#317.394
Grotle/Feebas
317.394
GRASSWATER
#394.317
Feebas/Grotle
394.317new sprite
WATERGRASS

X
56(+18)
HP
38(-18)
X
X
39(-25)
ATK
64(+25)
X
X
41(-22)
DEF
63(+22)
X
X
40(+15)
SP.ATKSP.A
25(-15)
X
X
61(+3)
SP.DEFSP.D
58(-3)
X
X
65(+15)
SPEEDSPD
50(-15)
X
X
302(+4)
TOTALTOT
298(-4)
X

Regular
Swift Swim: 2x SPEED in rainy weather.
Overgrow: When it has 1/3rd or less max HP, Grass-type moves have 1.5x power.
Hidden
Shell Armor: Immune to critical hits.
Adaptability: Its STAB moves have 2x power instead of 1.5x.

Entry
It lives along water in forests. Because of its hopelessly shabby appearance, it seems as if few trainers raise it
PokémonPoké.
317.394
ProfessorProf.
Oak
Entry
Feebas live in ponds that are heavily infested with weeds. In the daytime, it leaves the forest to sunbathe its treed shell
PokémonPoké.
394.317
ProfessorProf.
Oak

x2
BUGFLYINGPOISON
x2
x1
DARKDRAGONELECTRICFAIRYFIGHTINGFIREGHOSTGRASSICENORMALPSYCHICROCK
x1
x1/2
GROUNDSTEEL
x1/2
x1/4
WATER
x1/4

#316
Turtwig
316
GRASS
Lv.18
#317
Grotle
317
GRASS
Lv.32
#318
Torterra
318
GRASSGROUND
#394
Feebas
394
WATER
Lv.35 or
PRISMSCALE
#335
Milotic
335
WATER

Classic Mode
Kin Island (gift), Viridian River (static)
Pokemon: 316
Evolve Turtwig (Lv18)
Pokemon: 317
Evolve Grotle (Lv32)
Pokemon: 318
Roaming Sevii Islands (static)
Pokemon: 394
Evolve Feebas (Lv35 or Prism Scale)
Pokemon: 335
Remix Mode
Kin Island (gift), Viridian River (static), Route 21
Pokemon: 316
Evolve Turtwig (Lv18)
Pokemon: 317
Evolve Grotle (Lv32)
Pokemon: 318
Roaming Sevii Islands (static), Route 4, 14, 15, 17, 18, 20, 21, 22, 23, 24, 30, 31, 35, 42, 43, 44, Bond Bridge, Boon Island, Brine Road, Celadon City, Cerulean Cape, Cerulean Cave, Chrono Island, Cinnabar Island, Crimson City, Kin Island, Mt. Mortar, P2 Laboratory, Pallet Town, Ruins of Alph, Safari Zone A1, A2, A4, Seafoam Islands, Slowpoke Well, Violet City, Viridian River, Water Labyrinth
Pokemon: 394
Route 13, 14, 19, 21, 23, 24, 26, Safari Zone A5, Seafoam Islands, Evolve Feebas (Lv35 or Prism Scale)
Pokemon: 335

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Absorb
Pokemon: 317
GRASS
SPECIAL
20
100
-
25
Pokemon: 317
Drains half the damage inflicted to heal the user.
1
Splash
Pokemon: 394
NORMAL
STATUS
-
-
-
40
Pokemon: 394
Does nothing.
1
Tackle
Pokemon: 317
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 317
Inflicts regular damage.
1
Withdraw
Pokemon: 317
WATER
STATUS
-
-
-
40
Pokemon: 317
Raises the user's DEF one stage.
5
Withdraw
Pokemon: 317
WATER
STATUS
-
-
-
40
Pokemon: 317
Raises the user's DEF one stage.
9
Absorb
Pokemon: 317
GRASS
SPECIAL
20
100
-
25
Pokemon: 317
Drains half the damage inflicted to heal the user.
13
Razor Leaf
Pokemon: 317
GRASS
PHYSICAL
55
95
-
25
Pokemon: 317
User's critical hit rate is one level higher when using this move.
15
Tackle
Pokemon: 394
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 394
Inflicts regular damage.
17
Curse
Pokemon: 317
GHOST
STATUS
-
-
-
10
Pokemon: 317
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
22
Bite
Pokemon: 317
DARK
PHYSICAL
60
100
30
25
Pokemon: 317
Can make the target flinch.
27
Mega Drain
Pokemon: 317
GRASS
SPECIAL
40
100
-
15
Pokemon: 317
Drains half the damage inflicted to heal the user.
30
Flail
Pokemon: 394
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 394
Power increases the less HP the user has up to 200.
32
Leech Seed
Pokemon: 317
GRASS
STATUS
-
90
-
10
Pokemon: 317
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
37
Synthesis
Pokemon: 317
GRASS
STATUS
-
-
-
5
Pokemon: 317
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
42
Crunch
Pokemon: 317
DARK
PHYSICAL
80
100
20
15
Pokemon: 317
Can lower the target's DEF one stage.
47
Giga Drain
Pokemon: 317
GRASS
SPECIAL
75
100
-
10
Pokemon: 317
Half the damage dealt is restored to the user's HP.
52
Leaf Storm
Pokemon: 317
GRASS
SPECIAL
130
90
-
5
Pokemon: 317
Lowers the user's SP.ATK two stages after attacking.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
Pokemon: 394
ICE
STATUS
-
-
-
10
Pokemon: 394
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
Pokemon: 317
FIRE
STATUS
-
-
-
5
Pokemon: 317
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
Pokemon: 394
ICE
SPECIAL
90
100
10
10
Pokemon: 394
Can freeze the target.
Blizzard
Pokemon: 394
ICE
SPECIAL
110
70
10
5
Pokemon: 394
Can freeze the target. Doesn't miss during hail.
Light Screen
multiple sources
PSYCHIC
STATUS
-
-
-
30
multiple sources
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 394
WATER
STATUS
-
-
-
5
Pokemon: 394
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
Pokemon: 317
NORMAL
STATUS
-
-
-
25
Pokemon: 317
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 317
GRASS
SPECIAL
120
100
-
10
Pokemon: 317
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
Pokemon: 317
PSYCHIC
STATUS
-
-
-
20
Pokemon: 317
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Energy Ball
Pokemon: 317
GRASS
SPECIAL
90
100
10
10
Pokemon: 317
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 394
WATER
SPECIAL
60
100
20
20
Pokemon: 394
Can confuse the target.
Swords Dance
Pokemon: 317
NORMAL
STATUS
-
-
-
10
Pokemon: 317
Raises the user's ATK two stages.
Work Up
Pokemon: 317
NORMAL
STATUS
-
-
-
30
Pokemon: 317
Raises the user's ATK and SP.ATK one stage.
Grass Knot
Pokemon: 317
GRASS
SPECIAL
1
100
-
20
Pokemon: 317
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Scald
Pokemon: 394
WATER
SPECIAL
80
100
30
15
Pokemon: 394
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 317
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 317
Inflicts regular damage.
Surf
Pokemon: 394
WATER
SPECIAL
90
100
-
15
Pokemon: 394
If the target is in the first turn of Dive, this move will hit with double power.
Strength
Pokemon: 317
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 317
Inflicts regular damage.
Waterfall
Pokemon: 394
WATER
PHYSICAL
80
100
20
15
Pokemon: 394
Can make the target flinch.
Dive
Pokemon: 394
WATER
PHYSICAL
80
100
-
10
Pokemon: 394
The user dives underwater for one turn and hits on the second turn.
Flash
Pokemon: 317
NORMAL
STATUS
-
100
-
20
Pokemon: 317
Lowers the target's accuracy one stage.
Rock Climb
Pokemon: 317
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 317
Can confuse the target.
Rock Smash
Pokemon: 317
