#275
Porygon-Z
275
NORMAL
#275.275
Porygon-Z/Porygon-Z
275.275
NORMAL

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
85
80
70
135
75
90
535
X

Regular
Download: Upon entering battle, ATK rises one stage if the foe has less DEF than SP.DEF. Otherwise SP.ATK rises one stage.
Adaptability: Its STAB moves have 2x power instead of 1.5x.
Hidden
Analytic: Moves have 1.3x power when attacking last.

x2
FIGHTING
x2
x1
BUGDARKDRAGONELECTRICFAIRYFIREFLYINGGRASSGROUNDICENORMALPOISONPSYCHICROCKSTEELWATER
x1
x0
GHOST
x0

#137
Porygon
137
NORMAL
UPGRADE
#233
Porygon2
233
NORMAL
DUBIOUSDISC
#275
Porygon-Z
275
NORMAL

Classic Mode
PC (gift), Celadon Game Corner (gift)
Pokemon: 137
Evolve Porygon (Upgrade)
Pokemon: 233
Evolve Porygon2 (Dubious Disc)
Pokemon: 275
Remix Mode
PC (gift), Celadon Game Corner (gift), Celadon Sewers
Pokemon: 137
Evolve Porygon (Upgrade)
Pokemon: 233
Evolve Porygon2 (Dubious Disc)
Pokemon: 275

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Defense Curl
Pokemon: 233
NORMAL
STATUS
-
-
-
40
Pokemon: 233
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
Pre Evo
Recycle
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
User recovers the last item consumed by the user or a Pokémon.
Pre Evo
Sharpen
Pokemon: 137
NORMAL
STATUS
-
-
-
30
Pokemon: 137
Raises the user's ATK one stage.
1
Conversion
X
NORMAL
STATUS
-
-
-
30
X
User's type changes to the type of the move in its first slot.
1
Conversion 2
X
NORMAL
STATUS
-
-
-
30
X
The user changes its type to make itself resistant to the type of the ATK the opponent used last.
1
Magic Coat
X
PSYCHIC
STATUS
-
-
-
15
X
A barrier reflects back to the target moves like Leech Seed and moves that damage status. Has +4 move priority.
1
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
1
Tackle
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
1
Trick Room
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
1
Zap Cannon
X
ELECTRIC
SPECIAL
120
50
100
5
X
Paralyzes the target.
7
Psybeam
X
PSYCHIC
SPECIAL
65
100
10
20
X
Can confuse the target.
12
Agility
X
PSYCHIC
STATUS
-
-
-
30
X
Raises the user's SPEED two stages.
18
Recover
X
NORMAL
STATUS
-
-
-
10
X
Heals the user for half its max HP.
23
Magnet Rise
X
ELECTRIC
STATUS
-
-
-
10
X
For five turns, the user is immune to ground moves.
29
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
34
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
40
Discharge
X
ELECTRIC
SPECIAL
80
100
30
15
X
Can paralyze the target.
45
Lock-On
X
NORMAL
STATUS
-
-
-
5
X
Guarantees the next move will hit the target.
50
Tri Attack
X
NORMAL
SPECIAL
80
100
20
10
X
Can burn, freeze, or paralyze the target at random.
56
Magic Coat
X
PSYCHIC
STATUS
-
-
-
15
X
A barrier reflects back to the target moves like Leech Seed and moves that damage status. Has +4 move priority.
62
Zap Cannon
X
ELECTRIC
SPECIAL
120
50
100
5
X
Paralyzes the target.
67
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psyshock
X
PSYCHIC
SPECIAL
80
100
-
10
X
Damage calculation uses the target's DEF.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Ally Switch
X
PSYCHIC
STATUS
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Charge Beam
X
ELECTRIC
SPECIAL
50
90
70
10
X
Can raise the user's SP.ATK one stage.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Trick Room
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Recover
X
NORMAL
STATUS
-
-
-
10
X
Heals the user for half its max HP.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Wonder Room
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Gravity
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Magnet Rise
X
ELECTRIC
STATUS
-
-
-
10
X
For five turns, the user is immune to ground moves.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Speed Swap
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
Exchanges the original SPEED stats of the user and target.

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