#269.419
Togekiss/Larvesta
269.419
FAIRYFIRE
#419.269
Larvesta/Togekiss
419.269
BUGFLYING

X
75(+10)
HP
65(-10)
X
X
73(+12)
ATK
61(-12)
X
X
68(-13)
DEF
81(+13)
X
X
96(+23)
SP.ATKSP.A
73(-23)
X
X
95(+20)
SP.DEFSP.D
75(-20)
X
X
66(-7)
SPEEDSPD
73(+7)
X
X
473(+45)
TOTALTOT
428(-45)
X

Regular
Serene Grace: This Pokémon's moves have double their usual effect chance.
Flame Body: On contact, the attacker has a 30% chance to be burned. Halves egg hatching time.
Hustle: Physical moves deal 1.5x damage but have 0.8x accuracy.
Hidden
Swarm: When it has 1/3rd or less max HP, its Bug-type moves have 1.5x power.
Super Luck: Critical hit rate of moves is one level higher.

x4
-
ROCK
x4
x2
GROUNDPOISONROCKWATER
ELECTRICFIREFLYINGICE
x2
x1
ELECTRICFLYINGGHOSTNORMALPSYCHICSTEEL
DARKDRAGONFAIRYGHOSTNORMALPOISONPSYCHICSTEELWATER
x1
x1/2
DARKFAIRYFIGHTINGFIREGRASSICE
BUG
x1/2
x1/4
BUG
FIGHTINGGRASS
x1/4
x0
DRAGON
GROUND
x0

#175
Togepi
175
FAIRY
Lv.15
#176
Togetic
176
FAIRYFLYING
SHINYSTONE
#269
Togekiss
269
FAIRYFLYING
#419
Larvesta
419
BUGFIRE
Lv.59
#374
Volcarona
374
BUGFIRE

Classic Mode
Route 5 (Pokéradar), Kanto Daycare (gift), Deep Sea
Pokemon: 175
Deep Sea, Evolve Togepi (Lv15)
Pokemon: 176
Evolve Togetic (Shiny Stone)
Pokemon: 269
Safari Zone Temple
Pokemon: 419
Safari Zone Temple (static), Evolve Larvesta (Lv59)
Pokemon: 374
Remix Mode
Route 5 (Pokéradar), Kanto Daycare (gift), Route 3, Deep Sea
Pokemon: 175
Deep Sea, Seafoam Islands, Evolve Togepi (Lv15)
Pokemon: 176
Deep Sea, Evolve Togetic (Shiny Stone)
Pokemon: 269
Pokémon Mansion, Safari Zone Temple, Viridian Forest, Viridian River
Pokemon: 419
Safari Zone Temple (static), Cerulean Cave, Evolve Larvesta (Lv59)
Pokemon: 374

