Static: On contact, the attacker has a 30% chance to be paralyzed.
Hidden
Sand Veil: 1.25x evasion during sandstorm and avoids sandstorm damage regardless of its type.
x2
x2
x1
x1
x1/2
x1/2
x0
x0
Classic Mode
Route 15
Remix Mode
Route 11, 15, 24, Power Plant, Safari Zone A1, A2, A4
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Fissure
X
1
30
-
5
X
One-hit KO. If the user is a lower level than the target, this move will fail.
1
Flail
X
1
100
-
15
X
Power increases the less HP the user has up to 200.
1
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
1
Mud Sport
X
-
-
-
15
X
For five turns all Electric-type moves on the field inflict 0.5x damage.
1
Tackle
X
40
100
-
35
X
Inflicts regular damage.
1
Water Gun
X
40
100
-
25
X
Inflicts regular damage.
5
Bide
X
1
-
-
10
X
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
9
Thunder Shock
X
40
100
10
30
X
Can paralyze the target.
13
Mud Shot
X
55
95
100
15
X
Lowers the target's SPEED one stage.
17
Camouflage
X
-
-
-
20
X
User's type changes according to the terrain.
21
Mud Bomb
X
65
85
30
10
X
Can lower the target's accuracy one stage.
25
Discharge
X
80
100
30
15
X
Can paralyze the target.
30
Endure
X
-
-
-
10
X
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
35
Bounce
X
85
85
30
5
X
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
40
Muddy Water
X
90
85
30
10
X
Can lower the target's accuracy one stage.
45
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
50
Revenge
X
60
100
-
10
X
If the target damaged the user this turn, this move has double power. Has -4 move priority.
55
Flail
X
1
100
-
15
X
Power increases the less HP the user has up to 200.
61
Fissure
X
1
30
-
5
X
One-hit KO. If the user is a lower level than the target, this move will fail.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM34
Sludge Wave
X
95
100
10
10
X
Can poison the target.
TM36
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
TM37
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM55
Water Pulse
X
60
100
20
20
X
Can confuse the target.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM113
Infestation
X
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TM119
Stomping Tantrum
X
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
TM121
Scald
X
80
100
30
15
X
Can burn the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM03
Surf
X
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ranger
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Scientist
Magnet Rise
X
-
-
-
10
X
For five turns, the user is immune to ground moves.
NPC
Stealth Rock
X
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Electrify
-
-
-
20
If moving before the target, its chosen move this turn becomes Electric-type.
Expert Tutor
Parabolic Charge
65
100
-
20
Heals the user for half the total damage dealt to all targets.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Legendary Tutor
Thousand Waves
90
100
-
10
Traps the target.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Astonish
X
30
100
30
15
X
Can flinch the target.
Curse
X
-
-
-
10
X
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Pain Split
X
-
-
-
20
X
Averages the target's and user's remaining HP.
Shock Wave
X
60
-
-
20
X
Doesn't miss.
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Spark
X
65
100
30
20
X
Can paralyze the target.
Spite
X
-
100
-
10
X
Lowers the PP of the target's last used move by 4.
Yawn
X
-
-
-
10
X
Puts the target to sleep at the end of the next turn.