Intimidate: Upon entering battle, each foe loses an ATK stage.
Anger Point: When it or its Substitute takes a critical hit, max out this Pokémon's ATK.
Hidden
Sheer Force: Effect chance moves have 1.3x power but lose the effect.
x2
x2
x1
x1
x0
x0
Classic Mode
Safari Zone A3, A4
Remix Mode
Safari Zone A3, A4
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Tackle
X
40
100
-
35
X
Inflicts regular damage.
3
Tail Whip
X
-
100
-
30
X
Lowers the target's DEF one stage.
5
Rage
X
20
100
-
20
X
As long as this move is in use, raises the ATK stat each time the user is hit.
8
Horn Attack
X
65
100
-
25
X
Inflicts regular damage.
11
Scary Face
X
-
100
-
10
X
Lowers the target's SPEED two stages.
15
Pursuit
X
40
100
-
20
X
Retreating Pokémon take double damage before switching out.
19
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
24
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
29
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
35
Take Down
X
90
85
-
20
X
User takes 1/4th the damage it inflicts in recoil.
41
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
48
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
55
Thrash
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
63
Double-Edge
X
120
100
-
15
X
User loses 1/3rd the damage it inflicts in recoil.
71
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM13
Ice Beam
X
90
100
10
10
X
Can freeze the target.
TM14
Blizzard
X
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM37
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM55
Water Pulse
X
60
100
20
20
X
Can confuse the target.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM67
Retaliate
X
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM83
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM93
Wild Charge
X
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TM117
Smart Strike
X
70
-
-
10
X
Doesn't miss.
TM119
Stomping Tantrum
X
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM03
Surf
X
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
HM10
Rock Climb
X
90
85
20
20
X
Can confuse the target.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Man
Iron Head
X
80
100
30
15
X
Can make the target flinch.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Old Man
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Host
Role Play
X
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.