#48.184
Venonat/Azumarill
48.184
bugfairy
#184.48
Azumarill/Venonat
184.48
waterpoison

73(-13)
HP
86(+13)
51(-2)
ATK
53(+2)
70(+10)
DEF
60(-10)
43(-3)
SP.ATK
46(+3)
63(-8)
SP.DEF
71(+8)
48(+2)
SPEED
46(-2)
348(-14)
TOTAL
362(+14)

Regular
Compound Eyes: Moves have 1.3× accuracy.
Huge Power: Its ATK stat is doubled.
Thick Fat: Takes 0.5x damage from Fire and Ice-type moves.
Tinted Lens: "Not very effective" moves deal 2x damage.
Hidden
Run Away: Can always escape or switch out.
Sap Sipper: Absorbs Grass-type moves for an ATK stage.

x2
fireflyingpoisonrocksteel
electricgroundpsychic
x2
x1
electricfairyghosticenormalpsychicwater
darkdragonflyingghostgrassnormalrock
x1
x1/2
bugdarkgrassground
bugfairyfightingfireicepoisonsteelwater
x1/2
x1/4
fighting
-
x1/4
x0
dragon
-
x0

#48
Venonat
48
bugpoison
Lv.31
#49
Venomoth
49
bugpoison
#252
Azurill
252
normalfairy
Lv.15
#183
Marill
183
waterfairy
Lv.18
#184
Azumarill
184
waterfairy

Classic Mode
Route 9, 11, 12, 13, 14, 15, Berry Forest, National Park, Safari Zone A1, A2, A3, A4
Pokemon: 48
Route 12, 14, 18, 43, Berry Forest, Cerulean Cave, Hidden Forest, Safari Zone A1, A2, A3, A4, Evolve Venonat (Lv31)
Pokemon: 49
Kanto Daycare (gift)
Pokemon: 252
Viridian River, Evolve Azurill (Lv15)
Pokemon: 183
Mt. Mortar (static), Mt. Mortar, Viridian River, Evolve Marill (Lv18)
Pokemon: 184
Remix Mode
Route 6, 7, 11, Berry Forest, National Park, Safari Zone A1, A2
Pokemon: 48
Route 43, Hidden Forest, Ilex Forest, Safari Zone A3, A4, Evolve Venonat (Lv31)
Pokemon: 49
Kanto Daycare (gift), Route 1
Pokemon: 252
Route 4, 7, Ruins of Alph, Safari Zone A1, A2, A3, A4, A5, Violet City, Viridian River, Evolve Azurill (Lv15)
Pokemon: 183
Mt. Mortar (static), Mt. Mortar, Ruins of Alph, Viridian River, Evolve Marill (Lv18)
Pokemon: 184

Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#48
#184
Prev Evo
Bounce
flying
physical
85
85
30%
5
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
-
Prev Evo
Prev Evo
Charm
fairy
status
-
100
-
20
Lowers the target's ATK two stages.
-
Prev Evo
Prev Evo
Slam
normal
physical
80
75
-
20
Inflicts regular damage.
-
Prev Evo
Prev Evo
Splash
normal
status
-
-
-
40
Does nothing.
-
Prev Evo
1
Disable
normal
status
-
100
-
20
Disables the target's last used move for the next 4-7 turns.
Pokemon: 48
-
1
Fore­sight
normal
status
-
-
-
40
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Pokemon: 48
-
1
Tackle
normal
physical
40
100
-
35
Inflicts regular damage.
Pokemon: 48
Pokemon: 184
1
Tail Whip
normal
status
-
100
-
30
Lowers the target's DEF one stage.
-
Pokemon: 184
1
Water Gun
water
special
40
100
-
25
Inflicts regular damage.
-
Pokemon: 184
1
Water Sport
water
status
-
-
-
15
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
-
Pokemon: 184
2
Tail Whip
normal
status
-
100
-
30
Lowers the target's DEF one stage.
-
Pokemon: 184
5
Super­sonic
normal
status
-
55
-
20
Confuses the target.
Pokemon: 48
-
5
Water Sport
water
status
-
-
-
15
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
-
Pokemon: 184
7
Bubble
water
special
40
100
10%
30
Can lower the target's SPEED one stage.
-
Pokemon: 184
10
Defense Curl
normal
status
-
-
-
40
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
-
Pokemon: 184
10
Roll­out
rock
physical
30
90
-
20
User is forced to use this move for five turns, doubling in power each time up to 16x.
-
Pokemon: 184
11
Confusion
psychic
special
50
100
10%
25
Can confuse the target.
Pokemon: 48
-
13
Bubble­beam
water
special
65
100
10%
20
Can lower the target's SPEED one stage.
-
Pokemon: 184
13
Poison Powder
poison
status
-
75
-
35
Poisons the target.
Pokemon: 48
-
16
Helping Hand
normal
status
-
-
-
20
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
-
Pokemon: 184
17
Psy­beam
psychic
special
65
100
10%
20
Can confuse the target.
Pokemon: 48
-
21
Aqua Tail
water
physical
90
90
-
10
Inflicts regular damage.
-
Pokemon: 184
23
Stun Spore
grass
status
-
75
-
30
Paralyzes the target.
Pokemon: 48
-
25
Play Rough
fairy
physical
90
90
10%
10
Can lower the target's ATK one stage.
-
Pokemon: 184
25
Signal Beam
bug
special
75
100
10%
15
Can confuse the target.
Pokemon: 48
-
29
Sleep Powder
grass
status
-
75
-
15
Puts the target to sleep.
Pokemon: 48
-
31
Aqua Ring
water
status
-
-
-
20
Restores 1/16 of the user's max HP each turn while on the field.
-
Pokemon: 184
35
Leech Life
bug
physical
80
100
-
10
Drains half the damage inflicted to heal the user.
Pokemon: 48
-
35
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
-
Pokemon: 184
37
Zen Head­butt
psychic
physical
80
90
20%
15
Can make the target flinch.
Pokemon: 48
-
41
Poison Fang
poison
physical
50
100
50%
15
Can badly poison the target.
Pokemon: 48
-
42
Double-edge
normal
physical
120
100
-
15
User loses 1/3rd the damage it inflicts in recoil.
-
Pokemon: 184
46
Super­power
fighting
physical
120
100
-
5
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
-
Pokemon: 184
47
Psychic
psychic
special
90
100
10%
10
Can lower the target's SP.DEF one stage.
Pokemon: 48
-
55
Hydro Pump
water
special
110
80
-
5
Inflicts regular damage.
-
Pokemon: 184

