#453
Dhelmise
453
GHOSTGRASS
#453.453
Dhelmise/Dhelmise
453.453
GHOSTGRASS

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
70
131
100
86
90
40
517
X

Regular
Steelworker: Steel-type moves have 1.5× power.

x2
DARKFIREFLYINGGHOSTICE
x2
x1
BUGDRAGONFAIRYPOISONPSYCHICROCKSTEEL
x1
x1/2
ELECTRICGRASSGROUNDWATER
x1/2
x0
FIGHTINGNORMAL
x0

Classic Mode
Old Shipwreck (static), Brine Road
Pokemon: 453
Remix Mode
Old Shipwreck (static), Route 4, 10, 12, 13, 14, 17, 18, 19, 20, 21, 22, 23, 24, 26, 27, 30, 31, 32, 34, 35, 43, 44, Blackthorn City, Bond Bridge, Boon Island, Celadon Sewers, Cerulean Cape, Cerulean Cave, Cerulean City, Chrono Island, Cinnabar Island, Crimson City, Dark Cave, Ilex Forest, Kin Island, Kindle Road, Knot Island, Mt. Mortar, Mt. Silver Base, Offshore Road, Ruins of Alph, Submerged Temple, Treasure Beach, Union Cave, Vermillion City, Violet City, Viridian Forest, Water Labyrinth
Pokemon: 453

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Absorb
X
GRASS
SPECIAL
20
100
-
25
X
Drains half the damage inflicted to heal the user.
1
Astonish
X
GHOST
PHYSICAL
30
100
30
15
X
Can flinch the target.
1
Growth
X
NORMAL
STATUS
-
-
-
20
X
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
1
Rapid Spin
X
NORMAL
PHYSICAL
20
100
-
40
X
Removes hazards from the field and frees the user from binding effects.
1
Switcheroo
X
DARK
STATUS
-
100
-
10
X
User and target permanently swap held items, even if one isn't holding anything.
5
Mega Drain
X
GRASS
SPECIAL
40
100
-
15
X
Drains half the damage inflicted to heal the user.
9
Wrap
X
NORMAL
PHYSICAL
15
90
-
20
X
For 2–5 turns, the target can't escape and loses 1/16th max HP each turn.
14
Gyro Ball
X
STEEL
PHYSICAL
1
100
-
5
X
Hits harder the slower the user is to the target, to a maximum power of 150.
18
Metal Sound
X
STEEL
STATUS
-
85
-
40
X
Lowers the target's SP.DEF two stages.
23
Giga Drain
X
GRASS
SPECIAL
75
100
-
10
X
Half the damage dealt is restored to the user's HP.
27
Whirlpool
X
WATER
SPECIAL
35
85
-
15
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
32
Anchor Shot
X
STEEL
PHYSICAL
80
100
100
20
X
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
36
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
41
Energy Ball
X
GRASS
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
45
Slam
X
NORMAL
PHYSICAL
80
75
-
20
X
Inflicts regular damage.
50
Heavy Slam
X
STEEL
PHYSICAL
1
100
-
10
X
Power maxes out at 120, depending on how much heavier the user is than the target.
54
Phantom Force
X
GHOST
PHYSICAL
90
100
-
10
X
Vanish for one turn and hits on the second turn. Ignore protect-like moves.
59
Power Whip
X
GRASS
PHYSICAL
120
85
-
10
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Sludge Wave
X
POISON
SPECIAL
95
100
10
10
X
Can poison the target.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Ally Switch
X
PSYCHIC
STATUS
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Energy Ball
X
GRASS
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Gyro Ball
X
STEEL
PHYSICAL
1
100
-
5
X
Hits harder the slower the user is to the target, to a maximum power of 150.
Swords Dance
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's ATK two stages.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Flash Cannon
X
STEEL
SPECIAL
80
100
10
10
X
Can lower the target's SP.DEF one stage.
Brutal Swing
X
DARK
PHYSICAL
60
100
-
20
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
X
WATER
SPECIAL
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Iron Defense
X
STEEL
STATUS
-
-
-
15
X
Raises the user's DEF two stages.
Iron Head
X
STEEL
PHYSICAL
80
100
30
15
X
Can make the target flinch.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Synthesis
X
GRASS
STATUS
-
-
-
5
X
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Trick-or-Treat
multiple sources
GHOST
STATUS
-
100
-
20
multiple sources
Adds Ghost to the target's types. Dual-type Pokémon have Ghost as their third type.

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