Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Keen Eye: Accuracy can't be lowered.
Stall: Always attacks last.
Hidden
Drought: Upon entering battle, the weather becomes sunny (For all Pokémon on the field, Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage).
Prankster: Its status moves have +1 priority. Doesn't affect Dark-type foes.