#282.284
Mudkip/Swampert
282.284New!
waterground
#284.282
Swampert/Mudkip
284.282New!
water

66(-17)
HP
83(+17)
96(+13)
ATK
83(-13)
76(+13)
DEF
63(-13)
61(-12)
SP.ATK
73(+12)
63(-13)
SP.DEF
76(+13)
53(+7)
SPEED
46(-7)
415(-9)
TOTAL
424(+9)

Regular
Torrent: When it has 1/3rd or less max HP, Water-type moves have 1.5x power.
Hidden
Damp: For all Pokémon on the field, Self-Destruct, Explosion, Mind Blown, and Aftermath do nothing.

x4
grass
-
x4
x2
-
electricgrass
x2
x1
bugdarkdragonfairyfightingflyingghostgroundicenormalpsychicwater
bugdarkdragonfairyfightingflyingghostgroundnormalpoisonpsychicrock
x1
x1/2
firepoisonrocksteel
fireicesteelwater
x1/2
x0
electric
-
x0

#282
Mudkip
282
water
Lv.16
#283
Marshtomp
283
waterground
Lv.36
#284
Swampert
284
waterground

Classic Mode
Viridian River (static), Pallet Town (gift) (trade), New Bark Town (trade)
Pokemon: 282
Evolve Mudkip (Lv16)
Pokemon: 283
Evolve Marshtomp (Lv36)
Pokemon: 284
Remix Mode
Viridian River (static), Pallet Town (gift) (trade), New Bark Town (trade), Route 15
Pokemon: 282
Evolve Mudkip (Lv16)
Pokemon: 283
Evolve Marshtomp (Lv36)
Pokemon: 284

Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#282
#284
Prev Evo
Hydro Pump
water
special
110
80
-
5
Inflicts regular damage.
-
Prev Evo
Prev Evo
Mud Sport
ground
status
-
-
-
15
For five turns all Electric-type moves on the field inflict 0.5x damage.
-
Prev Evo
Prev Evo
Rock Throw
rock
physical
50
90
-
15
Inflicts regular damage.
-
Prev Evo
Prev Evo
Whirlpool
water
special
35
85
-
15
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
-
Prev Evo
1
Growl
normal
status
-
100
-
40
Lowers the target's ATK one stage.
Pokemon: 282
Pokemon: 284
1
Hammer Arm
fighting
physical
100
90
-
10
Lowers the user's SPEED one stage.
-
Pokemon: 284
1
Mud Shot
ground
special
55
95
100%
15
Lowers the target's SPEED one stage.
-
Pokemon: 284
1
Mud-slap
ground
special
20
100
100%
10
Lowers the target's accuracy one stage.
-
Pokemon: 284
1
Tackle
normal
physical
40
100
-
35
Inflicts regular damage.
Pokemon: 282
Pokemon: 284
1
Water Gun
water
special
40
100
-
25
Inflicts regular damage.
-
Pokemon: 284
4
Water Gun
water
special
40
100
-
25
Inflicts regular damage.
Pokemon: 282
Pokemon: 284
9
Mud-slap
ground
special
20
100
100%
10
Lowers the target's accuracy one stage.
Pokemon: 282
Pokemon: 284
12
Fore­sight
normal
status
-
-
-
40
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Pokemon: 282
Pokemon: 284
17
Bide
normal
physical
1
-
-
10
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
Pokemon: 282
-
18
Bide
normal
physical
1
-
-
10
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
-
Pokemon: 284
20
Mud Sport
ground
status
-
-
-
15
For five turns all Electric-type moves on the field inflict 0.5x damage.
Pokemon: 282
-
22
Mud Bomb
ground
special
65
85
30%
10
Can lower the target's accuracy one stage.
-
Pokemon: 284
25
Rock Throw
rock
physical
50
90
-
15
Inflicts regular damage.
Pokemon: 282
-
28
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Pokemon: 282
-
28
Rock Slide
rock
physical
75
90
30%
10
Can make the target flinch.
-
Pokemon: 284
32
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
-
Pokemon: 284
33
Whirlpool
water
special
35
85
-
15
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Pokemon: 282
-
36
Take Down
normal
physical
90
85
-
20
User takes 1/4th the damage it inflicts in recoil.
Pokemon: 282
-
39
Muddy Water
water
special
90
85
30%
10
Can lower the target's accuracy one stage.
-
Pokemon: 284
41
Hydro Pump
water
special
110
80
-
5
Inflicts regular damage.
Pokemon: 282
-
44
Endea­vor
normal
physical
1
100
-
5
Inflicts exactly enough damage to lower the target's HP to equal the user's.
Pokemon: 282
-
44
Take Down
normal
physical
90
85
-
20
User takes 1/4th the damage it inflicts in recoil.
-
Pokemon: 284
51
Earth­quake
ground
physical
100
100
-
10
If the target is in the first turn of Dig, this move will hit with double power.
-
Pokemon: 284
56
Endea­vor
normal
physical
1
100
-
5
Inflicts exactly enough damage to lower the target's HP to equal the user's.
-
Pokemon: 284
63
Hammer Arm
fighting
physical
100
90
-
10
Lowers the user's SPEED one stage.
-
Pokemon: 284

