#3.461
Venusaur/Amaura
3.461
GRASSICE
#461.3
Amaura/Venusaur
461.3
ROCKPOISON

X
79(+1)
HP
78(-1)
X
X
66(-8)
ATK
74(+8)
X
X
61(-11)
DEF
72(+11)
X
X
89(+11)
SP.ATKSP.A
78(-11)
X
X
87(+12)
SP.DEFSP.D
75(-12)
X
X
57(-11)
SPEEDSPD
68(+11)
X
X
439(-6)
TOTALTOT
445(+6)
X

Regular
Overgrow: When it has 1/3rd or less max HP, Grass-type moves have 1.5x power.
Refrigerate: Normal-type moves become Ice-type and have 1.2x power.
Hidden
Chlorophyll: 2x SPEED in sunny weather.
Snow Warning: Upon entering battle, the weather becomes hail (For all Pokémon on the field, non Ice-type Pokémon lose 1/16th max HP each turn).

x4
FIRE
GROUND
x4
x2
BUGFIGHTINGFLYINGPOISONROCKSTEEL
PSYCHICSTEELWATER
x2
x1
DARKDRAGONFAIRYGHOSTICENORMALPSYCHIC
DARKDRAGONELECTRICFIGHTINGGHOSTGRASSICEROCK
x1
x1/2
ELECTRICGRASSGROUNDWATER
BUGFAIRYFIREFLYINGNORMAL
x1/2
x1/4
-
POISON
x1/4

#1
Bulbasaur
1
GRASSPOISON
Lv.16
#2
Ivysaur
2
GRASSPOISON
Lv.32
#3
Venusaur
3
GRASSPOISON
#461
Amaura
461
ROCKICE
Lv.39
night
#462
Aurorus
462
ROCKICE

Classic Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static)
Pokemon: 1
Evolve Bulbasaur (Lv16)
Pokemon: 2
Evolve Ivysaur (Lv32)
Pokemon: 3
Saffron Restaurant (gift), Rock Smash (fossil)
Pokemon: 461
Evolve Amaura (Lv39 @ 8pm-4am)
Pokemon: 462
Remix Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static), Route 5
Pokemon: 1
Evolve Bulbasaur (Lv16)
Pokemon: 2
Evolve Ivysaur (Lv32)
Pokemon: 3
Saffron Restaurant (gift), Rock Smash (fossil), Seafoam Islands
Pokemon: 461
Mt. Silver, Evolve Amaura (Lv39 @ 8pm-4am)
Pokemon: 462

