Poison Point: On contact, the attacker has a 30% chance to be poisoned.
Hidden
Intimidate: Upon entering battle, each foe loses an ATK stage.
x2
x2
x1
x1
x1/2
x1/2
Classic Mode
Route 12, 13, 32, Bond Bridge, Offshore Road, P2 Laboratory
Remix Mode
Route 12, 20, 32, Bond Bridge, Boon Island, Brine Road, Crimson City, Ilex Forest, Mt. Mortar, Submerged Temple, Union Cave, Vermillion City, Violet City
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Destiny Bond
X
-
-
-
5
X
If the user faints before its next move, the Pokémon that KO'd it will faint too.
1
Fell Stinger
X
50
100
-
25
X
Raises the user's ATK three stages if it KOs the target.
1
Hydro Pump
X
110
80
-
5
X
Inflicts regular damage.
1
Poison Sting
X
15
100
30
35
X
Can poison the target.
1
Spikes
X
-
-
-
20
X
Opposing Pokémon that enter the field loses 1/8th max HP. Stacks up to three times.
1
Tackle
X
40
100
-
35
X
Inflicts regular damage.
1
Water Gun
X
40
100
-
25
X
Inflicts regular damage.
9
Harden
X
-
-
-
30
X
Raises the user's DEF one stage.
9
Minimize
X
-
-
-
10
X
Raises the user's evasion two stages.
13
Bubble
X
40
100
10
30
X
Can lower the target's SPEED one stage.
17
Rollout
X
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
21
Toxic Spikes
X
-
-
-
20
X
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
25
Spit Up
X
1
100
-
10
X
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
25
Stockpile
X
-
-
-
20
X
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
29
Revenge
X
60
100
-
10
X
If the target damaged the user this turn, this move has double power. Has -4 move priority.
33
Brine
X
65
100
-
10
X
If the target has less than half its max HP remaining, this move has double power.
37
Pin Missile
X
25
95
-
20
X
Hits 2–5 times in one turn.
41
Take Down
X
90
85
-
20
X
User takes 1/4th the damage it inflicts in recoil.
45
Aqua Tail
X
90
90
-
10
X
Inflicts regular damage.
49
Poison Jab
X
80
100
30
20
X
Can poison the target.
53
Destiny Bond
X
-
-
-
5
X
If the user faints before its next move, the Pokémon that KO'd it will faint too.
57
Hydro Pump
X
110
80
-
5
X
Inflicts regular damage.
60
Fell Stinger
X
50
100
-
25
X
Raises the user's ATK three stages if it KOs the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM07
Hail
X
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
TM09
Venoshock
X
65
100
-
10
X
If the target is poisoned, this move has double power.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM13
Ice Beam
X
90
100
10
10
X
Can freeze the target.
TM14
Blizzard
X
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM34
Sludge Wave
X
95
100
10
10
X
Can poison the target.
TM36
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM55
Water Pulse
X
60
100
20
20
X
Can confuse the target.
TM64
Explosion
X
250
100
-
5
X
User faints.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM74
Gyro Ball
X
1
100
-
5
X
Hits harder the slower the user is to the target, to a maximum power of 150.
TM84
Poison Jab
X
80
100
30
20
X
Can poison the target.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM103
Toxic Spikes
X
-
-
-
20
X
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
TM105
Aqua Jet
X
40
100
-
20
X
Has +1 move priority.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TM120
Throat Chop
X
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.
TM121
Scald
X
80
100
30
15
X
Can burn the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM03
Surf
X
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
HM05
Waterfall
X
80
100
20
15
X
Can make the target flinch.
HM06
Dive
X
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Acid Spray
X
40
100
100
20
X
Lowers the target's SP.DEF two stages.
Aqua Jet
X
40
100
-
20
X
Has +1 move priority.
Astonish
X
30
100
30
15
X
Can flinch the target.
Brine
X
65
100
-
10
X
If the target has less than half its max HP remaining, this move has double power.
Bubble Beam
X
65
100
10
20
X
Can lower the target's SPEED one stage.
Flail
X
1
100
-
15
X
Power increases the less HP the user has up to 200.
Haze
X
-
-
-
30
X
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.