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#48
#184
Surf
water
special
90
100
-
15
If the target is in the first turn of Dive, this move will hit with double power.
-
Pokemon: 184
Stre­ngth
normal
physical
80
100
-
15
Inflicts regular damage.
-
Pokemon: 184
Water­fall
water
physical
80
100
20%
15
Can make the target flinch.
-
Pokemon: 184
Dive
water
physical
80
100
-
10
The user dives underwater for one turn and hits on the second turn.
-
Pokemon: 184
Flash
normal
status
-
100
-
20
Lowers the target's accuracy one stage.
Pokemon: 48
-
Toxic
poison
status
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Pokemon: 48
Pokemon: 184
Hail
ice
status
-
-
-
10
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
-
Pokemon: 184
Veno­shock
poison
special
65
100
-
10
If the target is poisoned, this move has double power.
Pokemon: 48
-
Hidden Power
normal
special
60
100
-
15
Power and type are determined by the user's IVs.
Pokemon: 48
Pokemon: 184
Sunny Day
fire
status
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Pokemon: 48
-
Ice Beam
ice
special
90
100
10%
10
Can freeze the target.
-
Pokemon: 184
Blizz­ard
ice
special
110
70
10%
5
Can freeze the target. Doesn't miss during hail.
-
Pokemon: 184
Hyper Beam
normal
special
150
90
-
5
The user can't attack or switch out the turn after this is used.
-
Pokemon: 184
Light Screen
psychic
status
-
-
-
30
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
-
Pokemon: 184
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Pokemon: 48
Pokemon: 184
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
-
Pokemon: 184
Frustra­tion
normal
physical
1
100
-
20
Power increases with unhappiness up to 102.
Pokemon: 48
Pokemon: 184
Solar Beam
grass
special
120
100
-
10
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Pokemon: 48
-
Return
normal
physical
1
100
-
20
Power increases with happiness, up to a maximum of 102.
Pokemon: 48
Pokemon: 184
Dig
ground
physical
80
100
-
10
User digs underground for one turn and hits on the second turn.
-
Pokemon: 184
Psychic
psychic
special
90
100
10%
10
Can lower the target's SP.DEF one stage.
Pokemon: 48
-
Brick Break
fighting
physical
75
100
-
15
Destroys any Light Screen or Reflect on the target's side of the field.
-
Pokemon: 184
Double Team
normal
status
-
-
-
15
Raises the user's evasion one stage.
Pokemon: 48
Pokemon: 184
Sludge Bomb
poison
special
90
100
30%
10
Can poison the target.
Pokemon: 48
-
Facade
normal
physical
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
Pokemon: 48
Pokemon: 184
Rest
psychic
status
-
-
-
10
The user falls asleep and regains all of its HP.
Pokemon: 48
Pokemon: 184
Attract
normal
status
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Pokemon: 48
Pokemon: 184
Thief
dark
physical
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Pokemon: 48
-
Round
normal
special
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
Pokemon: 48
Pokemon: 184
Focus Blast
fighting
special
120
70
10%
5
Can lower the target's SP.DEF one stage.
-
Pokemon: 184
Water Pulse
water
special
60
100
20%
20
Can confuse the target.
-
Pokemon: 184
Fling
dark
physical
1
100
-
10
Consumes user's held item. Power and type are determined by the item.
-
Pokemon: 184
Giga Impact
normal
physical
150
90
-
5
The user can't attack or switch out the turn after this is used.
-
Pokemon: 184
Struggle Bug
bug
special
50
100
100%
20
Lowers the target's SP.ATK one stage.
Pokemon: 48
-
Bull­doze
ground
physical
60
100
100%
20
Lowers the target's SPEED one stage.
-
Pokemon: 184
Work Up
normal
status
-
-
-
30
Raises the user's ATK and SP.ATK one stage.
-
Pokemon: 184
Grass Knot
grass
special
1
100
-
20
Power increases with the target's weight to a maximum of 120.
-
Pokemon: 184
Swag­ger
normal
status
-
85
-
15
Raises the target's ATK two stages and then confuses it.
Pokemon: 48
Pokemon: 184
Sleep Talk
normal
status
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
Pokemon: 48
Pokemon: 184
Sub­stitute
normal
status
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
Pokemon: 48
Pokemon: 184
Rock Smash
fighting
physical
40
100
50%
15
Can lower the target's DEF one stage.
-
Pokemon: 184
Moon­blast
fairy
special
95
100
30%
15
Can lower the target's SP.ATK one stage.
-
Pokemon: 184
Toxic Spikes
poison
status
-
-
-
20
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Pokemon: 48
-
Aqua Jet
water
physical
40
100
-
20
Has +1 move priority.
-
Pokemon: 184
Draining Kiss
fairy
special
50
100
-
10
Heals the user 75% of the damage dealt to the target.
-
Pokemon: 184
Play Rough
fairy
physical
90
90
10%
10
Can lower the target's ATK one stage.
-
Pokemon: 184
Focus Punch
fighting
physical
150
100
-
20
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
-
Pokemon: 184
Infest­ation
bug
special
20
100
-
20
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Pokemon: 48
-
Leech Life
bug
physical
80
100
-
10
Drains half the damage inflicted to heal the user.
Pokemon: 48
-
Power-Up Punch
fighting
physical
40
100
100%
20
Raises the user's ATK one stage.
-
Pokemon: 184
Scald
water
special
80
100
30%
15
Can burn the target.
-
Pokemon: 184

