#6.315
Charizard/Arceus
6.315
FIRENORMAL
#315.6
Arceus/Charizard
315.6
NORMALFLYING

X
92(-14)
HP
106(+14)
X
X
108(+12)
ATK
96(-12)
X
X
106(+14)
DEF
92(-14)
X
X
112(-4)
SP.ATKSP.A
116(+4)
X
X
96(-12)
SP.DEFSP.D
108(+12)
X
X
113(+7)
SPEEDSPD
106(-7)
X
X
627(+3)
TOTALTOT
624(-3)
X

Regular
Blaze: Fire-type moves have 1.5x power when 1/3rd or less max HP.
Multitype: Its type is the same as its held Plate.
Hidden
Solar Power: 1.5x SP.ATK in sunny weather but loses 1/8th max HP each turn.
Multitype: Its type is the same as its held Plate.

x2
FIGHTINGGROUNDROCKWATER
ELECTRICICEROCK
x2
x1
DARKDRAGONELECTRICFLYINGNORMALPOISONPSYCHIC
DARKDRAGONFAIRYFIGHTINGFIREFLYINGNORMALPOISONPSYCHICSTEELWATER
x1
x1/2
BUGFAIRYFIREGRASSICESTEEL
BUGGRASS
x1/2
x0
GHOST
GHOSTGROUND
x0

#4
Charmander
4
FIRE
Lv.16
#5
Charmeleon
5
FIRE
Lv.36
#6
Charizard
6
FIREFLYING
#315
Arceus
315
NORMAL

Classic Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static)
Pokemon: 4
Evolve Charmander (Lv16)
Pokemon: 5
Evolve Charmeleon (Lv36)
Pokemon: 6
Hall of Origin (legendary)
Pokemon: 315
Remix Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static), Route 9
Pokemon: 4
Evolve Charmander (Lv16)
Pokemon: 5
Evolve Charmeleon (Lv36)
Pokemon: 6
Hall of Origin (legendary)
Pokemon: 315

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Wing Attack
Pokemon: 6
FLYING
PHYSICAL
60
100
-
35
Pokemon: 6
Inflicts regular damage.
1
Air Slash
Pokemon: 6
FLYING
SPECIAL
75
95
30
15
Pokemon: 6
Can make the target flinch.
1
Cosmic Power
Pokemon: 315
PSYCHIC
STATUS
-
-
-
20
Pokemon: 315
Raises the user's DEF and SP.DEF one stage.
1
Dragon Claw
Pokemon: 6
DRAGON
PHYSICAL
80
100
-
15
Pokemon: 6
Inflicts regular damage.
1
Ember
Pokemon: 6
FIRE
SPECIAL
40
100
10
25
Pokemon: 6
Can burn the target.
1
Flare Blitz
Pokemon: 6
FIRE
PHYSICAL
120
100
10
15
Pokemon: 6
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
1
Growl
Pokemon: 6
NORMAL
STATUS
-
100
-
40
Pokemon: 6
Lowers the target's ATK one stage.
1
Heat Wave
Pokemon: 6
FIRE
SPECIAL
95
90
10
10
Pokemon: 6
Can burn the target. Hits adjacent Pokémon.
1
Natural Gift
Pokemon: 315
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 315
Power and type are determined by the user's held berry.
1
Punishment
Pokemon: 315
DARK
PHYSICAL
1
100
-
5
Pokemon: 315
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
1
Scratch
Pokemon: 6
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 6
Inflicts regular damage.
1
Seismic Toss
Pokemon: 315
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 315
Inflicts damage equal to the user's level.
1
Shadow Claw
Pokemon: 6
GHOST
PHYSICAL
70
100
-
15
Pokemon: 6
User's critical hit rate is one level higher when using this move.
1
Wing Attack
Pokemon: 6
FLYING
PHYSICAL
60
100
-
35
Pokemon: 6
Inflicts regular damage.
