#268
Magmortar
268
FIRE
#268.268
Magmortar/Magmortar
268.268
FIRE

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
75
95
67
125
95
83
540
X

Regular
Flame Body: On contact, the attacker has a 30% chance to be burned. Halves egg hatching time.
Hidden
Vital Spirit: Cannot be asleep and Rest fails.

x2
GROUNDROCKWATER
x2
x1
DARKDRAGONELECTRICFIGHTINGFLYINGGHOSTNORMALPOISONPSYCHIC
x1
x1/2
BUGFAIRYFIREGRASSICESTEEL
x1/2

#240
Magby
240
FIRE
Lv.21
#126
Magmar
126
FIRE
Lv.50 or
MAGMARIZER
#268
Magmortar
268
FIRE

Classic Mode
Kanto Daycare (gift)
Pokemon: 240
Pokémon Mansion (static), Burned Tower, Mt. Ember, Evolve Magby (Lv21)
Pokemon: 126
Evolve Magmar (Lv50 or Magmarizer)
Pokemon: 268
Remix Mode
Kanto Daycare (gift), Route 3, Viridian River
Pokemon: 240
Pokémon Mansion (static), Route 36, Mt. Ember, Evolve Magby (Lv21)
Pokemon: 126
Evolve Magmar (Lv50 or Magmarizer)
Pokemon: 268

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Ember
X
FIRE
SPECIAL
40
100
10
25
X
Can burn the target.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Smog
X
POISON
SPECIAL
30
70
40
20
X
Can poison the target.
1
Smokescreen
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.
1
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.
5
Ember
X
FIRE
SPECIAL
40
100
10
25
X
Can burn the target.
8
Smokescreen
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.
12
Feint Attack
X
DARK
PHYSICAL
60
-
-
20
X
Doesn't miss.
15
Fire Spin
X
FIRE
SPECIAL
35
85
-
15
X
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
19
Clear Smog
X
POISON
SPECIAL
50
-
-
15
X
All of the target's stat modifiers are reset to zero.
22
Flame Burst
X
FIRE
SPECIAL
70
100
-
15
X
Pokémon adjacent to the target lose 1/16th max HP.
26
Confuse Ray
X
GHOST
STATUS
-
100
-
10
X
Confuses the target.
29
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
36
Lava Plume
X
FIRE
SPECIAL
80
100
30
15
X
Can burn the target.
42
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
49
Flamethrower
X
FIRE
SPECIAL
90
100
10
15
X
Can burn the target.
55
Fire Blast
X
FIRE
SPECIAL
110
85
10
5
X
Can burn the target.
62
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Flamethrower
X
FIRE
SPECIAL
90
100
10
15
X
Can burn the target.
Fire Blast
X
FIRE
SPECIAL
110
85
10
5
X
Can burn the target.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
X
FIRE
PHYSICAL
50
100
100
20
X
Raises the user's SPEED one stage.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Low Sweep
X
FIGHTING
PHYSICAL
65
100
100
20
X
Lowers the target's SPEED one stage.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Overheat
X
FIRE
SPECIAL
130
90
-
5
X
Lowers the user's SP.ATK two stages.
Focus Blast
X
FIGHTING
SPECIAL
120
70
10
5
X
Can lower the target's SP.DEF one stage.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Incinerate
X
FIRE
SPECIAL
60
100
-
15
X
Destroys any berry the target is holding.
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Teleport
Pokemon: 126
PSYCHIC
STATUS
-
-
-
20
Pokemon: 126
Does nothing. Wild battles end immediately. Has -6 move priority.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Mega Kick
X
NORMAL
PHYSICAL
120
75
-
5
X
Inflicts regular damage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Magma Storm
multiple sources
FIRE
SPECIAL
100
75
-
5
multiple sources
For the next 2–5 turns, the target cannot leave the field and loses 1/8th max HP each turn.
Searing Shot
multiple sources
FIRE
SPECIAL
100
100
30
5
multiple sources
Can burn the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Barrier
Pokemon: 240
PSYCHIC
STATUS
-
-
-
20
Pokemon: 240
Raises the user's DEF two stages.
Belly Drum
Pokemon: 240
NORMAL
STATUS
-
-
-
10
Pokemon: 240
User pays half its max HP to maximize its ATK stat.
Cross Chop
Pokemon: 240
FIGHTING
PHYSICAL
100
80
-
5
Pokemon: 240
User's critical hit rate is one level higher when using this move.
Dynamic Punch
Pokemon: 240
FIGHTING
PHYSICAL
100
50
100
5
Pokemon: 240
Confuses the target.
Flare Blitz
Pokemon: 240
FIRE
PHYSICAL
120
100
10
15
Pokemon: 240
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Focus Energy
Pokemon: 240
NORMAL
STATUS
-
-
-
30
Pokemon: 240
User's critical hit rate is two levels higher until it leaves the field.
Iron Tail
Pokemon: 240
STEEL
PHYSICAL
100
75
30
15
Pokemon: 240
Can lower the target's DEF one stage.
Karate Chop
Pokemon: 240
FIGHTING
PHYSICAL
50
100
-
25
Pokemon: 240
User's critical hit rate is one level higher when using this move.
Mach Punch
Pokemon: 240
FIGHTING
PHYSICAL
40
100
-
30
Pokemon: 240
Has +1 move priority.
Mega Punch
Pokemon: 240
NORMAL
PHYSICAL
80
85
-
20
Pokemon: 240
Inflicts regular damage.
Screech
Pokemon: 240
NORMAL
STATUS
-
85
-
40
Pokemon: 240
Lowers the target's DEF two stages.
Thunder Punch
Pokemon: 240
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 240
Can paralyze the target.

Something went wrong.