#3.401
Venusaur/Roselia
3.401new sprite
GRASSPOISON
#401.3
Roselia/Venusaur
401.3
GRASSPOISON

X
70(+10)
HP
60(-10)
X
X
67(-7)
ATK
74(+7)
X
X
57(-13)
DEF
70(+13)
X
X
100
SP.ATKSP.A
100
X
X
93(+7)
SP.DEFSP.D
86(-7)
X
X
70(-5)
SPEEDSPD
75(+5)
X
X
457(-8)
TOTALTOT
465(+8)
X

Regular
Natural Cure: Status effect is healed upon switching out.
Poison Point: On contact, the attacker has a 30% chance to be poisoned.
Overgrow: When it has 1/3rd or less max HP, Grass-type moves have 1.5x power.
Hidden
Chlorophyll: 2x SPEED in sunny weather.
Leaf Guard: Prevents status problems in sunny weather.

x2
FIREFLYINGICEPSYCHIC
x2
x1
BUGDARKDRAGONGHOSTGROUNDNORMALPOISONROCKSTEEL
x1
x1/2
ELECTRICFAIRYFIGHTINGWATER
x1/2
x1/4
GRASS
x1/4

#1
Bulbasaur
1
GRASSPOISON
Lv.16
#2
Ivysaur
2
GRASSPOISON
Lv.32
#3
Venusaur
3
GRASSPOISON
#400
Budew
400
GRASSPOISON
Lv.15
#401
Roselia
401
GRASSPOISON
SHINYSTONE
#352
Roserade
352
GRASSPOISON

Classic Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static)
Pokemon: 1
Evolve Bulbasaur (Lv16)
Pokemon: 2
Evolve Ivysaur (Lv32)
Pokemon: 3
Route 3 (Pokéradar)
Pokemon: 400
Evolve Budew (Lv15)
Pokemon: 401
Evolve Roselia (Shiny Stone)
Pokemon: 352
Remix Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static), Route 5
Pokemon: 1
Evolve Bulbasaur (Lv16)
Pokemon: 2
Evolve Ivysaur (Lv32)
Pokemon: 3
Route 3 (Pokéradar), Viridian Forest
Pokemon: 400
Route 12, 17, 29, Evolve Budew (Lv15)
Pokemon: 401
Evolve Roselia (Shiny Stone)
Pokemon: 352

