#4.447
Charmander/Regirock
4.447new sprite
FIREROCK
#447.4
Regirock/Charmander
447.4
ROCKFIRE

X
52(-14)
HP
66(+14)
X
X
84(+16)
ATK
68(-16)
X
X
147(+52)
DEF
95(-52)
X
X
56(+3)
SP.ATKSP.A
53(-3)
X
X
66(-17)
SP.DEFSP.D
83(+17)
X
X
55(-5)
SPEEDSPD
60(+5)
X
X
460(+35)
TOTALTOT
425(-35)
X

Regular
Clear Body: Can't have stats lowered by other Pokémon.
Blaze: Fire-type moves have 1.5x power when 1/3rd or less max HP.
Hidden
Sturdy: Can't be 1-hit KO'd at full HP.
Solar Power: 1.5x SP.ATK in sunny weather but loses 1/8th max HP each turn.

x4
GROUNDWATER
x4
x2
FIGHTINGROCK
x2
x1
DARKDRAGONELECTRICGHOSTGRASSPSYCHICSTEEL
x1
x1/2
BUGFAIRYFLYINGICENORMALPOISON
x1/2
x1/4
FIRE
x1/4

#4
Charmander
4
FIRE
Lv.16
#5
Charmeleon
5
FIRE
Lv.36
#6
Charizard
6
FIREFLYING
#447
Regirock
447
ROCK

Classic Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static)
Pokemon: 4
Evolve Charmander (Lv16)
Pokemon: 5
Evolve Charmeleon (Lv36)
Pokemon: 6
Submerged Temple (legendary)
Pokemon: 447
Remix Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static), Route 9
Pokemon: 4
Evolve Charmander (Lv16)
Pokemon: 5
Evolve Charmeleon (Lv36)
Pokemon: 6
Submerged Temple (legendary)
Pokemon: 447

