Hydration: Major status problems are healed in the rain.
Sap Sipper: Absorbs Grass-type moves for an ATK stage.
Hidden
Gooey: On contact, the attacker loses a SPEED stage.
x2
x2
x1
x1
x1/2
x1/2
#444
Goomy
+
camtoonist
Lv.40
#445
Sliggoo
+
Pokémon TCG & capwolfbane
Lv.50
#446
Goodra
+
anodddutchintrovert
Classic Mode
Route 15 (nest)
Evolve Goomy (Lv40)
Route 15 (nest), Evolve Sliggoo (Lv50)
Remix Mode
Route 15 (nest), Diglett's Cave, Offshore Road
Blackthorn City, Victory Road, Evolve Goomy (Lv40)
Route 15 (nest), Evolve Sliggoo (Lv50)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Aqua Tail
X
90
90
-
10
X
Inflicts regular damage.
1
Absorb
X
20
100
-
25
X
Drains half the damage inflicted to heal the user.
1
Aqua Tail
X
90
90
-
10
X
Inflicts regular damage.
1
Bubble
X
40
100
10
30
X
Can lower the target's SPEED one stage.
1
Feint
X
30
100
-
10
X
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
1
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
1
Tackle
X
40
100
-
35
X
Inflicts regular damage.
5
Absorb
X
20
100
-
25
X
Drains half the damage inflicted to heal the user.
9
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
13
Bide
X
1
-
-
10
X
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
18
Dragon Breath
X
60
100
30
20
X
Can paralyze the target.
25
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
28
Flail
X
1
100
-
15
X
Power increases the less HP the user has up to 200.
32
Body Slam
X
85
100
30
15
X
Can paralyze the target.
38
Muddy Water
X
90
85
30
10
X
Can lower the target's accuracy one stage.
47
Dragon Pulse
X
85
100
-
10
X
Inflicts regular damage.
50
Power Whip
X
120
85
-
10
X
Inflicts regular damage.
55
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM07
Hail
X
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM13
Ice Beam
X
90
100
10
10
X
Can freeze the target.
TM14
Blizzard
X
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM34
Sludge Wave
X
95
100
10
10
X
Can poison the target.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM36
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM55
Water Pulse
X
60
100
20
20
X
Can confuse the target.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM82
Dragon Tail
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM109
Brutal Swing
X
60
100
-
20
X
Inflicts regular damage.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM113
Infestation
X
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TM119
Stomping Tantrum
X
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Elite trainer
Dragon Pulse
X
85
100
-
10
X
Inflicts regular damage.
Karate
Fire Punch
X
75
100
10
15
X
Can burn the target.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Old Man
Outrage
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Fighter
Superpower
X
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Acid Armor
-
-
-
20
Raises the user's DEF two stages.
Counter
1
100
-
20
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Curse
-
-
-
10
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Endure
-
-
-
10
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Iron Tail
100
75
30
15
Can lower the target's DEF one stage.
Poison Tail
50
100
10
25
User's critical hit rate is one level higher when using this move. Can poison the target.