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Ancient Power
multiple sources
ROCK
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Pre Evo
Baton Pass
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Switch out the user but any stat changes and persistent move effects remain.
Pre Evo
Bestow
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Transfers the user's held item to the target.
Pre Evo
Charm
multiple sources
FAIRY
STATUS
-
100
-
20
multiple sources
Lowers the target's ATK two stages.
Pre Evo
Double-Edge
multiple sources
NORMAL
PHYSICAL
120
100
-
15
multiple sources
User loses 1/3rd the damage it inflicts in recoil.
Pre Evo
Encore
multiple sources
NORMAL
STATUS
-
100
-
5
multiple sources
Forces the target to use the last used move for 3 turns.
Pre Evo
Fairy Wind
Pokemon: 176
FAIRY
SPECIAL
40
100
-
30
Pokemon: 176
Inflicts regular damage.
Pre Evo
Follow Me
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Until the end of this turn, opposing Pokémon attack the user instead of allies. Has +2 move priority.
Pre Evo
Growl
multiple sources
NORMAL
STATUS
-
100
-
40
multiple sources
Lowers the target's ATK one stage.
Pre Evo
Last Resort
multiple sources
NORMAL
PHYSICAL
140
100
-
5
multiple sources
Fails if the user hasn't used its other three moves at least once while on the field.
Pre Evo
Magical Leaf
Pokemon: 176
GRASS
SPECIAL
60
-
-
20
Pokemon: 176
Doesn't miss.
Pre Evo
Metronome
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Selects any move at random and uses it.
Pre Evo
Safeguard
multiple sources
NORMAL
STATUS
-
-
-
25
multiple sources
For five turns, protects friendly Pokémon from major status effects and confusion.
Pre Evo
Sweet Kiss
multiple sources
FAIRY
STATUS
-
75
-
10
multiple sources
Confuses the target.
Pre Evo
Wish
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.
Pre Evo
Yawn
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Puts the target to sleep at the end of the next turn.
1
After You
Pokemon: 269
NORMAL
STATUS
-
-
-
15
Pokemon: 269
The target moves immediately after the user.
1
Air Slash
Pokemon: 269
FLYING
SPECIAL
75
95
30
15
Pokemon: 269
Can make the target flinch.
1
Aura Sphere
Pokemon: 269
FIGHTING
SPECIAL
80
-
-
20
Pokemon: 269
Doesn't miss.
1
Ember
Pokemon: 419
FIRE
SPECIAL
40
100
10
25
Pokemon: 419
Can burn the target.
1
Extreme Speed
Pokemon: 269
NORMAL
PHYSICAL
80
100
-
5
Pokemon: 269
Has +2 move priority.
1
Sky Attack
Pokemon: 269
FLYING
PHYSICAL
140
90
30
5
Pokemon: 269
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
1
String Shot
Pokemon: 419
BUG
STATUS
-
95
-
40
Pokemon: 419
Lowers the target's SPEED two stages.
10
Absorb
Pokemon: 419
GRASS
SPECIAL
20
100
-
25
Pokemon: 419
Drains half the damage inflicted to heal the user.
20
Take Down
Pokemon: 419
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 419
User takes 1/4th the damage it inflicts in recoil.
30
Flame Charge
Pokemon: 419
FIRE
PHYSICAL
50
100
100
20
Pokemon: 419
Raises the user's SPEED one stage.
40
Bug Bite
Pokemon: 419
BUG
PHYSICAL
60
100
-
20
Pokemon: 419
If the target is holding a berry, consume it and double this move's power.
50
Double-Edge
Pokemon: 419
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 419
User loses 1/3rd the damage it inflicts in recoil.
60
Flame Wheel
Pokemon: 419
FIRE
PHYSICAL
60
100
10
25
Pokemon: 419
Can burn the target. Thaws the user if Frozen.
70
Bug Buzz
Pokemon: 419
BUG
SPECIAL
90
100
10
10
Pokemon: 419
Can lower the target's SP.DEF one stage.
80
Amnesia
Pokemon: 419
PSYCHIC
STATUS
-
-
-
20
Pokemon: 419
Raises the user's SP.DEF two stages.
90
Thrash
Pokemon: 419
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 419
User is forced to attack with this move for 2–3 turns, leaving the user confused.
100
Flare Blitz
Pokemon: 419
FIRE
PHYSICAL
120
100
10
15
Pokemon: 419
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Smart Strike
Pokemon: 176
STEEL
PHYSICAL
70
-
-
10
Pokemon: 176
Doesn't miss.
Psyshock
Pokemon: 269
PSYCHIC
SPECIAL
80
100
-
10
Pokemon: 269
Damage calculation uses the target's DEF.
Calm Mind
Pokemon: 419
PSYCHIC
STATUS
-
-
-
20
Pokemon: 419
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
Pokemon: 269
NORMAL
SPECIAL
150
90
-
5
Pokemon: 269
The user can't attack or switch out the turn after this is used.
Light Screen
multiple sources
PSYCHIC
STATUS
-
-
-
30
multiple sources
