Levitate: Immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap.
Hidden
Dry Skin: In sunny weather, lose 1/8th max HP each turn. In rain, restore 1/8th max HP each turn. Takes 1.25x damage from Fire-type moves and absorbs Water-type moves to restore 1/4th max HP.
x4
x4
x2
x2
x1
x1
x1/2
x1/2
x0
x0
#392
Trapinch
+
Unknown Artist
Lv.35
#393
Vibrava
+
Unknown Artist
Lv.45
#334
Flygon
+
Unknown Artist
Classic Mode
Kindle Road (nest),Safari Zone A5 (static), Safari Zone A5, Safari Zone Temple
Safari Zone A5, Evolve Trapinch (Lv35)
Evolve Vibrava (Lv45)
Remix Mode
Kindle Road (nest), Safari Zone A5 (static), Route 9, Diglett's Cave, Offshore Road, Safari Zone A5, Safari Zone Temple
Safari Zone A5, Safari Zone Temple, Evolve Trapinch (Lv35)
Evolve Vibrava (Lv45)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Bite
60
100
30
25
Can make the target flinch.
Pre Evo
Boomburst
140
100
-
10
This is a sound move.
Pre Evo
Bug Buzz
90
100
10
10
Can lower the target's SP.DEF one stage.
Pre Evo
Crunch
80
100
20
15
Can lower the target's DEF one stage.
Pre Evo
Dig
80
100
-
10
User digs underground for one turn and hits on the second turn.
Pre Evo
Feint
30
100
-
10
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Pre Evo
Fissure
1
30
-
5
One-hit KO. If the user is a lower level than the target, this move will fail.
Pre Evo
Superpower
120
100
-
5
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
EvolveEvo
Dragon Claw
X
80
100
-
15
X
Inflicts regular damage.
1
Bide
X
1
-
-
10
X
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
1
Dragon Breath
X
60
100
30
20
X
Can paralyze the target.
1
Dragon Claw
X
80
100
-
15
X
Inflicts regular damage.
1
Dragon Dance
X
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
1
Feint Attack
X
60
-
-
20
X
Doesn't miss.
1
Sand Attack
X
-
100
-
15
X
Lowers the target's accuracy one stage.
1
Sonic Boom
X
1
90
-
20
X
Inflicts exactly 20 damage.
5
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
8
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
12
Sand Tomb
X
35
85
-
15
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
15
Rock Slide
X
75
90
30
10
X
Can make the target flinch.
19
Supersonic
X
-
55
-
20
X
Confuses the target.
22
Screech
X
-
85
-
40
X
Lowers the target's DEF two stages.
26
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
29
Dragon Tail
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
33
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
36
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
40
Uproar
X
90
100
-
10
X
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
43
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
47
Dragon Rush
X
100
75
20
10
X
Can make the target flinch.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM01
Hone Claws
X
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
TM02
Dragon Claw
X
80
100
-
15
X
Inflicts regular damage.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM37
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM40
Aerial Ace
X
60
-
-
20
X
Doesn't miss.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM70
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM76
Struggle Bug
X
50
100
100
20
X
Lowers the target's SP.ATK one stage.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM82
Dragon Tail
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM89
U-turn
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM100
Defog
X
-
-
-
15
X
Lowers the target's evasion one stage. Clears away entry hazards.
TM101
Dragon Dance
X
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
TM109
Brutal Swing
X
60
100
-
20
X
Inflicts regular damage.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TM118
Steel Wing
X
70
90
10
25
X
Can raise the user's DEF one stage.
TM120
Throat Chop
X
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM02
Fly
X
90
95
-
15
X
User flies high into the air for one turn, then hits on the second turn.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Bug Catcher
Bug Bite
X
60
100
-
20
X
If the target is holding a berry, consume it and double this move's power.
Elite trainer
Dragon Pulse
X
85
100
-
10
X
Inflicts regular damage.
Ranger
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Karate
Fire Punch
X
75
100
10
15
X
Can burn the target.
Bug Catcher Girl
Fury Cutter
X
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Girl
Ominous Wind
X
60
100
10
5
X
Can raise all of the user's stats one stage.
Old Man
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Girl
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Fighter
Superpower
X
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Bug Bite
60
100
-
20
If the target is holding a berry, consume it and double this move's power.
Earth Power
90
100
10
10
Can lower the target's SP.DEF one stage.
Endure
-
-
-
10
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Flail
1
100
-
15
Power increases the less HP the user has up to 200.
Focus Energy
-
-
-
30
User's critical hit rate is two levels higher until it leaves the field.
Fury Cutter
40
95
-
20
Power doubles after every time this move is used up to 160.
Gust
40
100
-
35
If the target is under the effect of Bounce, Fly, or Sky Drop, this move will hit with double power.