#6.432
Charizard/Oricorio (Pa'u)
6.432new sprite
FIREFLYING
#432.6
Oricorio (Pa'u)/Charizard
432.6
PSYCHICFLYING

X
77(+1)
HP
76(-1)
X
X
74(-5)
ATK
79(+5)
X
X
72(-3)
DEF
75(+3)
X
X
105(+4)
SP.ATKSP.A
101(-4)
X
X
80(+5)
SP.DEFSP.D
75(-5)
X
X
95(-2)
SPEEDSPD
97(+2)
X
X
503
TOTALTOT
503
X

Regular
Blaze: Fire-type moves have 1.5x power when 1/3rd or less max HP.
Dancer: When another Pokémon uses a dance move, use it right afterwards as a bonus move (Dragon Dance, Swords Dance, Petal Dance, etc).
Hidden
Solar Power: 1.5x SP.ATK in sunny weather but loses 1/8th max HP each turn.

x4
ROCK
-
x4
x2
ELECTRICWATER
DARKELECTRICGHOSTICEROCK
x2
x1
DARKDRAGONFLYINGGHOSTICENORMALPOISONPSYCHIC
BUGDRAGONFAIRYFIREFLYINGNORMALPOISONSTEELWATER
x1
x1/2
FAIRYFIGHTINGFIRESTEEL
GRASSPSYCHIC
x1/2
x1/4
BUGGRASS
FIGHTING
x1/4
x0
GROUND
GROUND
x0

#4
Charmander
4
FIRE
Lv.16
#5
Charmeleon
5
FIRE
Lv.36
#6
Charizard
6
FIREFLYING
#432
Oricorio (Pa'u)
432
PSYCHICFLYING

Classic Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static)
Pokemon: 4
Evolve Charmander (Lv16)
Pokemon: 5
Evolve Charmeleon (Lv36)
Pokemon: 6
Pewter City (quest), Oricorio Clearing (static), National Park, Treasure Beach
Pokemon: 432
Remix Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static), Route 9
Pokemon: 4
Evolve Charmander (Lv16)
Pokemon: 5
Evolve Charmeleon (Lv36)
Pokemon: 6
Pewter City (quest), Oricorio Clearing (static), Route 5
Pokemon: 432

