Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Levitate: Immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap.
Hidden
Hustle: Physical moves deal 1.5x damage but have 0.8x accuracy.
Drought: Upon entering battle, the weather becomes sunny (For all Pokémon on the field, Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage).