Forces the target to switch out, but has -6 move priority.
1
Rock Slide
X
75
90
30
10
X
Can make the target flinch.
1
Stomp
X
65
100
30
20
X
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
1
Tackle
X
40
100
-
35
X
Inflicts regular damage.
1
Tail Whip
X
-
100
-
30
X
Lowers the target's DEF one stage.
6
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
10
Stomp
X
65
100
30
20
X
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
12
Bide
X
1
-
-
10
X
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
15
Stealth Rock
X
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
17
Bite
X
60
100
30
25
X
Can make the target flinch.
20
Charm
X
-
100
-
20
X
Lowers the target's ATK two stages.
26
Ancient Power
X
60
100
10
5
X
Can raise all of the user's stats one stage.
30
Dragon Tail
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
34
Crunch
X
80
100
20
15
X
Can lower the target's DEF one stage.
37
Dragon Claw
X
80
100
-
15
X
Inflicts regular damage.
42
Thrash
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
47
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
53
Horn Drill
X
1
30
-
5
X
One-hit KO. If the user is a lower level than the target, this move will fail.
58
Head Smash
X
150
80
-
5
X
User takes 1/2 the damage it inflicts in recoil.
68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM02
Dragon Claw
X
80
100
-
15
X
Inflicts regular damage.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM37
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM40
Aerial Ace
X
60
-
-
20
X
Doesn't miss.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM69
Rock Polish
X
-
-
-
20
X
Raises the user's SPEED two stages.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM82
Dragon Tail
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM109
Brutal Swing
X
60
100
-
20
X
Inflicts regular damage.
TM119
Stomping Tantrum
X
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Lady
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
Elite trainer
Dragon Pulse
X
85
100
-
10
X
Inflicts regular damage.
Ranger
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Guitarist
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
Old woman
Iron Defense
X
-
-
-
15
X
Raises the user's DEF two stages.
Man
Iron Head
X
80
100
30
15
X
Can make the target flinch.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Old Man
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
NPC
Stealth Rock
X
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Fighter
Superpower
X
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Accordion player
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Curse
-
-
-
10
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Dragon Dance
-
-
-
20
Raises the user's ATK and SPEED one stage each.
Fire Fang
65
95
100
15
Can burn the target or flinch the target. Both have their own independent effect chance.
Ice Fang
65
95
100
15
Can freeze or flinch the target. Both have their own independent effect chance.
Poison Fang
50
100
50
15
Can badly poison the target.
Rock Polish
-
-
-
20
Raises the user's SPEED two stages.
Thunder Fang
65
95
100
15
Can paralyze or flinch the target. Both have their own independent effect chance.