Synchronize: When given a major status condition, the attacker gets it too.
Hidden
Synchronize: When given a major status condition, the attacker gets it too.
x2
x2
x1
x1
x1/2
x1/2
Classic Mode
Mt. Moon Summit (legendary)
Remix Mode
Mt. Moon Summit (legendary)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Pound
X
40
100
-
35
X
Inflicts regular damage.
1
Reflect Type
X
-
-
-
15
X
User's type changes to match the target's.
1
Transform
X
-
-
-
10
X
User copies the target's species, weight, type, ability, calculated stats (except HP), and moves.
10
Mega Punch
X
80
85
-
20
X
Inflicts regular damage.
20
Metronome
X
-
-
-
10
X
Selects any move at random and uses it.
30
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
40
Barrier
X
-
-
-
20
X
Raises the user's DEF two stages.
50
Ancient Power
X
60
100
10
5
X
Can raise all of the user's stats one stage.
60
Amnesia
X
-
-
-
20
X
Raises the user's SP.DEF two stages.
70
Me First
X
-
-
-
20
X
Copies the target's damaging move with 1.5x power. Fails if the target went first.
80
Baton Pass
X
-
-
-
40
X
Switch out the user but any stat changes and persistent move effects remain.
90
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
100
Aura Sphere
X
80
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM01
Hone Claws
X
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
TM02
Dragon Claw
X
80
100
-
15
X
Inflicts regular damage.
TM03
Psyshock
X
80
100
-
10
X
Damage calculation uses the target's DEF.
TM04
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM07
Hail
X
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
TM08
Bulk Up
X
-
-
-
20
X
Raises the user's ATK and DEF one stage each.
TM09
Venoshock
X
65
100
-
10
X
If the target is poisoned, this move has double power.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM13
Ice Beam
X
90
100
10
10
X
Can freeze the target.
TM14
Blizzard
X
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM16
Light Screen
X
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM19
Telekinesis
X
-
-
-
15
X
For three turns, all non-KO moves hit the target.
TM20
Safeguard
X
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM23
Smack Down
X
50
100
-
15
X
Removes the target's immunity to Ground-type damage.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM29
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM33
Reflect
X
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM34
Sludge Wave
X
95
100
10
10
X
Can poison the target.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM36
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
TM37
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM40
Aerial Ace
X
60
-
-
20
X
Doesn't miss.
TM41
Torment
X
-
100
-
15
X
Prevents the target from using the same move twice in a row.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM43
Flame Charge
X
50
100
100
20
X
Raises the user's SPEED one stage.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM47
Low Sweep
X
65
100
100
20
X
Lowers the target's SPEED one stage.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
X
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM50
Overheat
X
130
90
-
5
X
Lowers the user's SP.ATK two stages.
TM51
Ally Switch
X
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM53
Energy Ball
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM54
False Swipe
X
40
100
-
40
X
Will not reduce the target's HP below 1.
TM55
Water Pulse
X
60
100
20
20
X
Can confuse the target.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM58
Sky Drop
X
60
100
-
10
X
The user and target fly into the sky and can't attack for a turn. The target drops the next turn.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM60
Quash
X
-
100
-
15
X
Forces the target to act last this turn.
TM61
Will-O-Wisp
X
-
85
-
15
X
Burns the target.
TM62
Acrobatics
X
55
100
-
15
X
If the user has no held item, this move has double power.
TM63
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
TM64
Explosion
X
250
100
-
5
X
User faints.
TM65
Shadow Claw
X
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM67
Retaliate
X
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM69
Rock Polish
X
-
-
-
20
X
Raises the user's SPEED two stages.
TM70
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM72
Volt Switch
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM74
Gyro Ball
X
1
100
-
5
X
Hits harder the slower the user is to the target, to a maximum power of 150.
TM75
Swords Dance
X
-
-
-
10
X
Raises the user's ATK two stages.
TM76
Struggle Bug
X
50
100
100
20
X
Lowers the target's SP.ATK one stage.
TM77
Psych Up
X
-
-
-
10
X
Copies the target's stat changes.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM79
Frost Breath
X
60
90
-
10
X
Always scores a critical hit.
TM81
X-Scissor
X
80
100
-
15
X
Inflicts regular damage.
TM82
Dragon Tail
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
TM83
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
TM84
Poison Jab
X
80
100
30
20
X
Can poison the target.
TM85
Dream Eater
X
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
TM86
Grass Knot
X
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM89
U-turn
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM91
Flash Cannon
X
80
100
10
10
X
Can lower the target's SP.DEF one stage.
TM92
Trick Room
X
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
TM93
Wild Charge
X
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
TM95
Snarl
X
55
95
100
15
X
Lowers the target's SP.ATK one stage.