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#48
#184
Bug Bite
bug
physical
60
100
-
20
If the target is holding a berry, consume it and double this move's power.
Pokemon: 48
-
Hyper Voice
normal
special
90
100
-
10
Inflicts regular damage.
-
Pokemon: 184
Ice Punch
ice
physical
75
100
10%
15
Can freeze the target.
-
Pokemon: 184
Iron Tail
steel
physical
100
75
30%
15
Can lower the target's DEF one stage.
-
Pokemon: 184
Mud-slap
ground
special
20
100
100%
10
Lowers the target's accuracy one stage.
-
Pokemon: 184
Roll­out
rock
physical
30
90
-
20
User is forced to use this move for five turns, doubling in power each time up to 16x.
-
Pokemon: 184
Signal Beam
bug
special
75
100
10%
15
Can confuse the target.
Pokemon: 48
-
Super­power
fighting
physical
120
100
-
5
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
-
Pokemon: 184
Swift
normal
special
60
-
-
20
Doesn't miss.
Pokemon: 48
Pokemon: 184
Zen Head­butt
psychic
physical
80
90
20%
15
Can make the target flinch.
Pokemon: 48
-

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#48.184
#184.48
fairy
status
-
-
-
10
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.
Venonat/Azumarill can learn.
Head: 48Body: 184

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#48
#184
Agility
psychic
status
-
-
-
30
Raises the user's SPEED two stages.
Pokemon: 48
-
Amnesia
psychic
status
-
-
-
20
Raises the user's SP.DEF two stages.
-
Pokemon: 184
Aqua Jet
water
physical
40
100
-
20
Has +1 move priority.
-
Pokemon: 184
Baton Pass
normal
status
-
-
-
40
Switch out the user but any stat changes and persistent move effects remain.
Pokemon: 48
-
Belly Drum
normal
status
-
-
-
10
User pays half its max HP to maximize its ATK stat.
-
Pokemon: 184
Body Slam
normal
physical
85
100
30%
15
Can paralyze the target.
-
Pokemon: 184
Bug Bite
bug
physical
60
100
-
20
If the target is holding a berry, consume it and double this move's power.
Pokemon: 48
-
Encore
normal
status
-
100
-
5
Forces the target to use the last used move for 3 turns.
-
Pokemon: 184
Fake Tears
dark
status
-
100
-
20
Lowers the target's SP.DEF two stages.
-
Pokemon: 184
Future Sight
psychic
special
120
100
-
10
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
-
Pokemon: 184
Giga Drain
grass
special
75
100
-
10
Half the damage dealt is restored to the user's HP.
Pokemon: 48
-
Morning Sun
normal
status
-
-
-
5
Heals the user for half its max HP. Affected by weather.
Pokemon: 48
-
Muddy Water
water
special
90
85
30%
10
Can lower the target's accuracy one stage.
-
Pokemon: 184
Perish Song
normal
status
-
-
-
5
Every Pokémon on the field will faint in 3 turns.
-
Pokemon: 184
Present
normal
physical
1
90
-
15
Randomly deals damage or heals the target.
-
Pokemon: 184
Rage Powder
bug
status
-
-
-
20
Redirects target's attack to itself away from an ally. Has +2 move priority.
Pokemon: 48
-
Refresh
normal
status
-
-
-
20
Removes burn, paralysis, or poison from the user.
-
Pokemon: 184
Screech
normal
status
-
85
-
40
Lowers the target's DEF two stages.
Pokemon: 48
-
Secret Power
normal
physical
70
100
30%
20
Effect depends on the terrain.
Pokemon: 48
-
Signal Beam
bug
special
75
100
10%
15
Can confuse the target.
Pokemon: 48
-
Sing
normal
status
-
55
-
15
Puts the target to sleep.
-
Pokemon: 184
Skill Swap
psychic
status
-
-
-
10
User and target switch abilities. Doesn't miss.
Pokemon: 48
-
Slam
normal
physical
80
75
-
20
Inflicts regular damage.
-
Pokemon: 184
Soak
water
status
-
100
-
20
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
-
Pokemon: 184
Super­power
fighting
physical
120
100
-
5
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
-
Pokemon: 184
Super­sonic
normal
status
-
55
-
20
Confuses the target.
-
Pokemon: 184
Tickle
normal
status
-
100
-
20
Lowers the target's ATK and DEF one stage.
-
Pokemon: 184
Toxic Spikes
poison
status
-
-
-
20
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Pokemon: 48
-
Water Sport
water
status
-
-
-
15
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
-
Pokemon: 184
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