7
Ember
Pokemon: 6
FIRE
SPECIAL
40
100
10
25
Pokemon: 6
Can burn the target.
10
Gravity
Pokemon: 315
PSYCHIC
STATUS
-
-
-
5
Pokemon: 315
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
10
Smokescreen
Pokemon: 6
NORMAL
STATUS
-
100
-
20
Pokemon: 6
Lowers the target's accuracy one stage.
20
Earth Power
Pokemon: 315
GROUND
SPECIAL
90
100
10
10
Pokemon: 315
Can lower the target's SP.DEF one stage.
21
Scary Face
Pokemon: 6
NORMAL
STATUS
-
100
-
10
Pokemon: 6
Lowers the target's SPEED two stages.
28
Fire Fang
Pokemon: 6
FIRE
PHYSICAL
65
95
100
15
Pokemon: 6
Can burn the target or flinch the target. Both have their own independent effect chance.
30
Hyper Voice
Pokemon: 315
NORMAL
SPECIAL
90
100
-
10
Pokemon: 315
Inflicts regular damage.
32
Flame Burst
Pokemon: 6
FIRE
SPECIAL
70
100
-
15
Pokemon: 6
Pokémon adjacent to the target lose 1/16th max HP.
36
Dragon Rage
Pokemon: 6
DRAGON
SPECIAL
1
100
-
10
Pokemon: 6
Inflicts exactly 40 damage.
40
Extreme Speed
Pokemon: 315
NORMAL
PHYSICAL
80
100
-
5
Pokemon: 315
Has +2 move priority.
41
Slash
Pokemon: 6
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 6
Has a one level higher critical hit chance.
47
Flamethrower
Pokemon: 6
FIRE
SPECIAL
90
100
10
15
Pokemon: 6
Can burn the target.
50
Refresh
Pokemon: 315
NORMAL
STATUS
-
-
-
20
Pokemon: 315
Removes burn, paralysis, or poison from the user.
56
Fire Spin
Pokemon: 6
FIRE
SPECIAL
35
85
-
15
Pokemon: 6
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
60
Future Sight
Pokemon: 315
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 315
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
62
Inferno
Pokemon: 6
FIRE
SPECIAL
100
50
100
5
Pokemon: 6
Burns the target.
70
Recover
Pokemon: 315
NORMAL
STATUS
-
-
-
10
Pokemon: 315
Heals the user for half its max HP.
71
Heat Wave
Pokemon: 6
FIRE
SPECIAL
95
90
10
10
Pokemon: 6
Can burn the target. Hits adjacent Pokémon.
77
Flare Blitz
Pokemon: 6
FIRE
PHYSICAL
120
100
10
15
Pokemon: 6
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
80
Hyper Beam
Pokemon: 315
NORMAL
SPECIAL
150
90
-
5
Pokemon: 315
The user can't attack or switch out the turn after this is used.
90
Perish Song
Pokemon: 315
NORMAL
STATUS
-
-
-
5
Pokemon: 315
Every Pokémon on the field will faint in 3 turns.
100
Judgment
Pokemon: 315
NORMAL
SPECIAL
100
100
-
10
Pokemon: 315
Type is the same as the plate the user is holding.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
multiple sources
DARK
STATUS
-
-
-
15
multiple sources
Raises the user's ATK and accuracy one stage.
Dragon Claw
multiple sources
DRAGON
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Psyshock
Pokemon: 315
PSYCHIC
SPECIAL
80
100
-
10
Pokemon: 315
Damage calculation uses the target's DEF.
Calm Mind
Pokemon: 315
PSYCHIC
STATUS
-
-
-
20
Pokemon: 315
Raises the user's SP.ATK and SP.DEF one stage.
Roar
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
Pokemon: 315
ICE
STATUS
-
-
-
10
Pokemon: 315
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
Pokemon: 315
ICE
SPECIAL
90
100
10
10
Pokemon: 315
Can freeze the target.