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 269
WATER
STATUS
-
-
-
5
Pokemon: 269
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
Pokemon: 269
PSYCHIC
STATUS
-
-
-
15
Pokemon: 269
For three turns, all non-KO moves hit the target.
Safeguard
multiple sources
NORMAL
STATUS
-
-
-
25
multiple sources
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
multiple sources
GRASS
SPECIAL
120
100
-
10
multiple sources
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Psychic
multiple sources
PSYCHIC
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Shadow Ball
Pokemon: 269
GHOST
SPECIAL
80
100
20
15
Pokemon: 269
Can lower the target's SP.DEF one stage.
Brick Break
Pokemon: 269
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 269
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
Pokemon: 269
PSYCHIC
STATUS
-
-
-
20
Pokemon: 269
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Aerial Ace
Pokemon: 269
FLYING
PHYSICAL
60
-
-
20
Pokemon: 269
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
Pokemon: 419
FIRE
PHYSICAL
50
100
100
20
Pokemon: 419
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
Pokemon: 269
NORMAL
STATUS
-
100
-
15
Pokemon: 269
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 269
NORMAL
SPECIAL
40
100
-
15
Pokemon: 269
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Overheat
Pokemon: 419
FIRE
SPECIAL
130
90
-
5
Pokemon: 419
Lowers the user's SP.ATK two stages.
Water Pulse
Pokemon: 269
WATER
SPECIAL
60
100
20
20
Pokemon: 269
Can confuse the target.
Fling
Pokemon: 269
DARK
PHYSICAL
1
100
-
10
Pokemon: 269
Consumes user's held item. Power and type are determined by the item.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Will-O-Wisp
Pokemon: 419
FIRE
STATUS
-
85
-
15
Pokemon: 419
Burns the target.
Acrobatics
Pokemon: 419
FLYING
PHYSICAL
55
100
-
15
Pokemon: 419
If the user has no held item, this move has double power.
Retaliate
Pokemon: 269
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 269
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 269
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 269
The user can't attack or switch out the turn after this is used.
Roost
Pokemon: 269
FLYING
STATUS
-
-
-
10
Pokemon: 269
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Thunder Wave
Pokemon: 269
ELECTRIC
STATUS
-
90
-
20
Pokemon: 269
Paralyzes the target.
Struggle Bug
Pokemon: 419
BUG
SPECIAL
50
100
100
20
Pokemon: 419
Lowers the target's SP.ATK one stage.
Psych Up
Pokemon: 269
NORMAL
STATUS
-
-
-
10
Pokemon: 269
Copies the target's stat changes.
Work Up
Pokemon: 269
NORMAL
STATUS
-
-
-
30
Pokemon: 269
Raises the user's ATK and SP.ATK one stage.
Dream Eater
Pokemon: 269
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 269
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
Pokemon: 269
GRASS
SPECIAL
1
100
-
20
Pokemon: 269
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
U-turn
Pokemon: 419
BUG
PHYSICAL
70
100
-
20
Pokemon: 419
Inflicts regular damage, then the user immediately switches out.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
Pokemon: 419
ELECTRIC
PHYSICAL
90
100
-
15
Pokemon: 419
User takes 1/4 the damage it inflicts in recoil.
Moonblast
Pokemon: 269
FAIRY
SPECIAL
95
100
30
15
Pokemon: 269
Can lower the target's SP.ATK one stage.
Nasty Plot
Pokemon: 269
DARK
STATUS
-
-
-
20
Pokemon: 269
Raises the user's SP.ATK two stages.
Defog
Pokemon: 269
FLYING
STATUS
-
-
-
15
Pokemon: 269
Lowers the target's evasion one stage. Clears away entry hazards.
Draining Kiss
Pokemon: 269
FAIRY
SPECIAL
50
100
-
10
Pokemon: 269
Heals the user 75% of the damage dealt to the target.
Sky Attack
Pokemon: 269
FLYING
PHYSICAL
140
90
30
5
Pokemon: 269
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Dazzling Gleam
Pokemon: 269
FAIRY
SPECIAL
80
100
-
10
Pokemon: 269
Inflicts regular damage.
Focus Punch
Pokemon: 269
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 269
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Leech Life
Pokemon: 419
BUG
PHYSICAL
80
100
-
10
Pokemon: 419
Drains half the damage inflicted to heal the user.
Shock Wave
Pokemon: 269
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 269
Doesn't miss.
Steel Wing
Pokemon: 269
STEEL
PHYSICAL
70
90
10
25
Pokemon: 269
Can raise the user's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fly
Pokemon: 269
FLYING
PHYSICAL
90
95
-
15
Pokemon: 269
