#458
Cacturne
458
GRASSDARK
#458.458
Cacturne/Cacturne
458.458
GRASSDARK

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
70
115
60
115
60
55
475
X

Regular
Sand Veil: 1.25x evasion during sandstorm and avoids sandstorm damage regardless of its type.
Hidden
Water Absorb: Absorbs Water-type hits to restore 1/4th max HP.

x4
BUG
x4
x2
FAIRYFIGHTINGFIREFLYINGICEPOISON
x2
x1
DRAGONNORMALROCKSTEEL
x1
x1/2
DARKELECTRICGHOSTGRASSGROUNDWATER
x1/2
x0
PSYCHIC
x0

#457
Cacnea
457
GRASS
Lv.32
#458
Cacturne
458
GRASSDARK

Classic Mode
Safari Zone A5
Pokemon: 457
Safari Zone A5, Evolve Cacnea (Lv32)
Pokemon: 458
Remix Mode
Route 3, 15, 23, Boon Island, Kindle Road, Safari Zone A5, Safari Zone Temple
Pokemon: 457
Boon Island, Kindle Road, Evolve Cacnea (Lv32)
Pokemon: 458

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Spiky Shield
X
GRASS
STATUS
-
-
-
10
X
Blocks damaging attacks and damages attackers for 1/8th max HP. Has +4 move priority.
1
Absorb
X
GRASS
SPECIAL
20
100
-
25
X
Drains half the damage inflicted to heal the user.
1
Destiny Bond
X
GHOST
STATUS
-
-
-
5
X
If the user faints before its next move, the Pokémon that KO'd it will faint too.
1
Growth
X
NORMAL
STATUS
-
-
-
20
X
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Poison Sting
X
POISON
PHYSICAL
15
100
30
35
X
Can poison the target.
1
Revenge
X
FIGHTING
PHYSICAL
60
100
-
10
X
If the target damaged the user this turn, this move has double power. Has -4 move priority.
1
Spiky Shield
X
GRASS
STATUS
-
-
-
10
X
Blocks damaging attacks and damages attackers for 1/8th max HP. Has +4 move priority.
4
Absorb
X
GRASS
SPECIAL
20
100
-
25
X
Drains half the damage inflicted to heal the user.
7
Growth
X
NORMAL
STATUS
-
-
-
20
X
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
10
Leech Seed
X
GRASS
STATUS
-
90
-
10
X
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
13
Sand Attack
X
GROUND
STATUS
-
100
-
15
X
Lowers the target's accuracy one stage.
16
Needle Arm
X
GRASS
PHYSICAL
60
100
30
15
X
Can make the target flinch.
19
Feint Attack
X
DARK
PHYSICAL
60
-
-
20
X
Doesn't miss.
22
Ingrain
X
GRASS
STATUS
-
-
-
20
X
Prevents the user from switching out and restores 1/16th max HP each turn.
26
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
30
Spikes
X
GROUND
STATUS
-
-
-
20
X
Opposing Pokémon that enter the field loses 1/8th max HP. Stacks up to three times.
35
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
38
Pin Missile
X
BUG
PHYSICAL
25
95
-
20
X
Hits 2–5 times in one turn.
44
Energy Ball
X
GRASS
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
49
Cotton Spore
X
GRASS
STATUS
-
100
-
40
X
Lowers the target's SPEED two stages.
54
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
59
Destiny Bond
X
GHOST
STATUS
-
-
-
5
X
If the user faints before its next move, the Pokémon that KO'd it will faint too.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Venoshock
X
POISON
SPECIAL
65
100
-
10
X
If the target is poisoned, this move has double power.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Focus Blast
X
FIGHTING
SPECIAL
120
70
10
5
X
Can lower the target's SP.DEF one stage.
Energy Ball
X
GRASS
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Swords Dance
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's ATK two stages.
Poison Jab
X
POISON
PHYSICAL
80
100
30
20
X
Can poison the target.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
X
NORMAL
PHYSICAL
50
95
-
30
X
Inflicts regular damage.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Drain Punch
X
FIGHTING
PHYSICAL
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Superpower
X
FIGHTING
PHYSICAL
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Synthesis
X
GRASS
STATUS
-
-
-
5
X
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Acid
Pokemon: 457
POISON
SPECIAL
40
100
10
30
Pokemon: 457
Can lower the target's SP.DEF one stage.
Belch
Pokemon: 457
POISON
SPECIAL
120
90
-
10
Pokemon: 457
Can only be used if the user has eaten a berry since the beginning of the battle.
Block
Pokemon: 457
NORMAL
STATUS
-
-
-
5
Pokemon: 457
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Counter
Pokemon: 457
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 457
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Disable
Pokemon: 457
NORMAL
STATUS
-
100
-
20
Pokemon: 457
Disables the target's last used move for the next 4-7 turns.
Dynamic Punch
Pokemon: 457
FIGHTING
PHYSICAL
100
50
100
5
Pokemon: 457
Confuses the target.
Fell Stinger
Pokemon: 457
BUG
PHYSICAL
50
100
-
25
Pokemon: 457
Raises the user's ATK three stages if it KOs the target.
Grass Whistle
Pokemon: 457
GRASS
STATUS
-
55
-
15
Pokemon: 457
Puts the target to sleep.
Low Kick
Pokemon: 457
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 457
Power increases with the target's weight in kilograms, to a maximum of 120.
Magical Leaf
Pokemon: 457
GRASS
SPECIAL
60
-
-
20
Pokemon: 457
Doesn't miss.
Nasty Plot
Pokemon: 457
DARK
STATUS
-
-
-
20
Pokemon: 457
Raises the user's SP.ATK two stages.
Power-Up Punch
Pokemon: 457
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 457
Raises the user's ATK one stage.
Rototiller
Pokemon: 457
GROUND
STATUS
-
-
-
10
Pokemon: 457
Raises the ATK and SP.ATK of all grass Pokémon in battle.
Seed Bomb
Pokemon: 457
GRASS
PHYSICAL
80
100
-
15
Pokemon: 457
Inflicts regular damage.
Smelling Salts
Pokemon: 457
NORMAL
PHYSICAL
70
100
-
10
Pokemon: 457
This attack inflicts double damage on a paralyzed foe. It also cures the target's paralysis, however.
Switcheroo
Pokemon: 457
DARK
STATUS
-
100
-
10
Pokemon: 457
User and target permanently swap held items, even if one isn't holding anything.
Teeter Dance
Pokemon: 457
NORMAL
STATUS
-
100
-
20
Pokemon: 457
Confuses all targets.
Worry Seed
Pokemon: 457
GRASS
STATUS
-
100
-
10
Pokemon: 457
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.

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