Blizzard
Pokemon: 315
ICE
SPECIAL
110
70
10
5
Pokemon: 315
Can freeze the target. Doesn't miss during hail.
Hyper Beam
multiple sources
NORMAL
SPECIAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 315
PSYCHIC
STATUS
-
-
-
30
Pokemon: 315
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 315
WATER
STATUS
-
-
-
5
Pokemon: 315
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
Pokemon: 315
PSYCHIC
STATUS
-
-
-
15
Pokemon: 315
For three turns, all non-KO moves hit the target.
Safeguard
Pokemon: 315
NORMAL
STATUS
-
-
-
25
Pokemon: 315
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
multiple sources
GRASS
SPECIAL
120
100
-
10
multiple sources
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
Pokemon: 315
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 315
Can paralyze the target.
Thunder
Pokemon: 315
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 315
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
multiple sources
GROUND
PHYSICAL
100
100
-
10
multiple sources
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 6
GROUND
PHYSICAL
80
100
-
10
Pokemon: 6
User digs underground for one turn and hits on the second turn.
Psychic
Pokemon: 315
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 315
Can lower the target's SP.DEF one stage.
Shadow Ball
Pokemon: 315
GHOST
SPECIAL
80
100
20
15
Pokemon: 315
Can lower the target's SP.DEF one stage.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
Pokemon: 315
PSYCHIC
STATUS
-
-
-
20
Pokemon: 315
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Sludge Bomb
Pokemon: 315
POISON
SPECIAL
90
100
30
10
Pokemon: 315
Can poison the target.
Sandstorm
Pokemon: 315
ROCK
STATUS
-
-
-
10
Pokemon: 315
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Rock Tomb
multiple sources
ROCK
PHYSICAL
60
95
100
15
multiple sources
Lowers the target's SPEED one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
Pokemon: 6
FIRE
PHYSICAL
50
100
100
20
Pokemon: 6
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
Pokemon: 6
NORMAL
STATUS
-
100
-
15
Pokemon: 6
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
multiple sources
NORMAL
SPECIAL
40
100
-
15
multiple sources
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Overheat
multiple sources
FIRE
SPECIAL
130
90
-
5
multiple sources
Lowers the user's SP.ATK two stages.
Focus Blast
multiple sources
FIGHTING
SPECIAL
120
70
10
5
multiple sources
Can lower the target's SP.DEF one stage.
Energy Ball
Pokemon: 315
GRASS
SPECIAL
90
100
10
10
Pokemon: 315
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 315
WATER
SPECIAL
60
100
20
20
Pokemon: 315
Can confuse the target.
Fling
Pokemon: 6
DARK
PHYSICAL
1
100
-
10
Pokemon: 6
Consumes user's held item. Power and type are determined by the item.
Charge Beam
Pokemon: 315
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 315
Can raise the user's SP.ATK one stage.
Sky Drop
Pokemon: 6
FLYING
PHYSICAL
60
100
-
10
Pokemon: 6
The user and target fly into the sky and can't attack for a turn. The target drops the next turn.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Quash
Pokemon: 315
DARK
STATUS
-
100
-
15
Pokemon: 315
Forces the target to act last this turn.
Will-O-Wisp
multiple sources
FIRE
STATUS
-
85
-
15
multiple sources
Burns the target.
Shadow Claw
multiple sources
GHOST
PHYSICAL
70
100
-
15
multiple sources
User's critical hit rate is one level higher when using this move.
Payback
Pokemon: 315
DARK
PHYSICAL
50
100
-
10
Pokemon: 315
If the target uses a move or switches out this turn, this move has double power.
Retaliate
Pokemon: 315
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 315
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
multiple sources
NORMAL
PHYSICAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Roost
Pokemon: 6
FLYING
STATUS
-
-
-
10
Pokemon: 6
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Stone Edge
Pokemon: 315
ROCK
PHYSICAL
100
80
-
5
Pokemon: 315
User's critical hit rate is one level higher when using this move.