User flies high into the air for one turn, then hits on the second turn.
Teleport
Pokemon: 269
PSYCHIC
STATUS
-
-
-
20
Pokemon: 269
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
Pokemon: 269
NORMAL
STATUS
-
100
-
20
Pokemon: 269
Lowers the target's accuracy one stage.
Rock Smash
Pokemon: 269
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 269
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Shell Smash
Pokemon: 175
NORMAL
STATUS
-
-
-
15
Pokemon: 175
Raises ATK, SP.ATK, and SPEED two stages, but lowers DEF and SP.DEF one stage.
Ancient Power
Pokemon: 269
ROCK
SPECIAL
60
100
10
5
Pokemon: 269
Can raise all of the user's stats one stage.
Bug Bite
Pokemon: 419
BUG
PHYSICAL
60
100
-
20
Pokemon: 419
If the target is holding a berry, consume it and double this move's power.
Drain Punch
Pokemon: 269
FIGHTING
PHYSICAL
75
100
-
10
Pokemon: 269
Drains half the damage inflicted to heal the user.
Hyper Voice
Pokemon: 269
NORMAL
SPECIAL
90
100
-
10
Pokemon: 269
Inflicts regular damage.
Magnet Rise
Pokemon: 419
ELECTRIC
STATUS
-
-
-
10
Pokemon: 419
For five turns, the user is immune to ground moves.
Mud-Slap
Pokemon: 269
GROUND
SPECIAL
20
100
100
10
Pokemon: 269
Lowers the target's accuracy one stage.
Ominous Wind
Pokemon: 269
GHOST
SPECIAL
60
100
10
5
Pokemon: 269
Can raise all of the user's stats one stage.
Rollout
Pokemon: 269
ROCK
PHYSICAL
30
90
-
20
Pokemon: 269
User is forced to use this move for five turns, doubling in power each time up to 16x.
Roost
Pokemon: 269
FLYING
STATUS
-
-
-
10
Pokemon: 269
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Signal Beam
multiple sources
BUG
SPECIAL
75
100
10
15
multiple sources
Can confuse the target.
Soft-Boiled
Pokemon: 269
NORMAL
STATUS
-
-
-
10
Pokemon: 269
Heals the user for half its max HP.
Swift
Pokemon: 269
NORMAL
SPECIAL
60
-
-
20
Pokemon: 269
Doesn't miss.
Zen Headbutt
multiple sources
PSYCHIC
PHYSICAL
80
90
20
15
multiple sources
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Misty Terrain
Pokemon: 419.175
FAIRY
STATUS
-
-
-
10
Pokemon: 419.175
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.
Misty Terrain
multiple sources
FAIRY
STATUS
-
-
-
10
multiple sources
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Extrasensory
Pokemon: 175
PSYCHIC
SPECIAL
80
100
10
20
Pokemon: 175
Can make the target flinch.
Foresight
Pokemon: 175
NORMAL
STATUS
-
-
-
40
Pokemon: 175
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Future Sight
Pokemon: 175
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 175
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
Lucky Chant
Pokemon: 175
NORMAL
STATUS
-
-
-
30
Pokemon: 175
For five turns, opposing Pokémon cannot score critical hits.
Mirror Move
Pokemon: 175
FLYING
STATUS
-
-
-
20
Pokemon: 175
Uses the last move targed at the user.
Morning Sun
Pokemon: 175
NORMAL
STATUS
-
-
-
5
Pokemon: 175
Heals the user for half its max HP. Affected by weather.
Nasty Plot
Pokemon: 175
DARK
STATUS
-
-
-
20
Pokemon: 175
Raises the user's SP.ATK two stages.
Peck
Pokemon: 175
FLYING
PHYSICAL
35
100
-
35
Pokemon: 175
Inflicts regular damage.
Present
Pokemon: 175
NORMAL
PHYSICAL
1
90
-
15
Pokemon: 175
Randomly deals damage or heals the target.
Psycho Shift
Pokemon: 175
PSYCHIC
STATUS
-
100
-
10
Pokemon: 175
Transfers the user's major status effect to the target.
Secret Power
Pokemon: 175
NORMAL
PHYSICAL
70
100
30
20
Pokemon: 175
Effect depends on the terrain.
Stored Power
Pokemon: 175
PSYCHIC
SPECIAL
20
100
-
10
Pokemon: 175
Power increases by 20 for every stage any of the user's stats have been raised.
Endure
Pokemon: 419
NORMAL
STATUS
-
-
-
10
Pokemon: 419
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Foresight
Pokemon: 419
NORMAL
STATUS
-
-
-
40
Pokemon: 419
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Harden
Pokemon: 419
NORMAL
STATUS
-
-
-
30
Pokemon: 419
Raises the user's DEF one stage.
Magnet Rise
Pokemon: 419
ELECTRIC
STATUS
-
-
-
10
Pokemon: 419
For five turns, the user is immune to ground moves.
Morning Sun
Pokemon: 419
NORMAL
STATUS
-
-
-
5
Pokemon: 419
Heals the user for half its max HP. Affected by weather.
String Shot
Pokemon: 419
BUG
STATUS
-
95
-
40
Pokemon: 419
Lowers the target's SPEED two stages.
Zen Headbutt
Pokemon: 419
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 419
Can make the target flinch.

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