#290
Kecleon
290
NORMAL
#290.290
Kecleon/Kecleon
290.290
NORMAL

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
60
90
70
60
120
40
440
X

Regular
Color Change: Whenever this Pokémon takes damage from a move, its type changes to match the move.
Hidden
Protean: Before attacking, this Pokémon's type becomes its chosen move's type.

x2
FIGHTING
x2
x1
BUGDARKDRAGONELECTRICFAIRYFIREFLYINGGRASSGROUNDICENORMALPOISONPSYCHICROCKSTEELWATER
x1
x0
GHOST
x0

Classic Mode
Saffron City (quest), Chrono Island (Pokéradar)
Pokemon: 290
Remix Mode
Saffron City (quest), Chrono Island (Pokéradar), Route 9, 10, Safari Zone A2
Pokemon: 290

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Astonish
X
GHOST
PHYSICAL
30
100
30
15
X
Can flinch the target.
1
Lick
X
GHOST
PHYSICAL
30
100
30
30
X
Can paralyze the target.
1
Scratch
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
1
Tail Whip
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
4
Bind
X
NORMAL
PHYSICAL
15
85
-
20
X
For 2–5 turns, the target can't escape and loses 1/16th max HP each turn.
7
Shadow Sneak
X
GHOST
PHYSICAL
40
100
-
30
X
Has +1 move priority.
10
Feint
X
NORMAL
PHYSICAL
30
100
-
10
X
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
13
Fury Swipes
X
NORMAL
PHYSICAL
18
80
-
15
X
Hits 2–5 times in one turn.
16
Feint Attack
X
DARK
PHYSICAL
60
-
-
20
X
Doesn't miss.
18
Psybeam
X
PSYCHIC
SPECIAL
65
100
10
20
X
Can confuse the target.
21
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
25
Slash
X
NORMAL
PHYSICAL
70
100
-
20
X
Has a one level higher critical hit chance.
30
Camouflage
X
NORMAL
STATUS
-
-
-
20
X
User's type changes according to the terrain.
33
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
38
Screech
X
NORMAL
STATUS
-
85
-
40
X
Lowers the target's DEF two stages.
42
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
46
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
50
Synchronoise
X
PSYCHIC
SPECIAL
120
100
-
10
X
Only Pokémon that share a type with the user will take damage from this move.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
X
DARK
STATUS
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Flamethrower
X
FIRE
SPECIAL
90
100
10
15
X
Can burn the target.
Fire Blast
X
FIRE
SPECIAL
110
85
10
5
X
Can burn the target.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Charge Beam
X
ELECTRIC
SPECIAL
50
90
70
10
X
Can raise the user's SP.ATK one stage.
Incinerate
X
FIRE
SPECIAL
60
100
-
15
X
Destroys any berry the target is holding.
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Retaliate
X
NORMAL
PHYSICAL
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Work Up
X
NORMAL
STATUS
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Trick Room
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Recover
X
NORMAL
STATUS
-
-
-
10
X
Heals the user for half its max HP.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
X
NORMAL
PHYSICAL
50
95
-
30
X
Inflicts regular damage.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Drain Punch
X
FIGHTING
PHYSICAL
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
Fury Cutter
X
BUG
PHYSICAL
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Rollout
X
ROCK
PHYSICAL
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.
Wonder Room
X
PSYCHIC
STATUS
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Disable
X
NORMAL
STATUS
-
100
-
20
X
Disables the target's last used move for the next 4-7 turns.
Dizzy Punch
X
NORMAL
PHYSICAL
70
100
20
10
X
Can confuse the target.
Fake Out
X
NORMAL
PHYSICAL
40
100
100
10
X
Causes the target to flinch. Can only be used on the user's first turn after entering the field. Has +3 move priority.
Foul Play
X
DARK
PHYSICAL
95
100
-
15
X
Damage is calculated using the target's ATKing stat rather than the user's.
Magic Coat
X
PSYCHIC
STATUS
-
-
-
15
X
A barrier reflects back to the target moves like Leech Seed and moves that damage status. Has +4 move priority.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Recover
X
NORMAL
STATUS
-
-
-
10
X
Heals the user for half its max HP.
Skill Swap
X
PSYCHIC
STATUS
-
-
-
10
X
User and target switch abilities. Doesn't miss.
Snatch
X
DARK
STATUS
-
-
-
10
X
Steals the effects of a healing or stat-changing move from the target. Has +4 move priority.
Trick
X
PSYCHIC
STATUS
-
100
-
10
X
User and target permanently swap held items, even if one isn't holding anything.

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