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Wing Attack
Pokemon: 6
FLYING
PHYSICAL
60
100
-
35
Pokemon: 6
Inflicts regular damage.
1
Air Slash
Pokemon: 6
FLYING
SPECIAL
75
95
30
15
Pokemon: 6
Can make the target flinch.
1
Dragon Claw
Pokemon: 6
DRAGON
PHYSICAL
80
100
-
15
Pokemon: 6
Inflicts regular damage.
1
Ember
Pokemon: 6
FIRE
SPECIAL
40
100
10
25
Pokemon: 6
Can burn the target.
1
Flare Blitz
Pokemon: 6
FIRE
PHYSICAL
120
100
10
15
Pokemon: 6
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
1
Growl
Pokemon: 6
NORMAL
STATUS
-
100
-
40
Pokemon: 6
Lowers the target's ATK one stage.
1
Heat Wave
Pokemon: 6
FIRE
SPECIAL
95
90
10
10
Pokemon: 6
Can burn the target. Hits adjacent Pokémon.
1
Pound
Pokemon: 432
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 432
Inflicts regular damage.
1
Scratch
Pokemon: 6
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 6
Inflicts regular damage.
1
Shadow Claw
Pokemon: 6
GHOST
PHYSICAL
70
100
-
15
Pokemon: 6
User's critical hit rate is one level higher when using this move.
1
Wing Attack
Pokemon: 6
FLYING
PHYSICAL
60
100
-
35
Pokemon: 6
Inflicts regular damage.
4
Growl
Pokemon: 432
NORMAL
STATUS
-
100
-
40
Pokemon: 432
Lowers the target's ATK one stage.
6
Peck
Pokemon: 432
FLYING
PHYSICAL
35
100
-
35
Pokemon: 432
Inflicts regular damage.
7
Ember
Pokemon: 6
FIRE
SPECIAL
40
100
10
25
Pokemon: 6
Can burn the target.
10
Helping Hand
Pokemon: 432
NORMAL
STATUS
-
-
-
20
Pokemon: 432
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
10
Smokescreen
Pokemon: 6
NORMAL
STATUS
-
100
-
20
Pokemon: 6
Lowers the target's accuracy one stage.
13
Air Cutter
Pokemon: 432
FLYING
SPECIAL
60
95
-
25
Pokemon: 432
User's critical hit rate is one level higher when using this move.
16
Baton Pass
Pokemon: 432
NORMAL
STATUS
-
-
-
40
Pokemon: 432
Switch out the user but any stat changes and persistent move effects remain.
20
Feather Dance
Pokemon: 432
FLYING
STATUS
-
100
-
15
Pokemon: 432
Lowers the target's ATK two stages.
21
Scary Face
Pokemon: 6
NORMAL
STATUS
-
100
-
10
Pokemon: 6
Lowers the target's SPEED two stages.
23
Double Slap
Pokemon: 432
NORMAL
PHYSICAL
15
85
-
10
Pokemon: 432
Hits 2–5 times in one turn.
26
Teeter Dance
Pokemon: 432
NORMAL
STATUS
-
100
-
20
Pokemon: 432
Confuses all targets.
28
Fire Fang
Pokemon: 6
FIRE
PHYSICAL
65
95
100
15
Pokemon: 6
Can burn the target or flinch the target. Both have their own independent effect chance.
30
Roost
Pokemon: 432
FLYING
STATUS
-
-
-
10
Pokemon: 432
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
32
Flame Burst
Pokemon: 6
FIRE
SPECIAL
70
100
-
15
Pokemon: 6
Pokémon adjacent to the target lose 1/16th max HP.
33
Captivate
Pokemon: 432
NORMAL
STATUS
-
100
-
20
Pokemon: 432
Lowers the opposite gendered target's SP.ATK two stages.
36
Air Slash
Pokemon: 432
FLYING
SPECIAL
75
95
30
15
Pokemon: 432
Can make the target flinch.
36
Dragon Rage
Pokemon: 6
DRAGON
SPECIAL
1
100
-
10
Pokemon: 6
Inflicts exactly 40 damage.
40
Revelation Dance
Pokemon: 432
NORMAL
SPECIAL
90
100
-
15
Pokemon: 432
This move's type matches the user's first type.
41
Slash
Pokemon: 6
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 6
Has a one level higher critical hit chance.
43
Mirror Move
Pokemon: 432
FLYING
STATUS
-
-
-
20
Pokemon: 432
Uses the last move targed at the user.
46
Agility
Pokemon: 432
PSYCHIC
STATUS
-
-
-
30
Pokemon: 432
Raises the user's SPEED two stages.
47
Flamethrower
Pokemon: 6
FIRE
SPECIAL
90
100
10
15
Pokemon: 6
Can burn the target.
50
Hurricane
Pokemon: 432
FLYING
SPECIAL
110
70
30
10
Pokemon: 432
Can confuse the target. Doesn't miss during rain, but 50% accurate in sunny weather. Doesn't miss if the target is under the effect of Bounce, Fly, or Sky Drop.
56
Fire Spin
Pokemon: 6
FIRE
SPECIAL
35
85
-
15
Pokemon: 6
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
62
Inferno
Pokemon: 6
FIRE
SPECIAL
100
50
100
5
Pokemon: 6
Burns the target.
71
Heat Wave
Pokemon: 6
FIRE
SPECIAL
95
90
10
10
Pokemon: 6
Can burn the target. Hits adjacent Pokémon.
77
Flare Blitz
Pokemon: 6
FIRE
PHYSICAL
120
100
10
15
Pokemon: 6
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
Pokemon: 6
DARK
STATUS
-
-
-
15
Pokemon: 6
Raises the user's ATK and accuracy one stage.
Dragon Claw
Pokemon: 6
DRAGON
PHYSICAL
80
100
-
15
Pokemon: 6
