#357
Banette
357
GHOST
#357.357
Banette/Banette
357.357
GHOST

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
64
115
65
83
63
65
455
X

Regular
Insomnia: Cannot be asleep and can't use Rest.
Frisk: Upon entering battle, reveal the foe's held item.
Hidden
Cursed Body: Moves that hit this Pokémon have a 30% chance to be disabled.

x2
DARKGHOST
x2
x1
DRAGONELECTRICFAIRYFIREFLYINGGRASSGROUNDICEPSYCHICROCKSTEELWATER
x1
x1/2
BUGPOISON
x1/2
x0
FIGHTINGNORMAL
x0

#405
Shuppet
405
GHOST
Lv.37
#357
Banette
357
GHOST

Classic Mode
Creepy House
Pokemon: 405
Creepy House (static), Evolve Shuppet (Lv37)
Pokemon: 357
Remix Mode
Route 15, Creepy House, Pokémon Tower
Pokemon: 405
Creepy House (static), Route 15, 26, 27, Safari Zone A1, Evolve Shuppet (Lv37)
Pokemon: 357

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Knock Off
X
DARK
PHYSICAL
65
100
-
20
X
Target loses its held item. That item can't be recovered with Recycle.
1
Night Shade
X
GHOST
SPECIAL
1
100
-
15
X
Inflicts typed damage equal to the user's level.
1
Phantom Force
X
GHOST
PHYSICAL
90
100
-
10
X
Vanish for one turn and hits on the second turn. Ignore protect-like moves.
1
Screech
X
NORMAL
STATUS
-
85
-
40
X
Lowers the target's DEF two stages.
1
Spite
X
GHOST
STATUS
-
100
-
10
X
Lowers the PP of the target's last used move by 4.
4
Screech
X
NORMAL
STATUS
-
85
-
40
X
Lowers the target's DEF two stages.
7
Night Shade
X
GHOST
SPECIAL
1
100
-
15
X
Inflicts typed damage equal to the user's level.
10
Spite
X
GHOST
STATUS
-
100
-
10
X
Lowers the PP of the target's last used move by 4.
13
Shadow Sneak
X
GHOST
PHYSICAL
40
100
-
30
X
Has +1 move priority.
16
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
19
Feint Attack
X
DARK
PHYSICAL
60
-
-
20
X
Doesn't miss.
22
Hex
X
GHOST
SPECIAL
65
100
-
10
X
If the target has a major status ailment, this move has double power.
26
Curse
X
GHOST
STATUS
-
-
-
10
X
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
30
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
34
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
40
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
46
Snatch
X
DARK
STATUS
-
-
-
10
X
Steals the effects of a healing or stat-changing move from the target. Has +4 move priority.
52
Grudge
X
GHOST
STATUS
-
-
-
5
X
If the user faints before its next move, the move that KO'd it will have its PP dropped to 0.
58
Trick
X
PSYCHIC
STATUS
-
100
-
10
X
User and target permanently swap held items, even if one isn't holding anything.
64
Phantom Force
X
GHOST
PHYSICAL
90
100
-
10
X
Vanish for one turn and hits on the second turn. Ignore protect-like moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Ally Switch
X
PSYCHIC
STATUS
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Charge Beam
X
ELECTRIC
SPECIAL
50
90
70
10
X
Can raise the user's SP.ATK one stage.
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Trick Room
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Recover
X
NORMAL
STATUS
-
-
-
10
X
Heals the user for half its max HP.
Dazzling Gleam
X
FAIRY
SPECIAL
80
100
-
10
X
Inflicts regular damage.
Infestation
X
BUG
SPECIAL
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.
Throat Chop
X
DARK
PHYSICAL
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Gunk Shot
X
POISON
PHYSICAL
120
80
30
5
X
Can poison the target.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Ominous Wind
X
GHOST
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Spirit Shackle
multiple sources
GHOST
PHYSICAL
80
100
100
10
multiple sources
The target cannot switch out normally. Prevents roaming Pokémon from escaping.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Spectral Thief
multiple sources
GHOST
PHYSICAL
90
100
-
10
multiple sources
Steals the target's stat increases.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Astonish
Pokemon: 405
GHOST
PHYSICAL
30
100
30
15
Pokemon: 405
Can flinch the target.
Confuse Ray
Pokemon: 405
GHOST
STATUS
-
100
-
10
Pokemon: 405
Confuses the target.
Destiny Bond
Pokemon: 405
GHOST
STATUS
-
-
-
5
Pokemon: 405
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Disable
Pokemon: 405
NORMAL
STATUS
-
100
-
20
Pokemon: 405
Disables the target's last used move for the next 4-7 turns.
Foresight
Pokemon: 405
NORMAL
STATUS
-
-
-
40
Pokemon: 405
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Gunk Shot
Pokemon: 405
POISON
PHYSICAL
120
80
30
5
Pokemon: 405
Can poison the target.
Imprison
Pokemon: 405
PSYCHIC
STATUS
-
-
-
10
Pokemon: 405
Prevents opposing Pokémon from using any move the user knows until the user leaves the field.
Ominous Wind
Pokemon: 405
GHOST
SPECIAL
60
100
10
5
Pokemon: 405
Can raise all of the user's stats one stage.
Pursuit
Pokemon: 405
DARK
PHYSICAL
40
100
-
20
Pokemon: 405
Retreating Pokémon take double damage before switching out.
Shadow Sneak
Pokemon: 405
GHOST
PHYSICAL
40
100
-
30
Pokemon: 405
Has +1 move priority.

Something went wrong.