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#282
#284
Surf
water
special
90
100
-
15
If the target is in the first turn of Dive, this move will hit with double power.
Pokemon: 282
Pokemon: 284
Stre­ngth
normal
physical
80
100
-
15
Inflicts regular damage.
Pokemon: 282
Pokemon: 284
Water­fall
water
physical
80
100
20%
15
Can make the target flinch.
Pokemon: 282
Pokemon: 284
Dive
water
physical
80
100
-
10
The user dives underwater for one turn and hits on the second turn.
Pokemon: 282
Pokemon: 284
Rock Climb
normal
physical
90
85
20%
20
Can confuse the target.
-
Pokemon: 284
Roar
normal
status
-
-
-
20
Forces the target to switch out, but has -6 move priority.
-
Pokemon: 284
Toxic
poison
status
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Pokemon: 282
Pokemon: 284
Hail
ice
status
-
-
-
10
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Pokemon: 282
Pokemon: 284
Hidden Power
normal
special
60
100
-
15
Power and type are determined by the user's IVs.
Pokemon: 282
Pokemon: 284
Ice Beam
ice
special
90
100
10%
10
Can freeze the target.
Pokemon: 282
Pokemon: 284
Blizz­ard
ice
special
110
70
10%
5
Can freeze the target. Doesn't miss during hail.
Pokemon: 282
Pokemon: 284
Hyper Beam
normal
special
150
90
-
5
The user can't attack or switch out the turn after this is used.
-
Pokemon: 284
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Pokemon: 282
Pokemon: 284
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Pokemon: 282
Pokemon: 284
Frustra­tion
normal
physical
1
100
-
20
Power increases with unhappiness up to 102.
Pokemon: 282
Pokemon: 284
Earth­quake
ground
physical
100
100
-
10
If the target is in the first turn of Dig, this move will hit with double power.
-
Pokemon: 284
Return
normal
physical
1
100
-
20
Power increases with happiness, up to a maximum of 102.
Pokemon: 282
Pokemon: 284
Dig
ground
physical
80
100
-
10
User digs underground for one turn and hits on the second turn.
Pokemon: 282
Pokemon: 284
Brick Break
fighting
physical
75
100
-
15
Destroys any Light Screen or Reflect on the target's side of the field.
-
Pokemon: 284
Double Team
normal
status
-
-
-
15
Raises the user's evasion one stage.
Pokemon: 282
Pokemon: 284
Sludge Wave
poison
special
95
100
10%
10
Can poison the target.
Pokemon: 282
Pokemon: 284
Rock Tomb
rock
physical
60
95
100%
15
Lowers the target's SPEED one stage.
Pokemon: 282
Pokemon: 284
Facade
normal
physical
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
Pokemon: 282
Pokemon: 284
Rest
psychic
status
-
-
-
10
The user falls asleep and regains all of its HP.
Pokemon: 282
Pokemon: 284
Attract
normal
status
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Pokemon: 282
Pokemon: 284
Round
normal
special
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
Pokemon: 282
Pokemon: 284
Echoed Voice
normal
special
40
100
-
15
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Pokemon: 282
Pokemon: 284
Focus Blast
fighting
special
120
70
10%
5
Can lower the target's SP.DEF one stage.
-
Pokemon: 284
Water Pulse
water
special
60
100
20%
20
Can confuse the target.
Pokemon: 282
Pokemon: 284
Fling
dark
physical
1
100
-
10
Consumes user's held item. Power and type are determined by the item.
-
Pokemon: 284
Giga Impact
normal
physical
150
90
-
5
The user can't attack or switch out the turn after this is used.
-
Pokemon: 284
Stone Edge
rock
physical
100
80
-
5
User's critical hit rate is one level higher when using this move.
-
Pokemon: 284
Bull­doze
ground
physical
60
100
100%
20
Lowers the target's SPEED one stage.
-
Pokemon: 284
Work Up
normal
status
-
-
-
30
Raises the user's ATK and SP.ATK one stage.
Pokemon: 282
Pokemon: 284
Swag­ger
normal
status
-
85
-
15
Raises the target's ATK two stages and then confuses it.
Pokemon: 282
Pokemon: 284
Sleep Talk
normal
status
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
Pokemon: 282
Pokemon: 284
Sub­stitute
normal
status
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
Pokemon: 282
Pokemon: 284
Rock Smash
fighting
physical
40
100
50%
15
Can lower the target's DEF one stage.
Pokemon: 282
Pokemon: 284
Focus Punch
fighting
physical
150
100
-
20
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
-
Pokemon: 284
Power-Up Punch
fighting
physical
40
100
100%
20
Raises the user's ATK one stage.
-
Pokemon: 284
Stomping Tantrum
ground
physical
75
100
-
10
Power is doubled if the user's last move failed for any reason.
-
Pokemon: 284
Scald
water
special
80
100
30%
15
Can burn the target.
Pokemon: 282
Pokemon: 284

