Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Illusion: Enters battle disguised as the Pokémon in the party's last slot.
Hidden
Drought: Upon entering battle, the weather becomes sunny (For all Pokémon on the field, Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage).
Illusion: Enters battle disguised as the Pokémon in the party's last slot.