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Bulldoze
Pokemon: 447
GROUND
PHYSICAL
60
100
100
20
Pokemon: 447
Lowers the target's SPEED one stage.
1
Charge Beam
Pokemon: 447
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 447
Can raise the user's SP.ATK one stage.
1
Explosion
Pokemon: 447
NORMAL
PHYSICAL
250
100
-
5
Pokemon: 447
User faints.
1
Growl
Pokemon: 4
NORMAL
STATUS
-
100
-
40
Pokemon: 4
Lowers the target's ATK one stage.
1
Rock Throw
Pokemon: 447
ROCK
PHYSICAL
50
90
-
15
Pokemon: 447
Inflicts regular damage.
1
Scratch
Pokemon: 4
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 4
Inflicts regular damage.
1
Stomp
Pokemon: 447
NORMAL
PHYSICAL
65
100
30
20
Pokemon: 447
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
7
Ember
Pokemon: 4
FIRE
SPECIAL
40
100
10
25
Pokemon: 4
Can burn the target.
7
Rock Throw
Pokemon: 447
ROCK
PHYSICAL
50
90
-
15
Pokemon: 447
Inflicts regular damage.
10
Smokescreen
Pokemon: 4
NORMAL
STATUS
-
100
-
20
Pokemon: 4
Lowers the target's accuracy one stage.
13
Charge Beam
Pokemon: 447
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 447
Can raise the user's SP.ATK one stage.
19
Bulldoze
Pokemon: 447
GROUND
PHYSICAL
60
100
100
20
Pokemon: 447
Lowers the target's SPEED one stage.
19
Scary Face
Pokemon: 4
NORMAL
STATUS
-
100
-
10
Pokemon: 4
Lowers the target's SPEED two stages.
21
Dragon Rage
Pokemon: 4
DRAGON
SPECIAL
1
100
-
10
Pokemon: 4
Inflicts exactly 40 damage.
25
Curse
Pokemon: 447
GHOST
STATUS
-
-
-
10
Pokemon: 447
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
25
Fire Fang
Pokemon: 4
FIRE
PHYSICAL
65
95
100
15
Pokemon: 4
Can burn the target or flinch the target. Both have their own independent effect chance.
28
Flame Burst
Pokemon: 4
FIRE
SPECIAL
70
100
-
15
Pokemon: 4
Pokémon adjacent to the target lose 1/16th max HP.
31
Ancient Power
Pokemon: 447
ROCK
SPECIAL
60
100
10
5
Pokemon: 447
Can raise all of the user's stats one stage.
34
Slash
Pokemon: 4
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 4
Has a one level higher critical hit chance.
37
Flamethrower
Pokemon: 4
FIRE
SPECIAL
90
100
10
15
Pokemon: 4
Can burn the target.
37
Iron Defense
Pokemon: 447
STEEL
STATUS
-
-
-
15
Pokemon: 447
Raises the user's DEF two stages.
43
Fire Spin
Pokemon: 4
FIRE
SPECIAL
35
85
-
15
Pokemon: 4
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
43
Stone Edge
Pokemon: 447
ROCK
PHYSICAL
100
80
-
5
Pokemon: 447
User's critical hit rate is one level higher when using this move.
46
Inferno
Pokemon: 4
FIRE
SPECIAL
100
50
100
5
Pokemon: 4
Burns the target.
49
Hammer Arm
Pokemon: 447
FIGHTING
PHYSICAL
100
90
-
10
Pokemon: 447
Lowers the user's SPEED one stage.
55
Lock-On
Pokemon: 447
NORMAL
STATUS
-
-
-
5
Pokemon: 447
Guarantees the next move will hit the target.
55
Zap Cannon
Pokemon: 447
ELECTRIC
SPECIAL
120
50
100
5
Pokemon: 447
Paralyzes the target.
61
Superpower
Pokemon: 447
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 447
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
67
Hyper Beam
Pokemon: 447
NORMAL
SPECIAL
150
90
-
5
Pokemon: 447
The user can't attack or switch out the turn after this is used.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
Pokemon: 4
DARK
STATUS
-
-
-
15
Pokemon: 4
Raises the user's ATK and accuracy one stage.
Dragon Claw
Pokemon: 4
DRAGON
PHYSICAL
80
100
-
15
Pokemon: 4
Inflicts regular damage.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
Pokemon: 447
NORMAL
SPECIAL
150
90
-
5
Pokemon: 447
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Safeguard
Pokemon: 447
NORMAL
STATUS
-
-
-
25
Pokemon: 447
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Smack Down
Pokemon: 447
ROCK
PHYSICAL
50
100
-
15
Pokemon: 447
Removes the target's immunity to Ground-type damage.
Thunderbolt
Pokemon: 447
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 447
Can paralyze the target.
Thunder
Pokemon: 447
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 447
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
Pokemon: 447
GROUND
PHYSICAL
100
100
-
10
Pokemon: 447
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 4
GROUND
PHYSICAL
80
100
-
10
Pokemon: 4
User digs underground for one turn and hits on the second turn.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
Pokemon: 4
FIRE
SPECIAL
90
100
10
15
Pokemon: 4
Can burn the target.
Sandstorm
Pokemon: 447
ROCK
STATUS
-
-
-
10
Pokemon: 447
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
Pokemon: 4
FIRE
SPECIAL
110
85
10
5
Pokemon: 4
Can burn the target.
Rock Tomb
multiple sources
ROCK
PHYSICAL
60
95
100
15
multiple sources
Lowers the target's SPEED one stage.
Aerial Ace
Pokemon: 4
FLYING
PHYSICAL
60
-
-
20
Pokemon: 4
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
Pokemon: 4
FIRE
PHYSICAL
50
100
100
20
Pokemon: 4
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
Pokemon: 4
NORMAL
STATUS
-
100
-
15
Pokemon: 4
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 4
NORMAL
SPECIAL
40
100
-
15
Pokemon: 4
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Overheat
Pokemon: 4
FIRE
SPECIAL
130
90
-
5
Pokemon: 4
Lowers the user's SP.ATK two stages.
Focus Blast
Pokemon: 447
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 447
Can lower the target's SP.DEF one stage.
Fling
multiple sources
DARK
PHYSICAL
1
100
-
10
multiple sources
Consumes user's held item. Power and type are determined by the item.
Charge Beam
Pokemon: 447