TM96
Moonblast
X
95
100
30
15
X
Can lower the target's SP.ATK one stage.
TM97
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
TM99
Quiver Dance
X
-
-
-
20
X
Raises the user's SP.ATK, SP.DEF, and SPEED one stage each.
TM100
Defog
X
-
-
-
15
X
Lowers the target's evasion one stage. Clears away entry hazards.
TM101
Dragon Dance
X
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
TM102
Spore
X
-
100
-
15
X
Puts the target to sleep.
TM103
Toxic Spikes
X
-
-
-
20
X
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
TM104
Recover
X
-
-
-
10
X
Heals the user for half its max HP.
TM105
Aqua Jet
X
40
100
-
20
X
Has +1 move priority.
TM106
Draining Kiss
X
50
100
-
10
X
Heals the user 75% of the damage dealt to the target.
TM107
Play Rough
X
90
90
10
10
X
Can lower the target's ATK one stage.
TM108
Sky Attack
X
140
90
30
5
X
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
TM109
Brutal Swing
X
60
100
-
20
X
Inflicts regular damage.
TM110
Aurora Veil
X
-
-
-
20
X
For five turns, physical and special moves deal 1/2 damage to friendly Pokémon. Must be hailing.
TM111
Dazzling Gleam
X
80
100
-
10
X
Inflicts regular damage.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM113
Infestation
X
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
TM114
Leech Life
X
80
100
-
10
X
Drains half the damage inflicted to heal the user.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TM117
Smart Strike
X
70
-
-
10
X
Doesn't miss.
TM118
Steel Wing
X
70
90
10
25
X
Can raise the user's DEF one stage.
TM119
Stomping Tantrum
X
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
TM120
Throat Chop
X
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.
TM121
Scald
X
80
100
30
15
X
Can burn the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM01
Cut
X
50
95
-
30
X
Inflicts regular damage.
HM02
Fly
X
90
95
-
15
X
User flies high into the air for one turn, then hits on the second turn.
HM03
Surf
X
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
HM05
Waterfall
X
80
100
20
15
X
Can make the target flinch.
HM06
Dive
X
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.
HM07
Teleport
X
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
HM10
Rock Climb
X
90
85
20
20
X
Can confuse the target.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Male Scientist
Ancient Power
X
60
100
10
5
X
Can raise all of the user's stats one stage.
Bug Catcher
Bug Bite
X
60
100
-
20
X
If the target is holding a berry, consume it and double this move's power.
Bearded Man
Crabhammer
X
100
90
-
10
X
User's critical hit rate is one level higher when using this move.
Lady
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
Elite trainer
Dragon Pulse
X
85
100
-
10
X
Inflicts regular damage.
Fighter
Drain Punch
X
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Builder
Drill Run
X
80
95
-
10
X
User's critical hit rate is one level higher when using this move.
Ranger
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Karate
Fire Punch
X
75
100
10
15
X
Can burn the target.
Bug Catcher Girl
Fury Cutter
X
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Man
Gravity
X
-
-
-
5
X
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Scientist
Gunk Shot
X
120
80
30
5
X
Can poison the target.
Guitarist
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
Karate
Ice Punch
X
75
100
10
15
X
Can freeze the target.
Old woman
Iron Defense
X
-
-
-
15
X
Raises the user's DEF two stages.
Man
Iron Head
X
80
100
30
15
X
Can make the target flinch.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Scientist
Magnet Rise
X
-
-
-
10
X
For five turns, the user is immune to ground moves.
Female Ace Trainer "Korrina"
Mega Kick
X
120
75
-
5
X
Inflicts regular damage.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Girl
Ominous Wind
X
60
100
10
5
X
Can raise all of the user's stats one stage.
Old Man
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Host
Role Play
X
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Girl
Rollout
X
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
Girl
Roost
X
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Ranger
Shell Smash
X
-
-
-
15
X
Raises ATK, SP.ATK, and SPEED two stages, but lowers DEF and SP.DEF one stage.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Girl
Soft-Boiled
X
-
-
-
10
X
Heals the user for half its max HP.
NPC
Stealth Rock
X
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Burglar
Sucker Punch
X
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Man
Super Fang
X
1
90
-
10
X
Inflicts typeless damage equal to half the target's remaining HP.
Fighter
Superpower
X
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Elite Trainer
Synthesis
X
-
-
-
5
X
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
Waiter
Wonder Room
X
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Accordion player
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Multi-Attack
90
100
-
10
Type is the same as the memory held.
Expert Tutor
Psychic Terrain
-
-
-
10
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.
Expert Tutor
Speed Swap
-
-
-
10
Exchanges the original SPEED stats of the user and target.