For five turns, protects friendly Pokémon from major status effects and confusion.
11
Disarming Voice
40
-
-
15
Doesn't miss.
14
Mist
-
-
-
30
For five turns, the user's side of the field are immune to stat-lowering effects.
17
Round
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
20
Natural Gift
1
100
-
15
Power and type are determined by the user's held berry.
23
Take Down
90
85
-
20
User takes 1/4th the damage it inflicts in recoil.
26
Refresh
-
-
-
20
Removes burn, paralysis, or poison from the user.
30
Mirror Move
-
-
-
20
Uses the last move targed at the user.
34
Cotton Guard
-
-
-
10
Raises the user's DEF by three stages.
38
Dragon Pulse
85
100
-
10
Inflicts regular damage.
42
Perish Song
-
-
-
5
Every Pokémon on the field will faint in 3 turns.
46
Moonblast
95
100
30%
15
Can lower the target's SP.ATK one stage.
Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
HM02
Fly
90
95
-
15
User flies high into the air for one turn, then hits on the second turn.
TM06
Toxic
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
60
100
-
15
Power and type are determined by the user's IVs.
TM11
Sunny Day
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM13
Ice Beam
90
100
10%
10
Can freeze the target.
TM17
Protect
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM20
Safeguard
-
-
-
25
For five turns, protects friendly Pokémon from major status effects and confusion.
TM21
Frustration
1
100
-
20
Power increases with unhappiness up to 102.
TM22
Solar Beam
120
100
-
10
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM27
Return
1
100
-
20
Power increases with happiness, up to a maximum of 102.
TM32
Double Team
-
-
-
15
Raises the user's evasion one stage.
TM40
Aerial Ace
60
-
-
20
Doesn't miss.
TM42
Facade
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
-
-
-
10
The user falls asleep and regains all of its HP.
TM45
Attract
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
40
100
-
15
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM70
Roost
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
TM77
Psych Up
-
-
-
10
Copies the target's stat changes.
TM85
Dream Eater
100
100
-
15
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
TM87
Swagger
-
85
-
15
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
TM100
Defog
-
-
-
15
Lowers the target's evasion one stage. Clears away entry hazards.
TM108
Sky Attack
140
90
30%
5
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
TM111
Dazzling Gleam
80
100
-
10
Inflicts regular damage.
TM118
Steel Wing
70
90
10%
25
Can raise the user's DEF one stage.
Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Saffron CitySaffron
Dragon Pulse
85
100
-
10
Inflicts regular damage.
S.S. AnneS.S. Anne
Hyper Voice
90
100
-
10
Inflicts regular damage.
Crimson CityCrimson
Outrage
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Celadon CityCeladon
Roost
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Agility
-
-
-
30
Raises the user's SPEED two stages.
Dragon Rush
100
75
20%
10
Can make the target flinch.
Feather Dance
-
100
-
15
Lowers the target's ATK two stages.
Haze
-
-
-
30
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Hyper Voice
90
100
-
10
Inflicts regular damage.
Play Rough
90
90
10%
10
Can lower the target's ATK one stage.
Power Swap
-
-
-
10
User swaps its ATK and SP.ATK stat modifiers modifiers with the target.
Pursuit
40
100
-
20
Retreating Pokémon take double damage before switching out.
Rage
20
100
-
20
As long as this move is in use, raises the ATK stat each time the user is hit.
Roost
-
-
-
10
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.