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Seed Bomb
Pokemon: 1
GRASS
PHYSICAL
80
100
-
15
Pokemon: 1
Inflicts regular damage.
EvolveEvo
Petal Dance
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Growl
multiple sources
NORMAL
STATUS
-
100
-
40
multiple sources
Lowers the target's ATK one stage.
1
Leech Seed
Pokemon: 3
GRASS
STATUS
-
90
-
10
Pokemon: 3
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
1
Petal Dance
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Powder Snow
Pokemon: 461
ICE
SPECIAL
40
100
10
25
Pokemon: 461
Can freeze the target.
1
Tackle
Pokemon: 3
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 3
Inflicts regular damage.
1
Vine Whip
Pokemon: 3
GRASS
PHYSICAL
45
100
-
25
Pokemon: 3
Inflicts regular damage.
3
Growl
Pokemon: 3
NORMAL
STATUS
-
100
-
40
Pokemon: 3
Lowers the target's ATK one stage.
5
Thunder Wave
Pokemon: 461
ELECTRIC
STATUS
-
90
-
20
Pokemon: 461
Paralyzes the target.
7
Leech Seed
Pokemon: 3
GRASS
STATUS
-
90
-
10
Pokemon: 3
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
9
Vine Whip
Pokemon: 3
GRASS
PHYSICAL
45
100
-
25
Pokemon: 3
Inflicts regular damage.
10
Rock Throw
Pokemon: 461
ROCK
PHYSICAL
50
90
-
15
Pokemon: 461
Inflicts regular damage.
13
Icy Wind
Pokemon: 461
ICE
SPECIAL
55
95
100
15
Pokemon: 461
Lowers the target's SPEED one stage.
13
Poison Powder
Pokemon: 3
POISON
STATUS
-
75
-
35
Pokemon: 3
Poisons the target.
13
Sleep Powder
Pokemon: 3
GRASS
STATUS
-
75
-
15
Pokemon: 3
Puts the target to sleep.
15
Take Down
multiple sources
NORMAL
PHYSICAL
90
85
-
20
multiple sources
User takes 1/4th the damage it inflicts in recoil.
18
Mist
Pokemon: 461
ICE
STATUS
-
-
-
30
Pokemon: 461
For five turns, the user's side of the field are immune to stat-lowering effects.
20
Aurora Beam
Pokemon: 461
ICE
SPECIAL
65
100
10
20
Pokemon: 461
Can lower the target's ATK one stage.
20
Razor Leaf
Pokemon: 3
GRASS
PHYSICAL
55
95
-
25
Pokemon: 3
User's critical hit rate is one level higher when using this move.
23
Sweet Scent
Pokemon: 3
NORMAL
STATUS
-
100
-
20
Pokemon: 3
Lowers the target's evasion one stage.
26
Ancient Power
Pokemon: 461
ROCK
SPECIAL
60
100
10
5
Pokemon: 461
Can raise all of the user's stats one stage.
28
Growth
Pokemon: 3
NORMAL
STATUS
-
-
-
20
Pokemon: 3
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
30
Round
Pokemon: 461
NORMAL
SPECIAL
60
100
-
15
Pokemon: 461
If Round has already been used this turn, this move's power is doubled.
31
Double-Edge
Pokemon: 3
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 3
User loses 1/3rd the damage it inflicts in recoil.
34
Avalanche
Pokemon: 461
ICE
PHYSICAL
60
100
-
10
Pokemon: 461
If the target damaged the user this turn, this move has double power. Has -4 move priority.
38
Hail
Pokemon: 461
ICE
STATUS
-
-
-
10
Pokemon: 461
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
39
Worry Seed
Pokemon: 3
GRASS
STATUS
-
100
-
10
Pokemon: 3
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.
41
Nature Power
Pokemon: 461
NORMAL
STATUS
-
-
-
20
Pokemon: 461
Uses another move chosen according to the terrain.
44
Encore
Pokemon: 461
NORMAL
STATUS
-
100
-
5
Pokemon: 461
Forces the target to use the last used move for 3 turns.
45
Synthesis
Pokemon: 3
GRASS
STATUS
-
-
-
5
Pokemon: 3
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
47
Light Screen
Pokemon: 461
PSYCHIC
STATUS
-
-
-
30
Pokemon: 461
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
50
Ice Beam
Pokemon: 461
ICE
SPECIAL
90
100
10
10
Pokemon: 461
Can freeze the target.
50
Petal Blizzard
Pokemon: 3
GRASS
PHYSICAL
90
100
-
15
Pokemon: 3
Inflicts regular damage.
53
Solar Beam
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
57
Hyper Beam
Pokemon: 461
NORMAL
SPECIAL
150
90
-
5
Pokemon: 461
The user can't attack or switch out the turn after this is used.
65
Blizzard
Pokemon: 461
ICE
SPECIAL
110
70
10
5
Pokemon: 461
Can freeze the target. Doesn't miss during hail.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Calm Mind
