#73
Tentacruel
73
WATERPOISON
#73.73
Tentacruel/Tentacruel
73.73
WATERPOISON

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
80
70
65
80
120
100
515
X

Regular
Clear Body: Can't have stats lowered by other Pokémon.
Liquid Ooze: Foe's HP draining moves hurts the attacker instead of healing them (Absorb, Giga Drain, Leech Seed, etc).
Hidden
Rain Dish: Restore 1/16th max HP each turn during rain.

x2
ELECTRICGROUNDPSYCHIC
x2
x1
DARKDRAGONFLYINGGHOSTGRASSNORMALROCK
x1
x1/2
BUGFAIRYFIGHTINGFIREICEPOISONSTEELWATER
x1/2

#72
Tentacool
72
WATERPOISON
Lv.30
#73
Tentacruel
73
WATERPOISON

Classic Mode
Route 4, 10, 12, 17, 18, 19, 20, 21, 23, 26, 27, 32, 34, 42, Bond Bridge, Boon Island, Brine Road, Celadon Sewers, Cerulean City, Chrono Island, Cinnabar Island, Crimson City, Kin Island, Kindle Road, Knot Island, Offshore Road, Treasure Beach, Vermillion City, Water Labyrinth
Pokemon: 72
Route 4, 10, 12, 17, 18, 19, 20, 21, 23, 26, 27, 32, 34, 42, Bond Bridge, Cerulean City, Chrono Island, Cinnabar Island, Crimson City, Kindle Road, Knot Island, Offshore Road, Treasure Beach, Vermillion City, Water Labyrinth, Evolve Tentacool (Lv30)
Pokemon: 73
Remix Mode
Route 10, 12, 13, 14, 23, 32, 34, 42, Boon Island, Brine Road, Chrono Island, Crimson City, Kin Island, Vermillion City, Water Labyrinth
Pokemon: 72
Route 32, 34, 42, Bond Bridge, Brine Road, Chrono Island, Kin Island, Kindle Road, Knot Island, Vermillion City, Water Labyrinth, Evolve Tentacool (Lv30)
Pokemon: 73

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Acid
X
POISON
SPECIAL
40
100
10
30
X
Can lower the target's SP.DEF one stage.
1
Constrict
X
NORMAL
PHYSICAL
10
100
10
35
X
Can lower the target's SPEED one stage.
1
Poison Sting
X
POISON
PHYSICAL
15
100
30
35
X
Can poison the target.
1
Reflect Type
X
NORMAL
STATUS
-
-
-
15
X
User's type changes to match the target's.
1
Supersonic
X
NORMAL
STATUS
-
55
-
20
X
Confuses the target.
1
Wring Out
X
NORMAL
SPECIAL
1
100
-
5
X
Power increase the more HP the foe has up to 121.
4
Supersonic
X
NORMAL
STATUS
-
55
-
20
X
Confuses the target.
7
Constrict
X
NORMAL
PHYSICAL
10
100
10
35
X
Can lower the target's SPEED one stage.
10
Acid
X
POISON
SPECIAL
40
100
10
30
X
Can lower the target's SP.DEF one stage.
13
Toxic Spikes
X
POISON
STATUS
-
-
-
20
X
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
16
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
19
Wrap
X
NORMAL
PHYSICAL
15
90
-
20
X
For 2–5 turns, the target can't escape and loses 1/16th max HP each turn.
22
Acid Spray
X
POISON
SPECIAL
40
100
100
20
X
Lowers the target's SP.DEF two stages.
25
Bubble Beam
X
WATER
SPECIAL
65
100
10
20
X
Can lower the target's SPEED one stage.
28
Barrier
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's DEF two stages.
32
Poison Jab
X
POISON
PHYSICAL
80
100
30
20
X
Can poison the target.
36
Brine
X
WATER
SPECIAL
65
100
-
10
X
If the target has less than half its max HP remaining, this move has double power.
40
Screech
X
NORMAL
STATUS
-
85
-
40
X
Lowers the target's DEF two stages.
44
Hex
X
GHOST
SPECIAL
65
100
-
10
X
If the target has a major status ailment, this move has double power.
48
Sludge Wave
X
POISON
SPECIAL
95
100
10
10
X
Can poison the target.
52
Hydro Pump
X
WATER
SPECIAL
110
80
-
5
X
Inflicts regular damage.
56
Wring Out
X
NORMAL
SPECIAL
1
100
-
5
X
Power increase the more HP the foe has up to 121.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Venoshock
X
POISON
SPECIAL
65
100
-
10
X
If the target is poisoned, this move has double power.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Sludge Wave
X
POISON
SPECIAL
95
100
10
10
X
Can poison the target.
Sludge Bomb
X
POISON
SPECIAL
90
100
30
10
X
Can poison the target.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Swords Dance
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's ATK two stages.
Poison Jab
X
POISON
PHYSICAL
80
100
30
20
X
Can poison the target.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Toxic Spikes
X
POISON
STATUS
-
-
-
20
X
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Dazzling Gleam
X
FAIRY
SPECIAL
80
100
-
10
X
Inflicts regular damage.
Infestation
X
BUG
SPECIAL
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Scald
X
WATER
SPECIAL
80
100
30
15
X
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
X
NORMAL
PHYSICAL
50
95
-
30
X
Inflicts regular damage.
Surf
X
WATER
SPECIAL
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
Waterfall
X
WATER
PHYSICAL
80
100
20
15
X
Can make the target flinch.
Dive
X
WATER
PHYSICAL
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Acupressure
Pokemon: 72
NORMAL
STATUS
-
-
-
30
Pokemon: 72
Randomly raises one of the target's stats two stages.
Aqua Ring
Pokemon: 72
WATER
STATUS
-
-
-
20
Pokemon: 72
Restores 1/16 of the user's max HP each turn while on the field.
Aurora Beam
Pokemon: 72
ICE
SPECIAL
65
100
10
20
Pokemon: 72
Can lower the target's ATK one stage.
Bubble
Pokemon: 72
WATER
SPECIAL
40
100
10
30
Pokemon: 72
Can lower the target's SPEED one stage.
Confuse Ray
Pokemon: 72
GHOST
STATUS
-
100
-
10
Pokemon: 72
Confuses the target.
Haze
Pokemon: 72
ICE
STATUS
-
-
-
30
Pokemon: 72
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Knock Off
Pokemon: 72
DARK
PHYSICAL
65
100
-
20
Pokemon: 72
Target loses its held item. That item can't be recovered with Recycle.
Mirror Coat
Pokemon: 72
PSYCHIC
SPECIAL
1
100
-
20
Pokemon: 72
Inflicts twice the special damage the target dealt to the user this turn. Has -5 move priority.
Muddy Water
Pokemon: 72
WATER
SPECIAL
90
85
30
10
Pokemon: 72
Can lower the target's accuracy one stage.
Rapid Spin
Pokemon: 72
NORMAL
PHYSICAL
20
100
-
40
Pokemon: 72
Removes hazards from the field and frees the user from binding effects.
Tickle
Pokemon: 72
NORMAL
STATUS
-
100
-
20
Pokemon: 72
Lowers the target's ATK and DEF one stage.

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