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 317
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Pulse
Pokemon: 394
DRAGON
SPECIAL
85
100
-
10
Pokemon: 394
Inflicts regular damage.
Earth Power
Pokemon: 317
GROUND
SPECIAL
90
100
10
10
Pokemon: 317
Can lower the target's SP.DEF one stage.
Grass Pledge
Pokemon: 317
GRASS
SPECIAL
50
100
-
10
Pokemon: 317
When used after Fire Pledge or Water Pledge this turn, has 150 power. With Fire Pledge, a non-Fire type target loses 1/8th its max HP each turn. With Water Pledge, reduces their SPEED by 75%. Both last 4 turns.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mud-Slap
Pokemon: 317
GROUND
SPECIAL
20
100
100
10
Pokemon: 317
Lowers the target's accuracy one stage.
Stealth Rock
Pokemon: 317
ROCK
STATUS
-
-
-
20
Pokemon: 317
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
Pokemon: 317
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 317
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
Pokemon: 394
NORMAL
SPECIAL
60
-
-
20
Pokemon: 394
Doesn't miss.
Synthesis
Pokemon: 317
GRASS
STATUS
-
-
-
5
Pokemon: 317
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Amnesia
Pokemon: 316
PSYCHIC
STATUS
-
-
-
20
Pokemon: 316
Raises the user's SP.DEF two stages.
Body Slam
Pokemon: 316
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 316
Can paralyze the target.
Double-Edge
Pokemon: 316
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 316
User loses 1/3rd the damage it inflicts in recoil.
Earth Power
Pokemon: 316
GROUND
SPECIAL
90
100
10
10
Pokemon: 316
Can lower the target's SP.DEF one stage.
Growth
Pokemon: 316
NORMAL
STATUS
-
-
-
20
Pokemon: 316
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
Sand Tomb
Pokemon: 316
GROUND
PHYSICAL
35
85
-
15
Pokemon: 316
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Seed Bomb
Pokemon: 316
GRASS
PHYSICAL
80
100
-
15
Pokemon: 316
Inflicts regular damage.
Spit Up
Pokemon: 316
NORMAL
SPECIAL
1
100
-
10
Pokemon: 316
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
Stockpile
Pokemon: 316
NORMAL
STATUS
-
-
-
20
Pokemon: 316
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
Superpower
Pokemon: 316
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 316
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swallow
Pokemon: 316
NORMAL
STATUS
-
-
-
10
Pokemon: 316
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).
Thrash
Pokemon: 316
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 316
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Tickle
Pokemon: 316
NORMAL
STATUS
-
100
-
20
Pokemon: 316
Lowers the target's ATK and DEF one stage.
Wide Guard
Pokemon: 316
ROCK
STATUS
-
-
-
10
Pokemon: 316
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.
Worry Seed
Pokemon: 316
GRASS
STATUS
-
100
-
10
Pokemon: 316
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.
Brine
Pokemon: 394
WATER
SPECIAL
65
100
-
10
Pokemon: 394
If the target has less than half its max HP remaining, this move has double power.
Captivate
Pokemon: 394
NORMAL
STATUS
-
100
-
20
Pokemon: 394
Lowers the opposite gendered target's SP.ATK two stages.
Confuse Ray
Pokemon: 394
GHOST
STATUS
-
100
-
10
Pokemon: 394
Confuses the target.
Dragon Breath
Pokemon: 394
DRAGON
SPECIAL
60
100
30
20
Pokemon: 394
Can paralyze the target.
Dragon Pulse
Pokemon: 394
DRAGON
SPECIAL
85
100
-
10
Pokemon: 394
Inflicts regular damage.
Haze
Pokemon: 394
ICE
STATUS
-
-
-
30
Pokemon: 394
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Hypnosis
Pokemon: 394
PSYCHIC
STATUS
-
60
-
20
Pokemon: 394
Puts the target to sleep.
Iron Tail
Pokemon: 394
STEEL
PHYSICAL
100
75
30
15
Pokemon: 394
Can lower the target's DEF one stage.
Mirror Coat
Pokemon: 394
PSYCHIC
SPECIAL
1
100
-
20
Pokemon: 394
Inflicts twice the special damage the target dealt to the user this turn. Has -5 move priority.
Mist
Pokemon: 394
ICE
STATUS
-
-
-
30
Pokemon: 394
For five turns, the user's side of the field are immune to stat-lowering effects.
Mud Sport
Pokemon: 394
GROUND
STATUS
-
-
-
15
Pokemon: 394
For five turns all Electric-type moves on the field inflict 0.5x damage.
Tickle
Pokemon: 394
NORMAL
STATUS
-
100
-
20
Pokemon: 394
Lowers the target's ATK and DEF one stage.

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