Inflicts regular damage.
Calm Mind
Pokemon: 432
PSYCHIC
STATUS
-
-
-
20
Pokemon: 432
Raises the user's SP.ATK and SP.DEF one stage.
Roar
Pokemon: 6
NORMAL
STATUS
-
-
-
20
Pokemon: 6
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
Pokemon: 6
FIRE
STATUS
-
-
-
5
Pokemon: 6
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
Pokemon: 432
DARK
STATUS
-
100
-
20
Pokemon: 432
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
Pokemon: 6
NORMAL
SPECIAL
150
90
-
5
Pokemon: 6
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Safeguard
Pokemon: 432
NORMAL
STATUS
-
-
-
25
Pokemon: 432
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 6
GRASS
SPECIAL
120
100
-
10
Pokemon: 6
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Earthquake
Pokemon: 6
GROUND
PHYSICAL
100
100
-
10
Pokemon: 6
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 6
GROUND
PHYSICAL
80
100
-
10
Pokemon: 6
User digs underground for one turn and hits on the second turn.
Brick Break
Pokemon: 6
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 6
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
Pokemon: 6
FIRE
SPECIAL
90
100
10
15
Pokemon: 6
Can burn the target.
Sandstorm
Pokemon: 432
ROCK
STATUS
-
-
-
10
Pokemon: 432
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
Pokemon: 6
FIRE
SPECIAL
110
85
10
5
Pokemon: 6
Can burn the target.
Rock Tomb
Pokemon: 6
ROCK
PHYSICAL
60
95
100
15
Pokemon: 6
Lowers the target's SPEED one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
Pokemon: 6
FIRE
PHYSICAL
50
100
100
20
Pokemon: 6
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 6
NORMAL
SPECIAL
40
100
-
15
Pokemon: 6
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Overheat
Pokemon: 6
FIRE
SPECIAL
130
90
-
5
Pokemon: 6
Lowers the user's SP.ATK two stages.
Focus Blast
Pokemon: 6
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 6
Can lower the target's SP.DEF one stage.
Fling
Pokemon: 6
DARK
PHYSICAL
1
100
-
10
Pokemon: 6
Consumes user's held item. Power and type are determined by the item.
Sky Drop
Pokemon: 6
FLYING
PHYSICAL
60
100
-
10
Pokemon: 6
The user and target fly into the sky and can't attack for a turn. The target drops the next turn.
Incinerate
Pokemon: 6
FIRE
SPECIAL
60
100
-
15
Pokemon: 6
Destroys any berry the target is holding.
Quash
Pokemon: 432
DARK
STATUS
-
100
-
15
Pokemon: 432
Forces the target to act last this turn.
Will-O-Wisp
Pokemon: 6
FIRE
STATUS
-
85
-
15
Pokemon: 6
Burns the target.
Acrobatics
Pokemon: 432
FLYING
PHYSICAL
55
100
-
15
Pokemon: 432
If the user has no held item, this move has double power.
Embargo
Pokemon: 432
DARK
STATUS
-
100
-
15
Pokemon: 432
For five turns, the target cannot use its held item.
Shadow Claw
Pokemon: 6
GHOST
PHYSICAL
70
100
-
15
Pokemon: 6
User's critical hit rate is one level higher when using this move.
Giga Impact
Pokemon: 6
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 6
The user can't attack or switch out the turn after this is used.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
Bulldoze
Pokemon: 6
GROUND
PHYSICAL
60
100
100
20
Pokemon: 6
Lowers the target's SPEED one stage.
Dragon Tail
Pokemon: 6
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 6
Forces the target to switch out, but has -6 move priority.
Work Up
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's ATK and SP.ATK one stage.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
U-turn
Pokemon: 432
BUG
PHYSICAL
70
100
-
20
Pokemon: 432
Inflicts regular damage, then the user immediately switches out.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Defog
multiple sources
FLYING
STATUS
-
-
-
15
multiple sources
Lowers the target's evasion one stage. Clears away entry hazards.
Dragon Dance
Pokemon: 6
DRAGON
STATUS
-
-
-
20
Pokemon: 6
Raises the user's ATK and SPEED one stage each.
Sky Attack
Pokemon: 432
FLYING
PHYSICAL
140
90
30
5
Pokemon: 432
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Brutal Swing
Pokemon: 6
DARK
PHYSICAL
60
100
-
20
Pokemon: 6
Inflicts regular damage.
Focus Punch
Pokemon: 6
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 6
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
Pokemon: 6
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 6
Raises the user's ATK one stage.
Steel Wing
multiple sources
STEEL
