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#350
Zekrom
+
hubercioch
#350.350
Zekrom/
Zekrom
2
lugiepie
Stats
X
HP
ATK
DEF
SP.ATK
SP.A
SP.DEF
SP.D
SPEED
SPD
TOTAL
TOT
X
X
100
150
120
120
100
90
680
X
Abilities
Regular
Teravolt:
Moves ignore abilities that hinder or prevent hitting the target
(Levitate, Wonder Guard, Damp, Volt Absorb, etc)
.
Hidden
Volt Absorb:
Absorbs Electric-type hits to restore 1/4th max HP.
Weaknesses
x2
x2
x1
x1
x1/2
x1/2
x1/4
x1/4
Encounters
Classic Mode
Bell Tower
(legendary)
Remix Mode
Bell Tower
(legendary)
Level Up
Level
Lv.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
1
Dragon Rage
X
1
100
-
10
X
Inflicts exactly 40 damage.
1
Thunder Fang
X
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.
8
Imprison
X
-
-
-
10
X
Prevents opposing Pokémon from using any move the user knows until the user leaves the field.
15
Ancient Power
X
60
100
10
5
X
Can raise all of the user's stats one stage.
22
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
29
Dragon Breath
X
60
100
30
20
X
Can paralyze the target.
36
Slash
X
70
100
-
20
X
Has a one level higher critical hit chance.
43
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
50
Fusion Bolt
X
100
100
-
5
X
If a friendly Pokémon used fusion flare earlier this turn, this move has double power.
54
Dragon Claw
X
80
100
-
15
X
Inflicts regular damage.
64
Noble Roar
X
-
-
-
30
X
Lowers the target's ATK and SP.ATK one stage.
71
Crunch
X
80
100
20
15
X
Can lower the target's DEF one stage.
78
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
85
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
92
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
100
Bolt Strike
X
130
85
20
5
X
Can paralyze the target.
TMs
Tutor
Tut.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
TM01
Hone Claws
X
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
TM02
Dragon Claw
X
80
100
-
15
X
Inflicts regular damage.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM16
Light Screen
X
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM20
Safeguard
X
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM29
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM33
Reflect
X
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
X
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM65
Shadow Claw
X
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM70
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM72
Volt Switch
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM82
Dragon Tail
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM91
Flash Cannon
X
80
100
10
10
X
Can lower the target's SP.DEF one stage.
TM93
Wild Charge
X
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
TM100
Defog
X
-
-
-
15
X
Lowers the target's evasion one stage. Clears away entry hazards.
TM109
Brutal Swing
X
60
100
-
20
X
Inflicts regular damage.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TM118
Steel Wing
X
70
90
10
25
X
Can raise the user's DEF one stage.
HMs
Tutor
Tut.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
HM01
Cut
X
50
95
-
30
X
Inflicts regular damage.
HM02
Fly
X
90
95
-
15
X
User flies high into the air for one turn, then hits on the second turn.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
NPC Tutors
Tutor
Tut.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
Elite trainer
Dragon Pulse
X
85
100
-
10
X
Inflicts regular damage.
Ranger
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Guitarist
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
Scientist
Magnet Rise
X
-
-
-
10
X
For five turns, the user is immune to ground moves.
Old Man
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Girl
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
Accordion player
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
Expert Tutor
Tutor
Tut.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
Expert Tutor
Electrify
-
-
-
20
If moving before the target, its chosen move this turn becomes Electric-type.
Expert Tutor
Tail Glow
-
-
-
20
Raises the user's SP.ATK three stages.
Legendary Tutor
Tutor
Tut.
Name
Source
Src.
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Source
Src.
Legendary Tutor
Plasma Fists
100
100
-
15
The target's normal type moves become Electric-type.
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