#310.463
Absol/Rockruff
310.463
darkrock
#463.310
Rockruff/Absol
463.310New!
rockdark

58(+7)
HP
51(-7)
86(-22)
ATK
108(+22)
46(-7)
DEF
53(+7)
60(+15)
SP.ATK
45(-15)
53(+7)
SP.DEF
46(-7)
65(-5)
SPEED
70(+5)
368(-5)
TOTAL
373(+5)

Regular
Pressure: Moves targeting this Pokémon lose an extra PP.
Keen Eye: Accuracy can't be lowered.
Vital Spirit: Cannot be asleep and Rest fails.
Super Luck: Critical hit rate of moves is one level higher.
Hidden
Steadfast: Gain a SPEED stage when flinched.
Justified: Gain an ATK stage when hit by a Dark-type move.

x4
fighting
x4
x2
bugfairygrassgroundsteelwater
x2
x1
dragonelectricicerock
x1
x1/2
darkfireflyingghostnormalpoison
x1/2
x0
psychic
x0

#310
Absol
310
dark
#463
Rockruff
463
rock
Lv.25
day
#464
Lycanroc Midday
464
rock
Lv.25
night
#465
Lycanroc Midnight
465
rock

Classic Mode
Cinnabar Island (static), Route 26, 27 (Pokéradar), Mt. Mortar (static), Chrono Island, Mt. Mortar
Pokemon: 310
Secret Garden (nest), Johto Daycare (nest)
Pokemon: 463
Evolve Rockruff (Lv25 @ 8pm-4am)
Pokemon: 465
Evolve Rockruff (Lv25 @ 5am-7pm)
Pokemon: 464
Remix Mode
Cinnabar Island (static), Route 26, 27 (Pokéradar), Mt. Mortar (static), Route 8, 9, 36, Chrono Island, Mt. Mortar, Safari Zone A3
Pokemon: 310
Secret Garden (nest), Johto Daycare (nest), Route 22
Pokemon: 463
Route 31, 35, Evolve Rockruff (Lv25 @ 5am-7pm)
Pokemon: 464
Route 31, Evolve Rockruff (Lv25 @ 8pm-4am)
Pokemon: 465

Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#310
#463
1
Feint
normal
physical
30
100
-
10
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Pokemon: 310
-
1
Future Sight
psychic
special
120
100
-
10
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
Pokemon: 310
-
1
Leer
normal
status
-
100
-
30
Lowers the target's DEF one stage.
Pokemon: 310
Pokemon: 463
1
Perish Song
normal
status
-
-
-
5
Every Pokémon on the field will faint in 3 turns.
Pokemon: 310
-
1
Quick Attack
normal
physical
40
100
-
30
Has +1 move priority.
Pokemon: 310
-
1
Scratch
normal
physical
40
100
-
35
Inflicts regular damage.
Pokemon: 310
-
1
Tackle
normal
physical
40
100
-
35
Inflicts regular damage.
-
Pokemon: 463
4
Leer
normal
status
-
100
-
30
Lowers the target's DEF one stage.
Pokemon: 310
-
4
Sand Attack
ground
status
-
100
-
15
Lowers the target's accuracy one stage.
-
Pokemon: 463
7
Bite
dark
physical
60
100
30%
25
Can make the target flinch.
-
Pokemon: 463
7
Quick Attack
normal
physical
40
100
-
30
Has +1 move priority.
Pokemon: 310
-
10
Pursuit
dark
physical
40
100
-
20
Retreating Pokémon take double damage before switching out.
Pokemon: 310
-
12
Howl
normal
status
-
-
-
40
Raises the user's ATK one stage.
-
Pokemon: 463
13
Taunt
dark
status
-
100
-
20
Target is forced to only use damaging moves for the next 3–5 turns.
Pokemon: 310
-
15
Rock Throw
rock
physical
50
90
-
15
Inflicts regular damage.
-
Pokemon: 463
16
Bite
dark
physical
60
100
30%
25
Can make the target flinch.
Pokemon: 310
-
18
Odor Sleuth
normal
status
-
-
-
40
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
-
Pokemon: 463
19
Double Team
normal
status
-
-
-
15
Raises the user's evasion one stage.
Pokemon: 310
-
22
Slash
normal
physical
70
100
-
20
Has a one level higher critical hit chance.
Pokemon: 310
-
23
Rock Tomb
rock
physical
60
95
100%
15
Lowers the target's SPEED one stage.
-
Pokemon: 463
25
Swords Dance
normal
status
-
-
-
10
Raises the user's ATK two stages.
Pokemon: 310
-
26
Roar
normal
status
-
-
-
20
Forces the target to switch out, but has -6 move priority.
-
Pokemon: 463
29
Night Slash
dark
physical
70
100
-
15
User's critical hit rate is one level higher when using this move.
Pokemon: 310
-
29
Stealth Rock
rock
status
-
-
-
20
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
-
Pokemon: 463
33
Detect
fighting
status
-
-
-
5
No moves will hit the user for the remainder of this turn. Has +4 move priority.
Pokemon: 310
-
34
Rock Slide
rock
physical
75
90
30%
10
Can make the target flinch.
-
Pokemon: 463
37
Psycho Cut
psychic
physical
70
100
-
20
User's critical hit rate is one level higher when using this move.
Pokemon: 310
-
37
Scary Face
normal
status
-
100
-
10
Lowers the target's SPEED two stages.
-
Pokemon: 463
40
Crunch
dark
physical
80
100
20%
15
Can lower the target's DEF one stage.
-
Pokemon: 463
41
Me First
normal
status
-
-
-
20
Copies the target's damaging move with 1.5x power. Fails if the target went first.
Pokemon: 310
-
45
Rock Climb
normal
physical
90
85
20%
20
Can confuse the target.
-
Pokemon: 463
45
Sucker Punch
dark
physical
70
100
-
5
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Pokemon: 310
-
48
Stone Edge
rock
physical
100
80
-
5
User's critical hit rate is one level higher when using this move.
-
Pokemon: 463
49
Razor Wind
normal
special
80
100
-
10
User charges for one turn before attacking. Has a one level higher critical hit chance.
Pokemon: 310
-
53
Future Sight
psychic
special
120
100
-
10
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
Pokemon: 310
-
57
Perish Song
normal
status
-
-
-
5
Every Pokémon on the field will faint in 3 turns.
Pokemon: 310
-