Thunder Wave
Pokemon: 315
ELECTRIC
STATUS
-
90
-
20
Pokemon: 315
Paralyzes the target.
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
Psych Up
Pokemon: 315
NORMAL
STATUS
-
-
-
10
Pokemon: 315
Copies the target's stat changes.
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
X-Scissor
Pokemon: 315
BUG
PHYSICAL
80
100
-
15
Pokemon: 315
Inflicts regular damage.
Dragon Tail
Pokemon: 6
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 6
Forces the target to switch out, but has -6 move priority.
Work Up
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's ATK and SP.ATK one stage.
Poison Jab
Pokemon: 315
POISON
PHYSICAL
80
100
30
20
Pokemon: 315
Can poison the target.
Dream Eater
Pokemon: 315
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 315
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
Pokemon: 315
GRASS
SPECIAL
1
100
-
20
Pokemon: 315
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Flash Cannon
Pokemon: 315
STEEL
SPECIAL
80
100
10
10
Pokemon: 315
Can lower the target's SP.DEF one stage.
Trick Room
Pokemon: 315
PSYCHIC
STATUS
-
-
-
5
Pokemon: 315
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Snarl
Pokemon: 315
DARK
SPECIAL
55
95
100
15
Pokemon: 315
Lowers the target's SP.ATK one stage.
Defog
multiple sources
FLYING
STATUS
-
-
-
15
multiple sources
Lowers the target's evasion one stage. Clears away entry hazards.
Dragon Dance
Pokemon: 6
DRAGON
STATUS
-
-
-
20
Pokemon: 6
Raises the user's ATK and SPEED one stage each.
Recover
Pokemon: 315
NORMAL
STATUS
-
-
-
10
Pokemon: 315
Heals the user for half its max HP.
Brutal Swing
Pokemon: 6
DARK
PHYSICAL
60
100
-
20
Pokemon: 6
Inflicts regular damage.
Focus Punch
Pokemon: 6
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 6
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
Pokemon: 6
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 6
Raises the user's ATK one stage.
Shock Wave
Pokemon: 315
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 315
Doesn't miss.
Steel Wing
Pokemon: 6
STEEL
PHYSICAL
70
90
10
25
Pokemon: 6
Can raise the user's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
multiple sources
NORMAL
PHYSICAL
50
95
-
30
multiple sources
Inflicts regular damage.
Fly
multiple sources
FLYING
PHYSICAL
90
95
-
15
multiple sources
User flies high into the air for one turn, then hits on the second turn.
Surf
Pokemon: 315
WATER
SPECIAL
90
100
-
15
Pokemon: 315
If the target is in the first turn of Dive, this move will hit with double power.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Waterfall
Pokemon: 315
WATER
PHYSICAL
80
100
20
15
Pokemon: 315
Can make the target flinch.
Dive
Pokemon: 315
WATER
PHYSICAL
80
100
-
10
Pokemon: 315
The user dives underwater for one turn and hits on the second turn.
Flash
Pokemon: 315
NORMAL
STATUS
-
100
-
20
Pokemon: 315
Lowers the target's accuracy one stage.
Rock Climb
Pokemon: 315
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 315
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 315
ROCK
SPECIAL
60
100
10
5
Pokemon: 315
Can raise all of the user's stats one stage.
Dark Pulse
Pokemon: 315
DARK
SPECIAL
80
100
20
15
Pokemon: 315
Can make the target flinch.
Dragon Pulse
multiple sources
DRAGON
SPECIAL
85
100
-
10
multiple sources
Inflicts regular damage.
Earth Power
Pokemon: 315
GROUND
SPECIAL
90
100
10
10
Pokemon: 315
Can lower the target's SP.DEF one stage.
