Flame Body: On contact, the attacker has a 30% chance to be burned. Halves egg hatching time.
Hidden
Swarm: When it has 1/3rd or less max HP, its Bug-type moves have 1.5x power.
x4
x4
x2
x2
x1
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#419
Larvesta
+
kherx
Lv.59
#374
Volcarona
+
jaceisonline
Classic Mode
Safari Zone Temple
Safari Zone Temple (static), Evolve Larvesta (Lv59)
Remix Mode
Pokémon Mansion, Safari Zone Temple, Viridian Forest, Viridian River
Safari Zone Temple (static), Cerulean Cave, Evolve Larvesta (Lv59)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Bug Bite
60
100
-
20
If the target is holding a berry, consume it and double this move's power.
Pre Evo
Double-Edge
120
100
-
15
User loses 1/3rd the damage it inflicts in recoil.
Pre Evo
Flame Charge
50
100
100
20
Raises the user's SPEED one stage.
Pre Evo
Take Down
90
85
-
20
User takes 1/4th the damage it inflicts in recoil.
EvolveEvo
Quiver Dance
X
-
-
-
20
X
Raises the user's SP.ATK, SP.DEF, and SPEED one stage each.
1
Absorb
X
20
100
-
25
X
Drains half the damage inflicted to heal the user.
1
Amnesia
X
-
-
-
20
X
Raises the user's SP.DEF two stages.
1
Bug Buzz
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
1
Ember
X
40
100
10
25
X
Can burn the target.
1
Fiery Dance
X
80
100
50
10
X
Can raise the user's SP.ATK one stage.
1
Flame Wheel
X
60
100
10
25
X
Can burn the target. Thaws the user if Frozen.
1
Flare Blitz
X
120
100
10
15
X
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
1
Gust
X
40
100
-
35
X
If the target is under the effect of Bounce, Fly, or Sky Drop, this move will hit with double power.
1
Heat Wave
X
95
90
10
10
X
Can burn the target. Hits adjacent Pokémon.
1
Hurricane
X
110
70
30
10
X
Can confuse the target. Doesn't miss during rain, but 50% accurate in sunny weather. Doesn't miss if the target is under the effect of Bounce, Fly, or Sky Drop.
1
Quiver Dance
X
-
-
-
20
X
Raises the user's SP.ATK, SP.DEF, and SPEED one stage each.
1
Rage Powder
X
-
-
-
20
X
Redirects target's attack to itself away from an ally. Has +2 move priority.
1
String Shot
X
-
95
-
40
X
Lowers the target's SPEED two stages.
1
Thrash
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
10
Absorb
X
20
100
-
25
X
Drains half the damage inflicted to heal the user.
20
Gust
X
40
100
-
35
X
If the target is under the effect of Bounce, Fly, or Sky Drop, this move will hit with double power.
30
Fire Spin
X
35
85
-
15
X
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
40
Whirlwind
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
50
Silver Wind
X
60
100
10
5
X
Can raise all of the user's stats one stage.
60
Heat Wave
X
95
90
10
10
X
Can burn the target. Hits adjacent Pokémon.
70
Bug Buzz
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
80
Rage Powder
X
-
-
-
20
X
Redirects target's attack to itself away from an ally. Has +2 move priority.
90
Hurricane
X
110
70
30
10
X
Can confuse the target. Doesn't miss during rain, but 50% accurate in sunny weather. Doesn't miss if the target is under the effect of Bounce, Fly, or Sky Drop.
100
Fiery Dance
X
80
100
50
10
X
Can raise the user's SP.ATK one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM04
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM16
Light Screen
X
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM20
Safeguard
X
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM29
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM40
Aerial Ace
X
60
-
-
20
X
Doesn't miss.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM43
Flame Charge
X
50
100
100
20
X
Raises the user's SPEED one stage.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM50
Overheat
X
130
90
-
5
X
Lowers the user's SP.ATK two stages.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM61
Will-O-Wisp
X
-
85
-
15
X
Burns the target.
TM62
Acrobatics
X
55
100
-
15
X
If the user has no held item, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM70
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
TM76
Struggle Bug
X
50
100
100
20
X
Lowers the target's SP.ATK one stage.
TM84
Poison Jab
X
80
100
30
20
X
Can poison the target.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM89
U-turn
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM93
Wild Charge
X
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
TM99
Quiver Dance
X
-
-
-
20
X
Raises the user's SP.ATK, SP.DEF, and SPEED one stage each.
TM100
Defog
X
-
-
-
15
X
Lowers the target's evasion one stage. Clears away entry hazards.
TM114
Leech Life
X
80
100
-
10
X
Drains half the damage inflicted to heal the user.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM02
Fly
X
90
95
-
15
X
User flies high into the air for one turn, then hits on the second turn.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Bug Catcher
Bug Bite
X
60
100
-
20
X
If the target is holding a berry, consume it and double this move's power.
Scientist
Magnet Rise
X
-
-
-
10
X
For five turns, the user is immune to ground moves.
Girl
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Accordion player
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Lunge
80
100
100
15
Lowers the target's ATK one stage.
Expert Tutor
Powder
-
100
-
20
If the target uses a Fire-type move this turn, prevent it and they lose 1/4th max HP. Has +1 move priority.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Endure
-
-
-
10
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Foresight
-
-
-
40
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Harden
-
-
-
30
Raises the user's DEF one stage.
Magnet Rise
-
-
-
10
For five turns, the user is immune to ground moves.
Morning Sun
-
-
-
5
Heals the user for half its max HP. Affected by weather.