Intimidate: Upon entering battle, each foe loses an ATK stage.
Hyper Cutter: Foes can't lower its ATK stat.
Hidden
Sheer Force: Effect chance moves have 1.3x power but lose the effect.
x2
x2
x1
x1
x1/2
x1/2
x1/4
x1/4
x0
x0
Classic Mode
Crimson City (static), Mt. Mortar (static), Sky Pillar
Remix Mode
Crimson City (static), Mt. Mortar (static), Dark Cave, Mt. Moon Dark Room, Rock Tunnel, A4, Sky Pillar
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Astonish
X
30
100
30
15
X
Can flinch the target.
1
Fairy Wind
X
40
100
-
30
X
Inflicts regular damage.
1
Growl
X
-
100
-
40
X
Lowers the target's ATK one stage.
1
Iron Head
X
80
100
30
15
X
Can make the target flinch.
1
Play Rough
X
90
90
10
10
X
Can lower the target's ATK one stage.
1
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
5
Fake Tears
X
-
100
-
20
X
Lowers the target's SP.DEF two stages.
9
Bite
X
60
100
30
25
X
Can make the target flinch.
13
Sweet Scent
X
-
100
-
20
X
Lowers the target's evasion one stage.
17
Vice Grip
X
55
100
-
30
X
Inflicts regular damage.
21
Feint Attack
X
60
-
-
20
X
Doesn't miss.
25
Baton Pass
X
-
-
-
40
X
Switch out the user but any stat changes and persistent move effects remain.
29
Crunch
X
80
100
20
15
X
Can lower the target's DEF one stage.
33
Iron Defense
X
-
-
-
15
X
Raises the user's DEF two stages.
37
Sucker Punch
X
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
41
Spit Up
X
1
100
-
10
X
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
41
Stockpile
X
-
-
-
20
X
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
41
Swallow
X
-
-
-
10
X
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).
45
Iron Head
X
80
100
30
15
X
Can make the target flinch.
49
Play Rough
X
90
90
10
10
X
Can lower the target's ATK one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM13
Ice Beam
X
90
100
10
10
X
Can freeze the target.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM36
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
TM37
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM41
Torment
X
-
100
-
15
X
Prevents the target from using the same move twice in a row.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM54
False Swipe
X
40
100
-
40
X
Will not reduce the target's HP below 1.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM63
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM75
Swords Dance
X
-
-
-
10
X
Raises the user's ATK two stages.
TM77
Psych Up
X
-
-
-
10
X
Copies the target's stat changes.
TM86
Grass Knot
X
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM91
Flash Cannon
X
80
100
10
10
X
Can lower the target's SP.DEF one stage.
TM96
Moonblast
X
95
100
30
15
X
Can lower the target's SP.ATK one stage.
TM106
Draining Kiss
X
50
100
-
10
X
Heals the user 75% of the damage dealt to the target.
TM107
Play Rough
X
90
90
10
10
X
Can lower the target's ATK one stage.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Male Scientist
Ancient Power
X
60
100
10
5
X
Can raise all of the user's stats one stage.
Lady
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
Karate
Ice Punch
X
75
100
10
15
X
Can freeze the target.
Old woman
Iron Defense
X
-
-
-
15
X
Raises the user's DEF two stages.
Man
Iron Head
X
80
100
30
15
X
Can make the target flinch.
Scientist
Magnet Rise
X
-
-
-
10
X
For five turns, the user is immune to ground moves.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
NPC
Stealth Rock
X
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Burglar
Sucker Punch
X
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Man
Super Fang
X
1
90
-
10
X
Inflicts typeless damage equal to half the target's remaining HP.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Misty Terrain
-
-
-
10
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
X
60
100
10
5
X
Can raise all of the user's stats one stage.
Captivate
X
-
100
-
20
X
Lowers the opposite gendered target's SP.ATK two stages.
Fire Fang
X
65
95
100
15
X
Can burn the target or flinch the target. Both have their own independent effect chance.
Guard Swap
X
-
-
-
10
X
User swaps its DEF and SP.DEF modifiers with the target.
Ice Fang
X
65
95
100
15
X
Can freeze or flinch the target. Both have their own independent effect chance.
Metal Burst
X
1
100
-
10
X
Inflicts 1.5× the damage the target delt on the user last turn.
Poison Fang
X
50
100
50
15
X
Can badly poison the target.
Punishment
X
1
100
-
5
X
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
Slam
X
80
75
-
20
X
Inflicts regular damage.
Sucker Punch
X
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Thunder Fang
X
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.