Natural Cure: Status effect is healed upon switching out.
Hidden
Natural Cure: Status effect is healed upon switching out.
x4
x4
x2
x2
x1
x1
x1/2
x1/2
Classic Mode
Ilex Forest (legendary)
Remix Mode
Ilex Forest (legendary)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Confusion
X
50
100
10
25
X
Can confuse the target.
1
Heal Bell
X
-
-
-
5
X
Removes major status effects from every Pokémon in the user's party.
1
Leech Seed
X
-
90
-
10
X
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
1
Recover
X
-
-
-
10
X
Heals the user for half its max HP.
10
Safeguard
X
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
19
Magical Leaf
X
60
-
-
20
X
Doesn't miss.
28
Ancient Power
X
60
100
10
5
X
Can raise all of the user's stats one stage.
37
Baton Pass
X
-
-
-
40
X
Switch out the user but any stat changes and persistent move effects remain.
46
Natural Gift
X
1
100
-
15
X
Power and type are determined by the user's held berry.
55
Heal Block
X
-
100
-
15
X
For the next five turns, the target can't restore HP with moves.
64
Future Sight
X
120
100
-
10
X
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
73
Healing Wish
X
-
-
-
10
X
User faints. Its replacement's HP is fully restored, and any major status effect is removed.
82
Leaf Storm
X
130
90
-
5
X
Lowers the user's SP.ATK two stages after attacking.
91
Perish Song
X
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM04
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM16
Light Screen
X
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM19
Telekinesis
X
-
-
-
15
X
For three turns, all non-KO moves hit the target.
TM20
Safeguard
X
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM29
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM33
Reflect
X
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM37
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM40
Aerial Ace
X
60
-
-
20
X
Doesn't miss.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
X
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM51
Ally Switch
X
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
TM53
Energy Ball
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM55
Water Pulse
X
60
100
20
20
X
Can confuse the target.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM75
Swords Dance
X
-
-
-
10
X
Raises the user's ATK two stages.
TM77
Psych Up
X
-
-
-
10
X
Copies the target's stat changes.
TM85
Dream Eater
X
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
TM86
Grass Knot
X
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM89
U-turn
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM92
Trick Room
X
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
TM97
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
TM99
Quiver Dance
X
-
-
-
20
X
Raises the user's SP.ATK, SP.DEF, and SPEED one stage each.
TM104
Recover
X
-
-
-
10
X
Heals the user for half its max HP.
TM111
Dazzling Gleam
X
80
100
-
10
X
Inflicts regular damage.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM01
Cut
X
50
95
-
30
X
Inflicts regular damage.
HM07
Teleport
X
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Male Scientist
Ancient Power
X
60
100
10
5
X
Can raise all of the user's stats one stage.
Ranger
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
NPC
Stealth Rock
X
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Elite Trainer
Synthesis
X
-
-
-
5
X
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Waiter
Wonder Room
X
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Accordion player
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Pollen Puff
90
100
-
15
If the target is an ally, restore 50% of their max HP.
Expert Tutor
Psychic Terrain
-
-
-
10
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Legendary Tutor
Geomancy
-
-
-
10
Takes one turn to charge, then raises the user's SP.ATK, SP.DEF, and SPEED two stages.
Legendary Tutor
Light of Ruin
140
90
-
5
User takes 1/2 the damage it inflicts in recoil.
Legendary Tutor
Nature's Madness
1
90
-
10
Inflicts typeless damage equal to half the target's remaining HP.