PHYSICAL
70
90
10
25
multiple sources
Can raise the user's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 6
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 6
Inflicts regular damage.
Fly
multiple sources
FLYING
PHYSICAL
90
95
-
15
multiple sources
User flies high into the air for one turn, then hits on the second turn.
Strength
Pokemon: 6
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 6
Inflicts regular damage.
Rock Smash
Pokemon: 6
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 6
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Pulse
Pokemon: 6
DRAGON
SPECIAL
85
100
-
10
Pokemon: 6
Inflicts regular damage.
Fire Pledge
Pokemon: 6
FIRE
SPECIAL
50
100
-
10
Pokemon: 6
When used after Water Pledge or Grass Pledge this turn, power increases to 150. With Water Pledge, chances of move's secondary effects doubles. With Grass Pledge, the target loses 1/8th max HP each turn. Both last 4 turns.
Fire Punch
Pokemon: 6
FIRE
PHYSICAL
75
100
10
15
Pokemon: 6
Can burn the target.
Fury Cutter
Pokemon: 6
BUG
PHYSICAL
40
95
-
20
Pokemon: 6
Power doubles after every time this move is used up to 160.
Iron Tail
Pokemon: 6
STEEL
PHYSICAL
100
75
30
15
Pokemon: 6
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 6
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 6
Inflicts regular damage.
Mud-Slap
Pokemon: 6
GROUND
SPECIAL
20
100
100
10
Pokemon: 6
Lowers the target's accuracy one stage.
Ominous Wind
Pokemon: 6
GHOST
SPECIAL
60
100
10
5
Pokemon: 6
Can raise all of the user's stats one stage.
Outrage
Pokemon: 6
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 6
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Role Play
Pokemon: 432
PSYCHIC
STATUS
-
-
-
10
Pokemon: 432
User's ability is replaced with the target's until the user leaves the field.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Swift
Pokemon: 6
NORMAL
SPECIAL
60
-
-
20
Pokemon: 6
Doesn't miss.
Thunder Punch
Pokemon: 6
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 6
Can paralyze the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Heat Crash
multiple sources
FIRE
PHYSICAL
1
100
-
10
multiple sources
Power maxes out at 120, depending on how much heavier the user is than the target.
Psychic Terrain
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 4
ROCK
SPECIAL
60
100
10
5
Pokemon: 4
Can raise all of the user's stats one stage.
Beat Up
Pokemon: 4
DARK
PHYSICAL
1
100
-
10
Pokemon: 4
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Belly Drum
Pokemon: 4
NORMAL
STATUS
-
-
-
10
Pokemon: 4
User pays half its max HP to maximize its ATK stat.
Bite
Pokemon: 4
DARK
PHYSICAL
60
100
30
25
Pokemon: 4
Can make the target flinch.
Counter
Pokemon: 4
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 4
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Crunch
Pokemon: 4
DARK
PHYSICAL
80
100
20
15
Pokemon: 4
Can lower the target's DEF one stage.
Dragon Dance
Pokemon: 4
DRAGON
STATUS
-
-
-
20
Pokemon: 4
Raises the user's ATK and SPEED one stage each.
Dragon Pulse
Pokemon: 4
DRAGON
SPECIAL
85
100
-
10
Pokemon: 4
Inflicts regular damage.
Dragon Rush
Pokemon: 4
DRAGON
PHYSICAL
100
75
20
10
Pokemon: 4
Can make the target flinch.
Flare Blitz
Pokemon: 4
FIRE
PHYSICAL
120
100
10
15
Pokemon: 4
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Focus Punch
Pokemon: 4
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 4
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Metal Claw
Pokemon: 4
STEEL
PHYSICAL
50
95
10
35
Pokemon: 4
Can raise the user's ATK one stage.
Outrage
Pokemon: 4
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 4
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Captivate
Pokemon: 432
NORMAL
STATUS
-
100
-
20
Pokemon: 432
Lowers the opposite gendered target's SP.ATK two stages.
Pluck
Pokemon: 432
FLYING
PHYSICAL
60
100
-
20
Pokemon: 432
If the target is holding a berry, this move has double power, and the user takes the berry and uses it immediately.
Safeguard
Pokemon: 432
NORMAL
STATUS
-
-
-
25
Pokemon: 432
For five turns, protects friendly Pokémon from major status effects and confusion.
Tailwind
Pokemon: 432
FLYING
STATUS
-
-
-
15
Pokemon: 432
For the next three turns, friendly Pokémon have their original SPEED doubled.

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