#4.325
Charmander/Nosepass
4.325
#325.4
Nosepass/Charmander
325.4

36(+3)
HP
33(-3)
47(-2)
ATK
49(+2)
104(+31)
DEF
73(-31)
55(+5)
SP.ATK
50(-5)
63(-13)
SP.DEF
76(+13)
41(-12)
SPEED
53(+12)
346(+12)
TOTAL
334(-12)

Regular
Reg.
Sturdy: Can't be 1-hit KO'd at full HP.
Blaze: When it has 1/3rd or less max HP, Fire-type moves have 1.5x power.
Blaze: When it has 1/3rd or less max HP, Fire-type moves have 1.5x power.Magnet Pull: Foe Steel-type Pokémon can't escape.
Hidden
HA
Sand Force: During a sandstorm, it doesn't take sandstorm damage and its Rock, Ground, and Steel-type moves have 1.3x power.
Solar Power: In sunny weather, has 1.5x SP.ATK but loses 1/8th max HP each turn.
Magnet Pull: Foe Steel-type Pokémon can't escape.
Sturdy: Can't be 1-hit KO'd at full HP.

x4
GroundWater
x4
x2
FightingRock
x2
x1
DarkDragonElectricGhostGrassPsychicSteel
x1
x0.5
BugFairyFlyingIceNormalPoison
x0.5
x0.25
Fire
x0.25

#4
Charmander
4
Lv.16
#5
Charmeleon
5
Lv.36
#6
Charizard
6
#4
Charmander
4
Lv.16
#5
Charmeleon
5
Lv.36
#6
Charizard
6
#325
Nosepass
325
Magnet Stone
#326
Probopass
326
#325
Nosepass
325
Magnet Stone
#326
Probopass
326

Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static)
Pokemon: 4
Evolve Charmander (Lv16)
Pokemon: 5
Evolve Charmeleon (Lv36)
Pokemon: 6
Mt. Mortar (static), Kindle Road, Mt. Ember, Mt. Moon, Rock Tunnel, Sky Pillar
Pokemon: 325
Evolve Nosepass (Magnet Stone)
Pokemon: 326