Pressure: Moves targeting this Pokémon lose an extra PP.
Hidden
Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
x2
x2
x1
x1
x1/2
x1/2
Classic Mode
Victory Road, Roaming after (legendary)
Remix Mode
Victory Road, Roaming after (legendary)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Bite
X
60
100
30
25
X
Can make the target flinch.
1
Eruption
X
150
100
-
5
X
Power increase the more HP the user has up to 150.
1
Extrasensory
X
80
100
10
20
X
Can make the target flinch.
1
Leer
X
-
100
-
30
X
Lowers the target's DEF one stage.
1
Sacred Fire
X
100
95
50
5
X
Can burn the target. Thaws the user if Frozen.
8
Ember
X
40
100
10
25
X
Can burn the target.
15
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
22
Fire Spin
X
35
85
-
15
X
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
29
Stomp
X
65
100
30
20
X
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
36
Flamethrower
X
90
100
10
15
X
Can burn the target.
43
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
50
Fire Fang
X
65
95
100
15
X
Can burn the target or flinch the target. Both have their own independent effect chance.
57
Lava Plume
X
80
100
30
15
X
Can burn the target.
64
Extrasensory
X
80
100
10
20
X
Can make the target flinch.
71
Fire Blast
X
110
85
10
5
X
Can burn the target.
78
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
85
Eruption
X
150
100
-
5
X
Power increase the more HP the user has up to 150.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM04
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM33
Reflect
X
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM37
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM43
Flame Charge
X
50
100
100
20
X
Raises the user's SPEED one stage.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM50
Overheat
X
130
90
-
5
X
Lowers the user's SP.ATK two stages.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM60
Quash
X
-
100
-
15
X
Forces the target to act last this turn.
TM61
Will-O-Wisp
X
-
85
-
15
X
Burns the target.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM77
Psych Up
X
-
-
-
10
X
Copies the target's stat changes.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM95
Snarl
X
55
95
100
15
X
Lowers the target's SP.ATK one stage.
TM119
Stomping Tantrum
X
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM01
Cut
X
50
95
-
30
X
Inflicts regular damage.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
HM10
Rock Climb
X
90
85
20
20
X
Can confuse the target.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Man
Iron Head
X
80
100
30
15
X
Can make the target flinch.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Legendary Tutor
Magma Storm
100
75
-
5
For the next 2–5 turns, the target cannot leave the field and loses 1/8th max HP each turn.
Legendary Tutor
V-create
180
95
-
5
Lowers the user's DEF, SP.DEF, and SPEED one stage each.