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Seed Bomb
Pokemon: 1
GRASS
PHYSICAL
80
100
-
15
Pokemon: 1
Inflicts regular damage.
Pre Evo
Water Sport
Pokemon: 400
WATER
STATUS
-
-
-
15
Pokemon: 400
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
Pre Evo
Worry Seed
Pokemon: 400
GRASS
STATUS
-
100
-
10
Pokemon: 400
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.
EvolveEvo
Petal Dance
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Absorb
Pokemon: 401
GRASS
SPECIAL
20
100
-
25
Pokemon: 401
Drains half the damage inflicted to heal the user.
1
Growl
Pokemon: 3
NORMAL
STATUS
-
100
-
40
Pokemon: 3
Lowers the target's ATK one stage.
1
Leech Seed
Pokemon: 3
GRASS
STATUS
-
90
-
10
Pokemon: 3
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
1
Petal Dance
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Tackle
Pokemon: 3
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 3
Inflicts regular damage.
1
Vine Whip
Pokemon: 3
GRASS
PHYSICAL
45
100
-
25
Pokemon: 3
Inflicts regular damage.
3
Growl
Pokemon: 3
NORMAL
STATUS
-
100
-
40
Pokemon: 3
Lowers the target's ATK one stage.
4
Growth
Pokemon: 401
NORMAL
STATUS
-
-
-
20
Pokemon: 401
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
7
Leech Seed
Pokemon: 3
GRASS
STATUS
-
90
-
10
Pokemon: 3
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
7
Poison Sting
Pokemon: 401
POISON
PHYSICAL
15
100
30
35
Pokemon: 401
Can poison the target.
9
Vine Whip
Pokemon: 3
GRASS
PHYSICAL
45
100
-
25
Pokemon: 3
Inflicts regular damage.
10
Stun Spore
Pokemon: 401
GRASS
STATUS
-
75
-
30
Pokemon: 401
Paralyzes the target.
13
Mega Drain
Pokemon: 401
GRASS
SPECIAL
40
100
-
15
Pokemon: 401
Drains half the damage inflicted to heal the user.
13
Poison Powder
Pokemon: 3
POISON
STATUS
-
75
-
35
Pokemon: 3
Poisons the target.
13
Sleep Powder
Pokemon: 3
GRASS
STATUS
-
75
-
15
Pokemon: 3
Puts the target to sleep.
15
Take Down
Pokemon: 3
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 3
User takes 1/4th the damage it inflicts in recoil.
16
Leech Seed
Pokemon: 401
GRASS
STATUS
-
90
-
10
Pokemon: 401
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
19
Magical Leaf
Pokemon: 401
GRASS
SPECIAL
60
-
-
20
Pokemon: 401
Doesn't miss.
20
Razor Leaf
Pokemon: 3
GRASS
PHYSICAL
55
95
-
25
Pokemon: 3
User's critical hit rate is one level higher when using this move.
22
Grass Whistle
Pokemon: 401
GRASS
STATUS
-
55
-
15
Pokemon: 401
Puts the target to sleep.
23
Sweet Scent
Pokemon: 3
NORMAL
STATUS
-
100
-
20
Pokemon: 3
Lowers the target's evasion one stage.
25
Giga Drain
Pokemon: 401
GRASS
SPECIAL
75
100
-
10
Pokemon: 401
Half the damage dealt is restored to the user's HP.
28
Growth
Pokemon: 3
NORMAL
STATUS
-
-
-
20
Pokemon: 3
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
28
Toxic Spikes
Pokemon: 401
POISON
STATUS
-
-
-
20
Pokemon: 401
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
31
Double-Edge
Pokemon: 3
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 3
User loses 1/3rd the damage it inflicts in recoil.
31
Sweet Scent
Pokemon: 401
NORMAL
STATUS
-
100
-
20
Pokemon: 401
Lowers the target's evasion one stage.
34
Ingrain
Pokemon: 401
GRASS
STATUS
-
-
-
20
Pokemon: 401
Prevents the user from switching out and restores 1/16th max HP each turn.
37
Petal Blizzard
Pokemon: 401
GRASS
PHYSICAL
90
100
-
15
Pokemon: 401
Inflicts regular damage.
39
Worry Seed
Pokemon: 3
GRASS
STATUS
-
100
-
10
Pokemon: 3
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.
40
Toxic
Pokemon: 401
POISON
STATUS
-
90
-
10
Pokemon: 401
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
43
Aromatherapy
Pokemon: 401
GRASS
STATUS
-
-
-
5
Pokemon: 401
Removes major status effects and confusion from every Pokémon in the user's party.
45
Synthesis
Pokemon: 3
GRASS
STATUS
-
-
-
5
Pokemon: 3
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
46
Synthesis
Pokemon: 401
GRASS
STATUS
-
-
-
5
Pokemon: 401
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
50
Petal Blizzard
Pokemon: 3
GRASS
PHYSICAL
90
100
-
15
Pokemon: 3
Inflicts regular damage.
50
Petal Dance
Pokemon: 401
GRASS
SPECIAL
120
100
-
10
Pokemon: 401
User is forced to attack with this move for 2–3 turns, leaving the user confused.
53
Solar Beam
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User charges for one turn before attacking. During sunny day, the charging turn is skipped.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
Pokemon: 3
NORMAL
STATUS
-
-
-
20
Pokemon: 3
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Venoshock
multiple sources
POISON
SPECIAL
65
100
-
10
multiple sources
If the target is poisoned, this move has double power.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
Pokemon: 3
NORMAL
SPECIAL
150
90
-
5
Pokemon: 3
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 3
PSYCHIC
STATUS
-
-
-
30
Pokemon: 3
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 401
WATER
STATUS
-
-
-
5
Pokemon: 401
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
Pokemon: 3
NORMAL
STATUS
-
-
-
25
Pokemon: 3
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
multiple sources
GRASS
SPECIAL
120
100
-
10
multiple sources
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Earthquake
Pokemon: 3
GROUND
PHYSICAL
100
100
-
10
Pokemon: 3
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Shadow Ball
Pokemon: 401
GHOST
SPECIAL
80
100
20
15
Pokemon: 401
Can lower the target's SP.DEF one stage.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Sludge Bomb
multiple sources
POISON
SPECIAL
90
100
30
10
multiple sources
Can poison the target.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 3