Pokemon: 461
PSYCHIC
STATUS
-
-
-
20
Pokemon: 461
Raises the user's SP.ATK and SP.DEF one stage.
Roar
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
Pokemon: 461
ICE
STATUS
-
-
-
10
Pokemon: 461
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Venoshock
Pokemon: 3
POISON
SPECIAL
65
100
-
10
Pokemon: 3
If the target is poisoned, this move has double power.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
Pokemon: 3
FIRE
STATUS
-
-
-
5
Pokemon: 3
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
Pokemon: 461
ICE
SPECIAL
90
100
10
10
Pokemon: 461
Can freeze the target.
Blizzard
Pokemon: 461
ICE
SPECIAL
110
70
10
5
Pokemon: 461
Can freeze the target. Doesn't miss during hail.
Hyper Beam
multiple sources
NORMAL
SPECIAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Light Screen
multiple sources
PSYCHIC
STATUS
-
-
-
30
multiple sources
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 461
WATER
STATUS
-
-
-
5
Pokemon: 461
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
multiple sources
NORMAL
STATUS
-
-
-
25
multiple sources
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
Pokemon: 461
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 461
Can paralyze the target.
Earthquake
Pokemon: 3
GROUND
PHYSICAL
100
100
-
10
Pokemon: 3
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
Pokemon: 461
PSYCHIC
STATUS
-
-
-
20
Pokemon: 461
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Sludge Bomb
Pokemon: 3
POISON
SPECIAL
90
100
30
10
Pokemon: 3
Can poison the target.
Sandstorm
Pokemon: 461
ROCK
STATUS
-
-
-
10
Pokemon: 461
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Rock Tomb
Pokemon: 461
ROCK
PHYSICAL
60
95
100
15
Pokemon: 461
Lowers the target's SPEED one stage.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
multiple sources
NORMAL
SPECIAL
40
100
-
15
multiple sources
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Energy Ball
Pokemon: 3
GRASS
SPECIAL
90
100
10
10
Pokemon: 3
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 461
WATER
SPECIAL
60
100
20
20
Pokemon: 461
Can confuse the target.
Charge Beam
Pokemon: 461
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 461
Can raise the user's SP.ATK one stage.
Giga Impact
Pokemon: 3
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 3
The user can't attack or switch out the turn after this is used.
Rock Polish
Pokemon: 461
ROCK
STATUS
-
-
-
20
Pokemon: 461
Raises the user's SPEED two stages.
Stone Edge
Pokemon: 461
ROCK
PHYSICAL
100
80
-
5
Pokemon: 461
User's critical hit rate is one level higher when using this move.
Thunder Wave
Pokemon: 461
ELECTRIC
STATUS
-
90
-
20
Pokemon: 461
Paralyzes the target.
Swords Dance
Pokemon: 3
NORMAL
STATUS
-
-
-
10
Pokemon: 3
Raises the user's ATK two stages.
Psych Up
Pokemon: 461
NORMAL
STATUS
-
-
-
10
Pokemon: 461
Copies the target's stat changes.
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
Frost Breath
Pokemon: 461
ICE
SPECIAL
60
90
-
10
Pokemon: 461
Always scores a critical hit.
Dragon Tail
Pokemon: 461
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 461
Forces the target to switch out, but has -6 move priority.
Work Up
Pokemon: 3
NORMAL
STATUS
-
-
-
30
Pokemon: 3
Raises the user's ATK and SP.ATK one stage.
Dream Eater
Pokemon: 461
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 461
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
Pokemon: 3
GRASS
SPECIAL
1
100
-
20
Pokemon: 3
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Flash Cannon
Pokemon: 461
STEEL
SPECIAL
80
100
10
10
Pokemon: 461
Can lower the target's SP.DEF one stage.
Stomping Tantrum
Pokemon: 3
GROUND
PHYSICAL
75
100
-
10
Pokemon: 3
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 3
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 3
Inflicts regular damage.
Strength
Pokemon: 3
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 3
Inflicts regular damage.
Flash
Pokemon: 3
NORMAL
STATUS
-
100
-
20
Pokemon: 3