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#282
#284
Ancient Power
rock
special
60
100
10%
5
Can raise all of the user's stats one stage.
Pokemon: 282
Pokemon: 284
Earth Power
ground
special
90
100
10%
10
Can lower the target's SP.DEF one stage.
Pokemon: 282
Pokemon: 284
Ice Punch
ice
physical
75
100
10%
15
Can freeze the target.
-
Pokemon: 284
Iron Tail
steel
physical
100
75
30%
15
Can lower the target's DEF one stage.
Pokemon: 282
Pokemon: 284
Mud-slap
ground
special
20
100
100%
10
Lowers the target's accuracy one stage.
Pokemon: 282
Pokemon: 284
Out­rage
dragon
physical
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
-
Pokemon: 284
Roll­out
rock
physical
30
90
-
20
User is forced to use this move for five turns, doubling in power each time up to 16x.
Pokemon: 282
Pokemon: 284
Stealth Rock
rock
status
-
-
-
20
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
-
Pokemon: 284
Super­power
fighting
physical
120
100
-
5
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Pokemon: 282
Pokemon: 284
Water Pledge
water
special
50
100
-
10
When used after Grass Pledge or Fire Pledge this turn, this has 150 power. With Fire Pledge, the chances of move's secondary effects doubles. With Grass Pedge, this reduces their SPEED by 75%. Both last 4 turns.
Pokemon: 282
Pokemon: 284

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#282.284
#284.282
dark
physical
85
100
-
10
Damage calculation ignores the target's stat modifiers, including evasion.
Mudkip/Swampert can learn.
Swampert/Mudkip can learn.
Head: 282Body: 284
Head: 284Body: 282
ground
physical
90
100
-
10
Traps the target.
Mudkip/Swampert can learn.
Swampert/Mudkip can learn.
Head: 282Body: 284
Head: 284Body: 282

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#282
#284
Ancient Power
rock
special
60
100
10%
5
Can raise all of the user's stats one stage.
Pokemon: 282
Pokemon: 284
Ava­lanche
ice
physical
60
100
-
10
If the target damaged the user this turn, this move has double power. Has -4 move priority.
Pokemon: 282
Pokemon: 284
Bite
dark
physical
60
100
30%
25
Can make the target flinch.
Pokemon: 282
Pokemon: 284
Count­er
fighting
physical
1
100
-
20
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Pokemon: 282
Pokemon: 284
Curse
ghost
status
-
-
-
10
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Pokemon: 282
Pokemon: 284
Double-edge
normal
physical
120
100
-
15
User loses 1/3rd the damage it inflicts in recoil.
Pokemon: 282
Pokemon: 284
Ice Ball
ice
physical
30
90
-
20
User is forced to use this move for five turns, doubling in power each time up to 16x.
Pokemon: 282
Pokemon: 284
Mirror Coat
psychic
special
1
100
-
20
Inflicts twice the special damage the target dealt to the user this turn. Has -5 move priority.
Pokemon: 282
Pokemon: 284
Mud Bomb
ground
special
65
85
30%
10
Can lower the target's accuracy one stage.
Pokemon: 282
Pokemon: 284
Refresh
normal
status
-
-
-
20
Removes burn, paralysis, or poison from the user.
Pokemon: 282
Pokemon: 284
Sludge
poison
special
65
100
30%
20
Can poison the target.
Pokemon: 282
Pokemon: 284
Stomp
normal
physical
65
100
30%
20
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
Pokemon: 282
Pokemon: 284
Up­roar
normal
special
90
100
-
10
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
Pokemon: 282
Pokemon: 284
Whirlpool
water
special
35
85
-
15
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Pokemon: 282
Pokemon: 284
Wide Guard
rock
status
-
-
-
10
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.
Pokemon: 282
Pokemon: 284
Yawn
normal
status
-
-
-
10
Puts the target to sleep at the end of the next turn.
Pokemon: 282
Pokemon: 284
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