Damp: For all Pokémon on the field, Self-Destruct, Explosion, Mind Blown, and Aftermath do nothing.
Water Absorb: Absorbs Water-type hits to restore 1/4th max HP.
Poison Point: On contact, the attacker has a 30% chance to be poisoned.
Sniper: Critical hits deal 2.25x damage instead of 1.5x.