Lowers the target's accuracy one stage.
Rock Climb
Pokemon: 3
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 3
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
Pokemon: 461
DARK
SPECIAL
80
100
20
15
Pokemon: 461
Can make the target flinch.
Earth Power
Pokemon: 461
GROUND
SPECIAL
90
100
10
10
Pokemon: 461
Can lower the target's SP.DEF one stage.
Fury Cutter
Pokemon: 3
BUG
PHYSICAL
40
95
-
20
Pokemon: 3
Power doubles after every time this move is used up to 160.
Grass Pledge
Pokemon: 3
GRASS
SPECIAL
50
100
-
10
Pokemon: 3
When used after Fire Pledge or Water Pledge this turn, has 150 power. With Fire Pledge, a non-Fire type target loses 1/8th its max HP each turn. With Water Pledge, reduces their SPEED by 75%. Both last 4 turns.
Hyper Voice
Pokemon: 461
NORMAL
SPECIAL
90
100
-
10
Pokemon: 461
Inflicts regular damage.
Iron Defense
Pokemon: 461
STEEL
STATUS
-
-
-
15
Pokemon: 461
Raises the user's DEF two stages.
Iron Head
Pokemon: 461
STEEL
PHYSICAL
80
100
30
15
Pokemon: 461
Can make the target flinch.
Iron Tail
Pokemon: 461
STEEL
PHYSICAL
100
75
30
15
Pokemon: 461
Can lower the target's DEF one stage.
Magnet Rise
Pokemon: 461
ELECTRIC
STATUS
-
-
-
10
Pokemon: 461
For five turns, the user is immune to ground moves.
Mud-Slap
Pokemon: 3
GROUND
SPECIAL
20
100
100
10
Pokemon: 3
Lowers the target's accuracy one stage.
Outrage
multiple sources
DRAGON
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Stealth Rock
Pokemon: 461
ROCK
STATUS
-
-
-
20
Pokemon: 461
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Synthesis
Pokemon: 3
GRASS
STATUS
-
-
-
5
Pokemon: 3
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Zen Headbutt
Pokemon: 461
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 461
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aromatic Mist
multiple sources
FAIRY
STATUS
-
-
-
20
multiple sources
Raises a selected ally's SP.DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Amnesia
Pokemon: 1
PSYCHIC
STATUS
-
-
-
20
Pokemon: 1
Raises the user's SP.DEF two stages.
Charm
Pokemon: 1
FAIRY
STATUS
-
100
-
20
Pokemon: 1
Lowers the target's ATK two stages.
Curse
Pokemon: 1
GHOST
STATUS
-
-
-
10
Pokemon: 1
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Endure
Pokemon: 1
NORMAL
STATUS
-
-
-
10
Pokemon: 1
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Giga Drain
Pokemon: 1
GRASS
SPECIAL
75
100
-
10
Pokemon: 1
Half the damage dealt is restored to the user's HP.
Grass Whistle
Pokemon: 1
GRASS
STATUS
-
55
-
15
Pokemon: 1
Puts the target to sleep.
Ingrain
Pokemon: 1
GRASS
STATUS
-
-
-
20
Pokemon: 1
Prevents the user from switching out and restores 1/16th max HP each turn.
Leaf Storm
Pokemon: 1
GRASS
SPECIAL
130
90
-
5
Pokemon: 1
Lowers the user's SP.ATK two stages after attacking.
Magical Leaf
Pokemon: 1
GRASS
SPECIAL
60
-
-
20
Pokemon: 1
Doesn't miss.
Nature Power
Pokemon: 1
NORMAL
STATUS
-
-
-
20
Pokemon: 1
Uses another move chosen according to the terrain.
Petal Dance
Pokemon: 1
GRASS
SPECIAL
120
100
-
10
Pokemon: 1
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Power Whip
Pokemon: 1
GRASS
PHYSICAL
120
85
-
10
Pokemon: 1
Inflicts regular damage.
Skull Bash
Pokemon: 1
NORMAL
PHYSICAL
130
100
-
10
Pokemon: 1
User then charges for one turn before attacking. Raises the user's DEF one stage.
Sludge
Pokemon: 1
POISON
SPECIAL
65
100
30
20
Pokemon: 1
Can poison the target.
Barrier
Pokemon: 461
PSYCHIC
STATUS
-
-
-
20
Pokemon: 461
Raises the user's DEF two stages.
Discharge
Pokemon: 461
ELECTRIC
SPECIAL
80
100
30
15
Pokemon: 461
Can paralyze the target.
Haze
Pokemon: 461
ICE
STATUS
-
-
-
30
Pokemon: 461
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Magnet Rise
Pokemon: 461
ELECTRIC
STATUS
-
-
-
10
Pokemon: 461
For five turns, the user is immune to ground moves.
Mirror Coat
Pokemon: 461
PSYCHIC
SPECIAL
1
100
-
20
Pokemon: 461
Inflicts twice the special damage the target dealt to the user this turn. Has -5 move priority.

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