#131
Lapras
131
WATERICE
#131.131
Lapras/Lapras
131.131
WATERICE

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
130
85
80
85
95
60
535
X

Regular
Water Absorb: Absorbs Water-type hits to restore 1/4th max HP.
Shell Armor: Immune to critical hits.
Hidden
Hydration: Major status problems are healed in the rain.

Entry
People have driven Lapras almost to the point of extinction. In the evenings, it is said to sing plaintively as it seeks what few others of its kind still remain.
PokémonPoké.
131
ProfessorProf.
Oak
Entry
People have driven Lapras almost to the point of extinction. In the evenings, it is said to sing plaintively as it seeks what few others of its kind still remain
PokémonPoké.
131.131
ProfessorProf.
Oak

x2
ELECTRICFIGHTINGGRASSROCK
x2
x1
BUGDARKDRAGONFAIRYFIREFLYINGGHOSTGROUNDNORMALPOISONPSYCHICSTEEL
x1
x1/2
WATER
x1/2
x1/4
ICE
x1/4

Classic Mode
Silph Co. (gift), Union Cave (static), Treasure Beach
Pokemon: 131
Remix Mode
Silph Co. (gift), Union Cave (static), Route 10, 23, Mt. Silver, Seafoam Islands, Tohjo Falls, Treasure Beach
Pokemon: 131

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Growl
X
NORMAL
STATUS
-
100
-
40
X
Lowers the target's ATK one stage.
1
Sing
X
NORMAL
STATUS
-
55
-
15
X
Puts the target to sleep.
1
Water Gun
X
WATER
SPECIAL
40
100
-
25
X
Inflicts regular damage.
4
Mist
X
ICE
STATUS
-
-
-
30
X
For five turns, the user's side of the field are immune to stat-lowering effects.
7
Confuse Ray
X
GHOST
STATUS
-
100
-
10
X
Confuses the target.
10
Ice Shard
X
ICE
PHYSICAL
40
100
-
30
X
Has +1 move priority.
14
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
18
Body Slam
X
NORMAL
PHYSICAL
85
100
30
15
X
Can paralyze the target.
22
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
27
Perish Song
X
NORMAL
STATUS
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.
32
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
37
Brine
X
WATER
SPECIAL
65
100
-
10
X
If the target has less than half its max HP remaining, this move has double power.
43
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
47
Hydro Pump
X
WATER
SPECIAL
110
80
-
5
X
Inflicts regular damage.
50
Sheer Cold
X
ICE
SPECIAL
1
30
-
5
X
One-hit KO. If the user is a lower level than the target, this move will fail.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Frost Breath
X
ICE
SPECIAL
60
90
-
10
X
Always scores a critical hit.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Dragon Dance
X
DRAGON
STATUS
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.
Smart Strike
X
STEEL
PHYSICAL
70
-
-
10
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
X
WATER
SPECIAL
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Waterfall
X
WATER
PHYSICAL
80
100
20
15
X
Can make the target flinch.
Dive
X
WATER
PHYSICAL
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Dragon Pulse
X
DRAGON
SPECIAL
85
100
-
10
X
Inflicts regular damage.
Drill Run
X
GROUND
PHYSICAL
80
95
-
10
X
User's critical hit rate is one level higher when using this move.
Hyper Voice
X
NORMAL
SPECIAL
90
100
-
10
X
Inflicts regular damage.
Iron Head
X
STEEL
PHYSICAL
80
100
30
15
X
Can make the target flinch.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Shell Smash
X
NORMAL
STATUS
-
-
-
15
X
Raises ATK, SP.ATK, and SPEED two stages, but lowers DEF and SP.DEF one stage.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Sparkling Aria
multiple sources
WATER
SPECIAL
90
100
100
10
multiple sources
If the target has a burn and takes damage from this move, its burn is healed.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Avalanche
X
ICE
PHYSICAL
60
100
-
10
X
If the target damaged the user this turn, this move has double power. Has -4 move priority.
Curse
X
GHOST
STATUS
-
-
-
10
X
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Dragon Dance
X
DRAGON
STATUS
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
Dragon Pulse
X
DRAGON
SPECIAL
85
100
-
10
X
Inflicts regular damage.
Fissure
X
GROUND
PHYSICAL
1
30
-
5
X
One-hit KO. If the user is a lower level than the target, this move will fail.
Foresight
X
NORMAL
STATUS
-
-
-
40
X
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Future Sight
X
PSYCHIC
SPECIAL
120
100
-
10
X
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
Horn Drill
X
NORMAL
PHYSICAL
1
30
-
5
X
One-hit KO. If the user is a lower level than the target, this move will fail.
Refresh
X
NORMAL
STATUS
-
-
-
20
X
Removes burn, paralysis, or poison from the user.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Tickle
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's ATK and DEF one stage.
Whirlpool
X
WATER
SPECIAL
35
85
-
15
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.

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