Levitate: Immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap.
Overgrow: When it has 1/3rd or less max HP, Grass-type moves have 1.5x power.
Hidden
Chlorophyll: 2x SPEED in sunny weather.
Dry Skin: In sunny weather, lose 1/8th max HP each turn. In rain, restore 1/8th max HP each turn. Takes 1.25x damage from Fire-type moves and absorbs Water-type moves to restore 1/4th max HP.