#98.99
Krabby/Kingler
98.99
WATER
#99.98
Kingler/Krabby
99.98
WATER

X
38(-8)
HP
46(+8)
X
X
121(+8)
ATK
113(-8)
X
X
106(+8)
DEF
98(-8)
X
X
33(-8)
SP.ATKSP.A
41(+8)
X
X
33(-8)
SP.DEFSP.D
41(+8)
X
X
66(+8)
SPEEDSPD
58(-8)
X
X
397
TOTALTOT
397
X

Regular
Hyper Cutter: Foes can't lower its ATK stat.
Shell Armor: Immune to critical hits.
Hidden
Sheer Force: Effect chance moves have 1.3x power but lose the effect.

x2
ELECTRICGRASS
x2
x1
BUGDARKDRAGONFAIRYFIGHTINGFLYINGGHOSTGROUNDNORMALPOISONPSYCHICROCK
x1
x1/2
FIREICESTEELWATER
x1/2

#98
Krabby
98
WATER
Lv.28
#99
Kingler
99
WATER

Classic Mode
Route 4, 10, 12, 13, 17, 19, 20, 21, 34, Brine Road, Cerulean Cave, Cerulean City, Cinnabar Island, Deep Sea, Offshore Road, Ruins of Alph, Seafoam Islands, Submerged Temple, Treasure Beach, Vermillion City
Pokemon: 98
Route 34, Cerulean Cave, Seafoam Islands, Treasure Beach, Evolve Krabby (Lv28)
Pokemon: 99
Remix Mode
Route 12, 13, 14, 15, 17, 18, 19, 20, 21, 34, Brine Road, Cinnabar Island, Deep Sea, Safari Zone A1, A2, A3, A4, A5, Seafoam Islands, Treasure Beach, Vermillion City
Pokemon: 98
Route 34, Seafoam Islands, Evolve Krabby (Lv28)
Pokemon: 99

