#310
Absol
310
DARK
#310.310
Absol/Absol
310.310
DARK

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
65
130
60
75
60
75
465
X

Regular
Pressure: Moves targeting this Pokémon lose an extra PP.
Super Luck: Critical hit rate of moves is one level higher.
Hidden
Justified: Gain an ATK stage when hit by a Dark-type move.

x2
BUGFAIRYFIGHTING
x2
x1
DRAGONELECTRICFIREFLYINGGRASSGROUNDICENORMALPOISONROCKSTEELWATER
x1
x1/2
DARKGHOST
x1/2
x0
PSYCHIC
x0

Classic Mode
Cinnabar Island (static), Route 26, 27 (Pokéradar), Mt. Mortar (static), Chrono Island, Mt. Mortar
Pokemon: 310
Remix Mode
Cinnabar Island (static), Route 26, 27 (Pokéradar), Mt. Mortar (static), Route 8, 9, 36, Chrono Island, Mt. Mortar, Safari Zone A3
Pokemon: 310

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Feint
X
NORMAL
PHYSICAL
30
100
-
10
X
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
1
Future Sight
X
PSYCHIC
SPECIAL
120
100
-
10
X
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Perish Song
X
NORMAL
STATUS
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.
1
Quick Attack
X
NORMAL
PHYSICAL
40
100
-
30
X
Has +1 move priority.
1
Scratch
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
4
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
7
Quick Attack
X
NORMAL
PHYSICAL
40
100
-
30
X
Has +1 move priority.
10
Pursuit
X
DARK
PHYSICAL
40
100
-
20
X
Retreating Pokémon take double damage before switching out.
13
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
16
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
19
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
22
Slash
X
NORMAL
PHYSICAL
70
100
-
20
X
Has a one level higher critical hit chance.
25
Swords Dance
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's ATK two stages.
29
Night Slash
X
DARK
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
33
Detect
X
FIGHTING
STATUS
-
-
-
5
X
No moves will hit the user for the remainder of this turn. Has +4 move priority.
37
Psycho Cut
X
PSYCHIC
PHYSICAL
70
100
-
20
X
User's critical hit rate is one level higher when using this move.
41
Me First
X
NORMAL
STATUS
-
-
-
20
X
Copies the target's damaging move with 1.5x power. Fails if the target went first.
45
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
49
Razor Wind
X
NORMAL
SPECIAL
80
100
-
10
X
User charges for one turn before attacking. Has a one level higher critical hit chance.
53
Future Sight
X
PSYCHIC
SPECIAL
120
100
-
10
X
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
57
Perish Song
X
NORMAL
STATUS
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
X
DARK
STATUS
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Flamethrower
X
FIRE
SPECIAL
90
100
10
15
X
Can burn the target.
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
X
FIRE
SPECIAL
110
85
10
5
X
Can burn the target.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
False Swipe
X
NORMAL
PHYSICAL
40
100
-
40
X
Will not reduce the target's HP below 1.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Charge Beam
X
ELECTRIC
SPECIAL
50
90
70
10
X
Can raise the user's SP.ATK one stage.
Incinerate
X
FIRE
SPECIAL
60
100
-
15
X
Destroys any berry the target is holding.
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Retaliate
X
NORMAL
PHYSICAL
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Stone Edge
X
ROCK
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Swords Dance
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's ATK two stages.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
X-Scissor
X
BUG
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
X
DARK
SPECIAL
55
95
100
15
X
Lowers the target's SP.ATK one stage.
Play Rough
X
FAIRY
PHYSICAL
90
90
10
10
X
Can lower the target's ATK one stage.
Brutal Swing
X
DARK
PHYSICAL
60
100
-
20
X
Inflicts regular damage.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.
Throat Chop
X
DARK
PHYSICAL
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
X
NORMAL
PHYSICAL
50
95
-
30
X
Inflicts regular damage.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Fury Cutter
X
BUG
PHYSICAL
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Superpower
X
FIGHTING
PHYSICAL
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Secret Sword
multiple sources
FIGHTING
SPECIAL
85
100
-
10
multiple sources
Damage calculation uses the target's DEF.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Nature's Madness
multiple sources
FAIRY
SPECIAL
1
90
-
10
multiple sources
Inflicts typeless damage equal to half the target's remaining HP.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Baton Pass
X
NORMAL
STATUS
-
-
-
40
X
Switch out the user but any stat changes and persistent move effects remain.
Curse
X
GHOST
STATUS
-
-
-
10
X
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Double-Edge
X
NORMAL
PHYSICAL
120
100
-
15
X
User loses 1/3rd the damage it inflicts in recoil.
Feint Attack
X
DARK
PHYSICAL
60
-
-
20
X
Doesn't miss.
Magic Coat
X
PSYCHIC
STATUS
-
-
-
15
X
A barrier reflects back to the target moves like Leech Seed and moves that damage status. Has +4 move priority.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.

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