Fire Pledge
Pokemon: 6
FIRE
SPECIAL
50
100
-
10
Pokemon: 6
When used after Water Pledge or Grass Pledge this turn, power increases to 150. With Water Pledge, chances of move's secondary effects doubles. With Grass Pledge, the target loses 1/8th max HP each turn. Both last 4 turns.
Fire Punch
Pokemon: 6
FIRE
PHYSICAL
75
100
10
15
Pokemon: 6
Can burn the target.
Fury Cutter
multiple sources
BUG
PHYSICAL
40
95
-
20
multiple sources
Power doubles after every time this move is used up to 160.
Gravity
Pokemon: 315
PSYCHIC
STATUS
-
-
-
5
Pokemon: 315
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Hyper Voice
Pokemon: 315
NORMAL
SPECIAL
90
100
-
10
Pokemon: 315
Inflicts regular damage.
Iron Defense
Pokemon: 315
STEEL
STATUS
-
-
-
15
Pokemon: 315
Raises the user's DEF two stages.
Iron Head
Pokemon: 315
STEEL
PHYSICAL
80
100
30
15
Pokemon: 315
Can make the target flinch.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 6
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 6
Inflicts regular damage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Ominous Wind
multiple sources
GHOST
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Outrage
multiple sources
DRAGON
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Roost
Pokemon: 6
FLYING
STATUS
-
-
-
10
Pokemon: 6
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Signal Beam
Pokemon: 315
BUG
SPECIAL
75
100
10
15
Pokemon: 315
Can confuse the target.
Stealth Rock
Pokemon: 315
ROCK
STATUS
-
-
-
20
Pokemon: 315
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.
Thunder Punch
Pokemon: 6
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 6
Can paralyze the target.
Zen Headbutt
Pokemon: 315
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 315
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Heat Crash
multiple sources
FIRE
PHYSICAL
1
100
-
10
multiple sources
Power maxes out at 120, depending on how much heavier the user is than the target.
Multi-Attack
multiple sources
NORMAL
PHYSICAL
90
100
-
10
multiple sources
Type is the same as the memory held.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.
Hyperspace Fury
multiple sources
DARK
PHYSICAL
100
-
-
5
multiple sources
Bypasses any protection effect of the target. Lowers the user's DEF one stage.
Light of Ruin
multiple sources
FAIRY
SPECIAL
140
90
-
5
multiple sources
User takes 1/2 the damage it inflicts in recoil.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 4
ROCK
SPECIAL
60
100
10
5
Pokemon: 4
Can raise all of the user's stats one stage.
Beat Up
Pokemon: 4
DARK
PHYSICAL
1
100
-
10
Pokemon: 4
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Belly Drum
Pokemon: 4
NORMAL
STATUS
-
-
-
10
Pokemon: 4
User pays half its max HP to maximize its ATK stat.
Bite
Pokemon: 4
DARK
PHYSICAL
60
100
30
25
Pokemon: 4
Can make the target flinch.
Counter
Pokemon: 4
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 4
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Crunch
Pokemon: 4
DARK
PHYSICAL
80
100
20
15
Pokemon: 4
Can lower the target's DEF one stage.
Dragon Dance
Pokemon: 4
DRAGON
STATUS
-
-
-
20
Pokemon: 4
Raises the user's ATK and SPEED one stage each.
Dragon Pulse
Pokemon: 4
DRAGON
SPECIAL
85
100
-
10
Pokemon: 4
Inflicts regular damage.
Dragon Rush
Pokemon: 4
DRAGON
PHYSICAL
100
75
20
10
Pokemon: 4
Can make the target flinch.
Flare Blitz
Pokemon: 4
FIRE
PHYSICAL
120
100
10
15
Pokemon: 4
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Focus Punch
Pokemon: 4
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 4
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Metal Claw
Pokemon: 4
STEEL
PHYSICAL
50
95
10
35
Pokemon: 4
Can raise the user's ATK one stage.
Outrage
Pokemon: 4
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 4
User is forced to attack with this move for 2–3 turns, leaving the user confused.

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