#286
Kirlia
286
PSYCHICFAIRY
#286.286
Kirlia/Kirlia
286.286
PSYCHICFAIRY

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
38
35
35
65
55
50
278
X

Regular
Synchronize: When given a major status condition, the attacker gets it too.
Trace: Upon entering battle, copy a random foe's ability.
Hidden
Telepathy: Immune to damage from ally's moves.

x2
GHOSTPOISONSTEEL
x2
x1
BUGDARKELECTRICFAIRYFIREFLYINGGRASSGROUNDICENORMALROCKWATER
x1
x1/2
PSYCHIC
x1/2
x1/4
FIGHTING
x1/4
x0
DRAGON
x0

#285
Ralts
285
PSYCHICFAIRY
Lv.20
#286
Kirlia
286
PSYCHICFAIRY
Lv.30
#287
Gardevoir
287
PSYCHICFAIRY
DAWNSTONE
#288
Gallade
288
PSYCHICFIGHTING

Classic Mode
National Park (gift)
Pokemon: 285
Route 34 (Pokéradar), Evolve Ralts (Lv20)
Pokemon: 286
Evolve Kirlia (Lv30)
Pokemon: 287
Evolve Kirlia (Dawn Stone)
Pokemon: 288
Remix Mode
National Park (gift), Route 2
Pokemon: 285
Route 34 (Pokéradar), Route 14, Safari Zone A3, Violet City, Evolve Ralts (Lv20)
Pokemon: 286
Route 43, Evolve Kirlia (Lv30)
Pokemon: 287
Route 43, Evolve Kirlia (Dawn Stone)
Pokemon: 288

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Confusion
X
PSYCHIC
SPECIAL
50
100
10
25
X
Can confuse the target.
1
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
1
Growl
X
NORMAL
STATUS
-
100
-
40
X
Lowers the target's ATK one stage.
1
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
4
Confusion
X
PSYCHIC
SPECIAL
50
100
10
25
X
Can confuse the target.
6
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
9
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
11
Disarming Voice
X
FAIRY
SPECIAL
40
-
-
15
X
Doesn't miss.
14
Lucky Chant
X
NORMAL
STATUS
-
-
-
30
X
For five turns, opposing Pokémon cannot score critical hits.
17
Magical Leaf
X
GRASS
SPECIAL
60
-
-
20
X
Doesn't miss.
19
Heal Pulse
X
PSYCHIC
STATUS
-
-
-
10
X
Heals the target for half its max HP.
23
Draining Kiss
X
FAIRY
SPECIAL
50
100
-
10
X
Heals the user 75% of the damage dealt to the target.
26
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
30
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
33
Imprison
X
PSYCHIC
STATUS
-
-
-
10
X
Prevents opposing Pokémon from using any move the user knows until the user leaves the field.
37
Future Sight
X
PSYCHIC
SPECIAL
120
100
-
10
X
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
40
Charm
X
FAIRY
STATUS
-
100
-
20
X
Lowers the target's ATK two stages.
44
Hypnosis
X
PSYCHIC
STATUS
-
60
-
20
X
Puts the target to sleep.
47
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
51
Stored Power
X
PSYCHIC
SPECIAL
20
100
-
10
X
Power increases by 20 for every stage any of the user's stats have been raised.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psyshock
X
PSYCHIC
SPECIAL
80
100
-
10
X
Damage calculation uses the target's DEF.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Reflect
X
PSYCHIC
STATUS
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Ally Switch
X
PSYCHIC
STATUS
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Charge Beam
X
ELECTRIC
SPECIAL
50
90
70
10
X
Can raise the user's SP.ATK one stage.
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Trick Room
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Moonblast
X
FAIRY
SPECIAL
95
100
30
15
X
Can lower the target's SP.ATK one stage.
Recover
X
NORMAL
STATUS
-
-
-
10
X
Heals the user for half its max HP.
Draining Kiss
X
FAIRY
SPECIAL
50
100
-
10
X
Heals the user 75% of the damage dealt to the target.
Dazzling Gleam
X
FAIRY
SPECIAL
80
100
-
10
X
Inflicts regular damage.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
Hyper Voice
X
NORMAL
SPECIAL
90
100
-
10
X
Inflicts regular damage.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.
Wonder Room
X
PSYCHIC
STATUS
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Misty Terrain
multiple sources
FAIRY
STATUS
-
-
-
10
multiple sources
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.
Psychic Terrain
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Confuse Ray
Pokemon: 285
GHOST
STATUS
-
100
-
10
Pokemon: 285
Confuses the target.
Destiny Bond
Pokemon: 285
GHOST
STATUS
-
-
-
5
Pokemon: 285
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Disable
Pokemon: 285
NORMAL
STATUS
-
100
-
20
Pokemon: 285
Disables the target's last used move for the next 4-7 turns.
Encore
Pokemon: 285
NORMAL
STATUS
-
100
-
5
Pokemon: 285
Forces the target to use the last used move for 3 turns.
Grudge
Pokemon: 285
GHOST
STATUS
-
-
-
5
Pokemon: 285
If the user faints before its next move, the move that KO'd it will have its PP dropped to 0.
Mean Look
Pokemon: 285
NORMAL
STATUS
-
-
-
5
Pokemon: 285
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Memento
Pokemon: 285
DARK
STATUS
-
100
-
10
Pokemon: 285
Lowers the target's ATK and SP.ATK two stages. User faints.
Shadow Sneak
Pokemon: 285
GHOST
PHYSICAL
40
100
-
30
Pokemon: 285
Has +1 move priority.
Skill Swap
Pokemon: 285
PSYCHIC
STATUS
-
-
-
10
Pokemon: 285
User and target switch abilities. Doesn't miss.
Synchronoise
Pokemon: 285
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 285
Only Pokémon that share a type with the user will take damage from this move.

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