power
90
100
10
10
Can lower the target's SP.DEF one stage.
Fire Fang
65
95
100
15
Can burn the target or flinch the target. Both have their own independent effect chance.
Head Smash
150
80
-
5
User takes 1/2 the damage it inflicts in recoil.
Ice Fang
65
95
100
15
Can freeze or flinch the target. Both have their own independent effect chance.
Screech
-
85
-
40
Lowers the target's DEF two stages.
Thunder Fang
65
95
100
15
Can paralyze or flinch the target. Both have their own independent effect chance.