#464
Lycanroc Midday
464
ROCK
#464.464
Lycanroc Midday/Lycanroc Midday
464.464
ROCK

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
75
115
65
55
65
112
487
X

Regular
Keen Eye: Accuracy can't be lowered.
Sand Rush: 2x SPEED during sandstorm and avoids sandstorm damage regardless of its type.
Hidden
Steadfast: Gain a SPEED stage when flinched.

Entry
Its quick movements confuse its enemies. Well equipped with claws and fangs, it also uses the sharp rocks in its mane as weapons.
PokémonPoké.
464
ProfessorProf.
Oak
Entry
Its quick movements confuse its enemies. Well equipped with claws and fangs, it also uses the sharp rocks in its mane as weapons
PokémonPoké.
464.464
ProfessorProf.
Oak

x2
FIGHTINGGRASSGROUNDSTEELWATER
x2
x1
BUGDARKDRAGONELECTRICFAIRYGHOSTICEPSYCHICROCK
x1
x1/2
FIREFLYINGNORMALPOISON
x1/2

#463
Rockruff
463
ROCK
Lv.25
day
#464
Lycanroc Midday
464
ROCK
Lv.25
night
#465
Lycanroc Midnight
465
ROCK

Classic Mode
Secret Garden (nest), Johto Daycare (nest)
Pokemon: 463
Evolve Rockruff (Lv25 @ 8pm-4am)
Pokemon: 465
Evolve Rockruff (Lv25 @ 5am-7pm)
Pokemon: 464
Remix Mode
Secret Garden (nest), Johto Daycare (nest), Route 22
Pokemon: 463
Route 31, Evolve Rockruff (Lv25 @ 8pm-4am)
Pokemon: 465
Route 31, 35, Evolve Rockruff (Lv25 @ 5am-7pm)
Pokemon: 464

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Accelerock
X
ROCK
PHYSICAL
40
100
-
20
X
Has +1 move priority.
1
Accelerock
X
ROCK
PHYSICAL
40
100
-
20
X
Has +1 move priority.
1
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Quick Attack
X
NORMAL
PHYSICAL
40
100
-
30
X
Has +1 move priority.
1
Quick Guard
X
FIGHTING
STATUS
-
-
-
15
X
Moves with increased priority will not hit friendly Pokémon this turn. Has +3 move priority.
1
Sand Attack
X
GROUND
STATUS
-
100
-
15
X
Lowers the target's accuracy one stage.
1
Tackle
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
4
Sand Attack
X
GROUND
STATUS
-
100
-
15
X
Lowers the target's accuracy one stage.
7
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
12
Howl
X
NORMAL
STATUS
-
-
-
40
X
Raises the user's ATK one stage.
15
Rock Throw
X
ROCK
PHYSICAL
50
90
-
15
X
Inflicts regular damage.
18
Odor Sleuth
X
NORMAL
STATUS
-
-
-
40
X
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
23
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
26
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
29
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
34
Rock Slide
X
ROCK
PHYSICAL
75
90
30
10
X
Can make the target flinch.
37
Scary Face
X
NORMAL
STATUS
-
100
-
10
X
Lowers the target's SPEED two stages.
40
Crunch
X
DARK
PHYSICAL
80
100
20
15
X
Can lower the target's DEF one stage.
45
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
48
Stone Edge
X
ROCK
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Bulk Up
X
FIGHTING
STATUS
-
-
-
20
X
Raises the user's ATK and DEF one stage each.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Rock Polish
X
ROCK
STATUS
-
-
-
20
X
Raises the user's SPEED two stages.
Stone Edge
X
ROCK
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
Swords Dance
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's ATK two stages.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
X
DARK
SPECIAL
55
95
100
15
X
Lowers the target's SP.ATK one stage.
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Drill Run
X
GROUND
PHYSICAL
80
95
-
10
X
User's critical hit rate is one level higher when using this move.
Earth Power
X
GROUND
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Hyper Voice
X
NORMAL
SPECIAL
90
100
-
10
X
Inflicts regular damage.
Iron Defense
X
STEEL
STATUS
-
-
-
15
X
Raises the user's DEF two stages.
Iron Head
X
STEEL
PHYSICAL
80
100
30
15
X
Can make the target flinch.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Crush Claw
Pokemon: 463
NORMAL
PHYSICAL
75
95
50
10
Pokemon: 463
Can lower the target's DEF one stage.
Fire Fang
Pokemon: 463
FIRE
PHYSICAL
65
95
100
15
Pokemon: 463
Can burn the target or flinch the target. Both have their own independent effect chance.
Sucker Punch
Pokemon: 463
DARK
PHYSICAL
70
100
-
5
Pokemon: 463
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Thrash
Pokemon: 463
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 463
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Thunder Fang
Pokemon: 463
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 463
Can paralyze or flinch the target. Both have their own independent effect chance.

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