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Bubble
multiple sources
WATER
SPECIAL
40
100
10
30
multiple sources
Can lower the target's SPEED one stage.
1
Leer
Pokemon: 99
NORMAL
STATUS
-
100
-
30
Pokemon: 99
Lowers the target's DEF one stage.
1
Mud Sport
multiple sources
GROUND
STATUS
-
-
-
15
multiple sources
For five turns all Electric-type moves on the field inflict 0.5x damage.
1
Vice Grip
Pokemon: 99
NORMAL
PHYSICAL
55
100
-
30
Pokemon: 99
Inflicts regular damage.
1
Wide Guard
Pokemon: 99
ROCK
STATUS
-
-
-
10
Pokemon: 99
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.
5
Vice Grip
multiple sources
NORMAL
PHYSICAL
55
100
-
30
multiple sources
Inflicts regular damage.
9
Leer
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
11
Harden
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's DEF one stage.
15
Bubble Beam
multiple sources
WATER
SPECIAL
65
100
10
20
multiple sources
Can lower the target's SPEED one stage.
19
Mud Shot
multiple sources
GROUND
SPECIAL
55
95
100
15
multiple sources
Lowers the target's SPEED one stage.
21
Metal Claw
multiple sources
STEEL
PHYSICAL
50
95
10
35
multiple sources
Can raise the user's ATK one stage.
25
Stomp
multiple sources
NORMAL
PHYSICAL
65
100
30
20
multiple sources
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
29
Protect
Pokemon: 98
NORMAL
STATUS
-
-
-
10
Pokemon: 98
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
31
Guillotine
Pokemon: 98
NORMAL
PHYSICAL
1
30
-
5
Pokemon: 98
One-hit KO. Fails if the user is a lower level than the target.
32
Protect
Pokemon: 99
NORMAL
STATUS
-
-
-
10
Pokemon: 99
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
35
Slam
Pokemon: 98
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 98
Inflicts regular damage.
37
Guillotine
Pokemon: 99
NORMAL
PHYSICAL
1
30
-
5
Pokemon: 99
One-hit KO. Fails if the user is a lower level than the target.
39
Brine
Pokemon: 98
WATER
SPECIAL
65
100
-
10
Pokemon: 98
If the target has less than half its max HP remaining, this move has double power.
41
Crabhammer
Pokemon: 98
WATER
PHYSICAL
100
90
-
10
Pokemon: 98
User's critical hit rate is one level higher when using this move.
44
Slam
Pokemon: 99
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 99
Inflicts regular damage.
45
Flail
Pokemon: 98
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 98
Power increases the less HP the user has up to 200.
51
Brine
Pokemon: 99
WATER
SPECIAL
65
100
-
10
Pokemon: 99
If the target has less than half its max HP remaining, this move has double power.
56
Crabhammer
Pokemon: 99
WATER
PHYSICAL
100
90
-
10
Pokemon: 99
User's critical hit rate is one level higher when using this move.
63
Flail
Pokemon: 99
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 99
Power increases the less HP the user has up to 200.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
multiple sources
DARK
STATUS
-
-
-
15
multiple sources
Raises the user's ATK and accuracy one stage.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
multiple sources
ICE
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Ice Beam
multiple sources
ICE
SPECIAL
90
100
10
10
multiple sources
Can freeze the target.
Blizzard
multiple sources
ICE
SPECIAL
110
70
10
5
multiple sources
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 99
NORMAL
SPECIAL
150
90
-
5
Pokemon: 99
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Rock Tomb
multiple sources
ROCK
PHYSICAL
60
95
100
15
multiple sources
Lowers the target's SPEED one stage.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Ally Switch
multiple sources
PSYCHIC
STATUS
-
-
-
15
multiple sources
User switches position on the field with a friendly Pokémon. Has +2 move priority.
False Swipe
multiple sources
NORMAL
PHYSICAL
40
100
-
40
multiple sources
Will not reduce the target's HP below 1.
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
Fling
multiple sources
DARK
PHYSICAL
1
100
-
10
multiple sources
Consumes user's held item. Power and type are determined by the item.
Quash
Pokemon: 99
DARK
STATUS
-
100
-
15
Pokemon: 99
Forces the target to act last this turn.
Giga Impact
Pokemon: 99
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 99
The user can't attack or switch out the turn after this is used.
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
X-Scissor
multiple sources
BUG
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Stomping Tantrum
Pokemon: 99
GROUND
PHYSICAL
75
100
-
10
Pokemon: 99
Power is doubled if the user's last move failed for any reason.
Scald
multiple sources
WATER
SPECIAL
80
100
30
15
multiple sources
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
multiple sources
NORMAL
PHYSICAL
50
95
-
30
multiple sources
Inflicts regular damage.
Surf
multiple sources
WATER
SPECIAL
90
100
-
15
multiple sources
If the target is in the first turn of Dive, this move will hit with double power.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Dive
multiple sources
WATER
PHYSICAL
80
100
-
10
multiple sources
The user dives underwater for one turn and hits on the second turn.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
multiple sources
ROCK
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Crabhammer
multiple sources
WATER
PHYSICAL
100
90
-
10
multiple sources
User's critical hit rate is one level higher when using this move.
Fury Cutter
multiple sources
BUG
PHYSICAL
40
95
-
20
multiple sources
Power doubles after every time this move is used up to 160.
Iron Defense
multiple sources
STEEL
STATUS
-
-
-
15
multiple sources
Raises the user's DEF two stages.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Superpower
multiple sources
FIGHTING
PHYSICAL
120
100
-
5
multiple sources
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Agility
Pokemon: 98
PSYCHIC
STATUS
-
-
-
30
Pokemon: 98
Raises the user's SPEED two stages.
Amnesia
Pokemon: 98
PSYCHIC
STATUS
-
-
-
20
Pokemon: 98
Raises the user's SP.DEF two stages.
Ancient Power
Pokemon: 98
ROCK
SPECIAL
60
100
10
5
Pokemon: 98
Can raise all of the user's stats one stage.
Bide
Pokemon: 98
NORMAL
PHYSICAL
1
-
-
10
Pokemon: 98
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
Chip Away
Pokemon: 98
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 98
Damage calculation ignores the target's stat modifiers, including evasion.
Endure
Pokemon: 98
NORMAL
STATUS
-
-
-
10
Pokemon: 98
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Flail
Pokemon: 98
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 98
Power increases the less HP the user has up to 200.
Haze
Pokemon: 98
ICE
STATUS
-
-
-
30
Pokemon: 98
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Knock Off
Pokemon: 98
DARK
PHYSICAL
65
100
-
20
Pokemon: 98
Target loses its held item. That item can't be recovered with Recycle.
Slam
Pokemon: 98
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 98
Inflicts regular damage.
Tickle
Pokemon: 98
NORMAL
STATUS
-
100
-
20
Pokemon: 98
Lowers the target's ATK and DEF one stage.
Agility
Pokemon: 98
PSYCHIC
STATUS
-
-
-
30
Pokemon: 98
Raises the user's SPEED two stages.
Amnesia
Pokemon: 98
PSYCHIC
STATUS
-
-
-
20
Pokemon: 98
Raises the user's SP.DEF two stages.
Ancient Power
Pokemon: 98
ROCK
SPECIAL
60
100
10
5
Pokemon: 98
Can raise all of the user's stats one stage.
Bide
Pokemon: 98
NORMAL
PHYSICAL
1
-
-
10
Pokemon: 98
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
Chip Away
Pokemon: 98
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 98
Damage calculation ignores the target's stat modifiers, including evasion.
Endure
Pokemon: 98
NORMAL
STATUS
-
-
-
10
Pokemon: 98
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Flail
Pokemon: 98
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 98
Power increases the less HP the user has up to 200.
Haze
Pokemon: 98
ICE
STATUS
-
-
-
30
Pokemon: 98
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Knock Off
Pokemon: 98
DARK
PHYSICAL
65
100
-
20
Pokemon: 98
Target loses its held item. That item can't be recovered with Recycle.
Slam
Pokemon: 98
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 98
Inflicts regular damage.
Tickle
Pokemon: 98
NORMAL
STATUS
-
100
-
20
Pokemon: 98
Lowers the target's ATK and DEF one stage.

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