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 447
Can raise the user's SP.ATK one stage.
Incinerate
Pokemon: 4
FIRE
SPECIAL
60
100
-
15
Pokemon: 4
Destroys any berry the target is holding.
Will-O-Wisp
Pokemon: 4
FIRE
STATUS
-
85
-
15
Pokemon: 4
Burns the target.
Explosion
Pokemon: 447
NORMAL
PHYSICAL
250
100
-
5
Pokemon: 447
User faints.
Shadow Claw
Pokemon: 4
GHOST
PHYSICAL
70
100
-
15
Pokemon: 4
User's critical hit rate is one level higher when using this move.
Giga Impact
Pokemon: 447
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 447
The user can't attack or switch out the turn after this is used.
Rock Polish
Pokemon: 447
ROCK
STATUS
-
-
-
20
Pokemon: 447
Raises the user's SPEED two stages.
Stone Edge
Pokemon: 447
ROCK
PHYSICAL
100
80
-
5
Pokemon: 447
User's critical hit rate is one level higher when using this move.
Thunder Wave
Pokemon: 447
ELECTRIC
STATUS
-
90
-
20
Pokemon: 447
Paralyzes the target.
Swords Dance
Pokemon: 4
NORMAL
STATUS
-
-
-
10
Pokemon: 4
Raises the user's ATK two stages.
Psych Up
Pokemon: 447
NORMAL
STATUS
-
-
-
10
Pokemon: 447
Copies the target's stat changes.
Bulldoze
Pokemon: 447
GROUND
PHYSICAL
60
100
100
20
Pokemon: 447
Lowers the target's SPEED one stage.
Work Up
Pokemon: 4
NORMAL
STATUS
-
-
-
30
Pokemon: 4
Raises the user's ATK and SP.ATK one stage.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Dragon Dance
Pokemon: 4
DRAGON
STATUS
-
-
-
20
Pokemon: 4
Raises the user's ATK and SPEED one stage each.
Focus Punch
multiple sources
FIGHTING
PHYSICAL
150
100
-
20
multiple sources
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
multiple sources
FIGHTING
PHYSICAL
40
100
100
20
multiple sources
Raises the user's ATK one stage.
Shock Wave
Pokemon: 447
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 447
Doesn't miss.
Stomping Tantrum
Pokemon: 447
GROUND
PHYSICAL
75
100
-
10
Pokemon: 447
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 4
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 4
Inflicts regular damage.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Pulse
Pokemon: 4
DRAGON
SPECIAL
85
100
-
10
Pokemon: 4
Inflicts regular damage.
Drain Punch
Pokemon: 447
FIGHTING
PHYSICAL
75
100
-
10
Pokemon: 447
Drains half the damage inflicted to heal the user.
Earth Power
Pokemon: 447
GROUND
SPECIAL
90
100
10
10
Pokemon: 447
Can lower the target's SP.DEF one stage.
Fire Pledge
Pokemon: 4
FIRE
SPECIAL
50
100
-
10
Pokemon: 4
When used after Water Pledge or Grass Pledge this turn, power increases to 150. With Water Pledge, chances of move's secondary effects doubles. With Grass Pledge, the target loses 1/8th max HP each turn. Both last 4 turns.
Fire Punch
multiple sources
FIRE
PHYSICAL
75
100
10
15
multiple sources
Can burn the target.
Fury Cutter
Pokemon: 4
BUG
PHYSICAL
40
95
-
20
Pokemon: 4
Power doubles after every time this move is used up to 160.
Gravity
Pokemon: 447
PSYCHIC
STATUS
-
-
-
5
Pokemon: 447
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Ice Punch
Pokemon: 447
ICE
PHYSICAL
75
100
10
15
Pokemon: 447
Can freeze the target.
Iron Defense
Pokemon: 447
STEEL
STATUS
-
-
-
15
Pokemon: 447
Raises the user's DEF two stages.
Iron Head
Pokemon: 447
STEEL
PHYSICAL
80
100
30
15
Pokemon: 447
Can make the target flinch.
Iron Tail
Pokemon: 4
STEEL
PHYSICAL
100
75
30
15
Pokemon: 4
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 4
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 4
Inflicts regular damage.
Mud-Slap
Pokemon: 4
GROUND
SPECIAL
20
100
100
10
Pokemon: 4
Lowers the target's accuracy one stage.
Stealth Rock
Pokemon: 447
ROCK
STATUS
-
-
-
20
Pokemon: 447
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
Pokemon: 447
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 447
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
Pokemon: 4
NORMAL
SPECIAL
60
-
-
20
Pokemon: 4
Doesn't miss.
Thunder Punch
multiple sources
ELECTRIC
PHYSICAL
75
100
10
15
multiple sources
Can paralyze the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 4
ROCK
SPECIAL
60
100
10
5
Pokemon: 4
Can raise all of the user's stats one stage.
Beat Up
Pokemon: 4
DARK
PHYSICAL
1
100
-
10
Pokemon: 4
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Belly Drum
Pokemon: 4
NORMAL
STATUS
-
-
-
10
Pokemon: 4
User pays half its max HP to maximize its ATK stat.
Bite
Pokemon: 4
DARK
PHYSICAL
60
100
30
25
Pokemon: 4
Can make the target flinch.
Counter
Pokemon: 4
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 4
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Crunch
Pokemon: 4
DARK
PHYSICAL
80
100
20
15
Pokemon: 4
Can lower the target's DEF one stage.
Dragon Dance
Pokemon: 4
DRAGON
STATUS
-
-
-
20
Pokemon: 4
Raises the user's ATK and SPEED one stage each.
Dragon Pulse
Pokemon: 4
DRAGON
SPECIAL
85
100
-
10
Pokemon: 4
Inflicts regular damage.
Dragon Rush
Pokemon: 4
DRAGON
PHYSICAL
100
75
20
10
Pokemon: 4
Can make the target flinch.
Flare Blitz
Pokemon: 4
FIRE
PHYSICAL
120
100
10
15
Pokemon: 4
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Focus Punch
Pokemon: 4
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 4
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Metal Claw
Pokemon: 4
STEEL
PHYSICAL
50
95
10
35
Pokemon: 4
Can raise the user's ATK one stage.
Outrage
Pokemon: 4
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 4
User is forced to attack with this move for 2–3 turns, leaving the user confused.

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