NORMAL
SPECIAL
40
100
-
15
Pokemon: 3
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Energy Ball
multiple sources
GRASS
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Giga Impact
Pokemon: 3
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 3
The user can't attack or switch out the turn after this is used.
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
Psych Up
Pokemon: 401
NORMAL
STATUS
-
-
-
10
Pokemon: 401
Copies the target's stat changes.
Bulldoze
Pokemon: 3
GROUND
PHYSICAL
60
100
100
20
Pokemon: 3
Lowers the target's SPEED one stage.
Work Up
Pokemon: 3
NORMAL
STATUS
-
-
-
30
Pokemon: 3
Raises the user's ATK and SP.ATK one stage.
Poison Jab
Pokemon: 401
POISON
PHYSICAL
80
100
30
20
Pokemon: 401
Can poison the target.
Grass Knot
multiple sources
GRASS
SPECIAL
1
100
-
20
multiple sources
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Dazzling Gleam
Pokemon: 401
FAIRY
SPECIAL
80
100
-
10
Pokemon: 401
Inflicts regular damage.
Stomping Tantrum
Pokemon: 3
GROUND
PHYSICAL
75
100
-
10
Pokemon: 3
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
multiple sources
NORMAL
PHYSICAL
50
95
-
30
multiple sources
Inflicts regular damage.
Strength
Pokemon: 3
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 3
Inflicts regular damage.
Flash
multiple sources
NORMAL
STATUS
-
100
-
20
multiple sources
Lowers the target's accuracy one stage.
Rock Climb
Pokemon: 3
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 3
Can confuse the target.
Rock Smash
Pokemon: 3
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 3
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fury Cutter
multiple sources
BUG
PHYSICAL
40
95
-
20
multiple sources
Power doubles after every time this move is used up to 160.
Grass Pledge
Pokemon: 3
GRASS
SPECIAL
50
100
-
10
Pokemon: 3
When used after Fire Pledge or Water Pledge this turn, has 150 power. With Fire Pledge, a non-Fire type target loses 1/8th its max HP each turn. With Water Pledge, reduces their SPEED by 75%. Both last 4 turns.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Outrage
Pokemon: 3
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 3
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Swift
Pokemon: 401
NORMAL
SPECIAL
60
-
-
20
Pokemon: 401
Doesn't miss.
Synthesis
multiple sources
GRASS
STATUS
-
-
-
5
multiple sources
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aromatic Mist
multiple sources
FAIRY
STATUS
-
-
-
20
multiple sources
Raises a selected ally's SP.DEF one stage.
Floral Healing
multiple sources
FAIRY
STATUS
-
-
-
10
multiple sources
Heals the target by 1/2 its max HP, or 2/3 if grassy terrain is in effect.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Amnesia
Pokemon: 1
PSYCHIC
STATUS
-
-
-
20
Pokemon: 1
Raises the user's SP.DEF two stages.
Charm
Pokemon: 1
FAIRY
STATUS
-
100
-
20
Pokemon: 1
Lowers the target's ATK two stages.
Curse
Pokemon: 1
GHOST
STATUS
-
-
-
10
Pokemon: 1
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Endure
Pokemon: 1
NORMAL
STATUS
-
-
-
10
Pokemon: 1
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Extrasensory
Pokemon: 400
PSYCHIC
SPECIAL
80
100
10
20
Pokemon: 400
Can make the target flinch.
Giga Drain
Pokemon: 1
GRASS
SPECIAL
75
100
-
10
Pokemon: 1
Half the damage dealt is restored to the user's HP.
Grass Whistle
Pokemon: 1
GRASS
STATUS
-
55
-
15
Pokemon: 1
Puts the target to sleep.
Ingrain
Pokemon: 1
GRASS
STATUS
-
-
-
20
Pokemon: 1
Prevents the user from switching out and restores 1/16th max HP each turn.
Leaf Storm
Pokemon: 1
GRASS
SPECIAL
130
90
-
5
Pokemon: 1
Lowers the user's SP.ATK two stages after attacking.
Magical Leaf
Pokemon: 1
GRASS
SPECIAL
60
-
-
20
Pokemon: 1
Doesn't miss.
Nature Power
Pokemon: 1
NORMAL
STATUS
-
-
-
20
Pokemon: 1
Uses another move chosen according to the terrain.
Petal Dance
Pokemon: 1
GRASS
SPECIAL
120
100
-
10
Pokemon: 1
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Power Whip
Pokemon: 1
GRASS
PHYSICAL
120
85
-
10
Pokemon: 1
Inflicts regular damage.
Skull Bash
Pokemon: 1
NORMAL
PHYSICAL
130
100
-
10
Pokemon: 1
User then charges for one turn before attacking. Raises the user's DEF one stage.
Sludge
Pokemon: 1
POISON
SPECIAL
65
100
30
20
Pokemon: 1
Can poison the target.
Cotton Spore
Pokemon: 401
GRASS
STATUS
-
100
-
40
Pokemon: 401
Lowers the target's SPEED two stages.
Giga Drain
Pokemon: 401
GRASS
SPECIAL
75
100
-
10
Pokemon: 401
Half the damage dealt is restored to the user's HP.
Grass Whistle
Pokemon: 401
GRASS
STATUS
-
55
-
15
Pokemon: 401
Puts the target to sleep.
Leaf Storm
Pokemon: 401
GRASS
SPECIAL
130
90
-
5
Pokemon: 401
Lowers the user's SP.ATK two stages after attacking.
Mind Reader
Pokemon: 401
NORMAL
STATUS
-
-
-
5
Pokemon: 401
Guarantees the user's next move will hit the target.
Natural Gift
Pokemon: 401
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 401
Power and type are determined by the user's held berry.
Pin Missile
Pokemon: 401
BUG
PHYSICAL
25
95
-
20
Pokemon: 401
Hits 2–5 times in one turn.
Razor Leaf
Pokemon: 401
GRASS
PHYSICAL
55
95
-
25
Pokemon: 401
User's critical hit rate is one level higher when using this move.
Seed Bomb
Pokemon: 401
GRASS
PHYSICAL
80
100
-
15
Pokemon: 401
Inflicts regular damage.
Sleep Powder
Pokemon: 401
GRASS
STATUS
-
75
-
15
Pokemon: 401
Puts the target to sleep.
Spikes
Pokemon: 401
GROUND
STATUS
-
-
-
20
Pokemon: 401
Opposing Pokémon that enter the field loses 1/8th max HP. Stacks up to three times.
Synthesis
Pokemon: 401
GRASS
STATUS
-
-
-
5
Pokemon: 401
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.

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