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#310
#463
Cut
normal
physical
50
95
-
30
Inflicts regular damage.
Pokemon: 310
-
Stre­ngth
normal
physical
80
100
-
15
Inflicts regular damage.
Pokemon: 310
-
Flash
normal
status
-
100
-
20
Lowers the target's accuracy one stage.
Pokemon: 310
-
Hone Claws
dark
status
-
-
-
15
Raises the user's ATK and accuracy one stage.
Pokemon: 310
-
Calm Mind
psychic
status
-
-
-
20
Raises the user's SP.ATK and SP.DEF one stage.
Pokemon: 310
-
Roar
normal
status
-
-
-
20
Forces the target to switch out, but has -6 move priority.
-
Pokemon: 463
Toxic
poison
status
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Pokemon: 310
Pokemon: 463
Hail
ice
status
-
-
-
10
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Pokemon: 310
-
Hidden Power
normal
special
60
100
-
15
Power and type are determined by the user's IVs.
Pokemon: 310
Pokemon: 463
Sunny Day
fire
status
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Pokemon: 310
-
Taunt
dark
status
-
100
-
20
Target is forced to only use damaging moves for the next 3–5 turns.
Pokemon: 310
Pokemon: 463
Ice Beam
ice
special
90
100
10%
10
Can freeze the target.
Pokemon: 310
-
Blizz­ard
ice
special
110
70
10%
5
Can freeze the target. Doesn't miss during hail.
Pokemon: 310
-
Hyper Beam
normal
special
150
90
-
5
The user can't attack or switch out the turn after this is used.
Pokemon: 310
-
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Pokemon: 310
Pokemon: 463
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Pokemon: 310
-
Frustra­tion
normal
physical
1
100
-
20
Power increases with unhappiness up to 102.
Pokemon: 310
Pokemon: 463
Thunder­bolt
electric
special
90
100
10%
15
Can paralyze the target.
Pokemon: 310
-
Thunder
electric
special
110
70
30%
10
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Pokemon: 310
-
Return
normal
physical
1
100
-
20
Power increases with happiness, up to a maximum of 102.
Pokemon: 310
Pokemon: 463
Shadow Ball
ghost
special
80
100
20%
15
Can lower the target's SP.DEF one stage.
Pokemon: 310
-
Double Team
normal
status
-
-
-
15
Raises the user's evasion one stage.
Pokemon: 310
Pokemon: 463
Flame­thrower
fire
special
90
100
10%
15
Can burn the target.
Pokemon: 310
-
Sand­storm
rock
status
-
-
-
10
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Pokemon: 310
-
Fire Blast
fire
special
110
85
10%
5
Can burn the target.
Pokemon: 310
-
Rock Tomb
rock
physical
60
95
100%
15
Lowers the target's SPEED one stage.
Pokemon: 310
Pokemon: 463
Aerial Ace
flying
physical
60
-
-
20
Doesn't miss.
Pokemon: 310
-
Torment
dark
status
-
100
-
15
Prevents the target from using the same move twice in a row.
Pokemon: 310
-
Facade
normal
physical
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
Pokemon: 310
Pokemon: 463
Rest
psychic
status
-
-
-
10
The user falls asleep and regains all of its HP.
Pokemon: 310
Pokemon: 463
Attract
normal
status
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Pokemon: 310
Pokemon: 463
Thief
dark
physical
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Pokemon: 310
-
Round
normal
special
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
Pokemon: 310
Pokemon: 463
Echoed Voice
normal
special
40
100
-
15
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Pokemon: 310
Pokemon: 463
False Swipe
normal
physical
40
100
-
40
Will not reduce the target's HP below 1.
Pokemon: 310
-
Water Pulse
water
special
60
100
20%
20
Can confuse the target.
Pokemon: 310
-
Charge Beam
electric
special
50
90
70%
10
Can raise the user's SP.ATK one stage.
Pokemon: 310
-
Incinerate
fire
special
60
100
-
15
Destroys any berry the target is holding.
Pokemon: 310
-
Will-O-Wisp
fire
status
-
85
-
15
Burns the target.
Pokemon: 310
-
Shadow Claw
ghost
physical
70
100
-
15
User's critical hit rate is one level higher when using this move.
Pokemon: 310
-
Pay­back
dark
physical
50
100
-
10
If the target uses a move or switches out this turn, this move has double power.
Pokemon: 310
-
Retali­ate
normal
physical
70
100
-
5
If a friendly Pokémon fainted on the previous turn, this move has double power.
Pokemon: 310
-
Giga Impact
normal
physical
150
90
-
5
The user can't attack or switch out the turn after this is used.
Pokemon: 310
-
Rock Polish
rock
status
-
-
-
20
Raises the user's SPEED two stages.
-
Pokemon: 463
Stone Edge
rock
physical
100
80
-
5
User's critical hit rate is one level higher when using this move.
Pokemon: 310
Pokemon: 463
Thunder Wave
electric
status
-
90
-
20
Paralyzes the target.
Pokemon: 310
-
Swords Dance
normal
status
-
-
-
10
Raises the user's ATK two stages.
Pokemon: 310
-
Psych Up
normal
status
-
-
-
10
Copies the target's stat changes.
Pokemon: 310
-
X-Scissor
bug
physical
80
100
-
15
Inflicts regular damage.
Pokemon: 310
-
Dream Eater
psychic
special
100
100
-
15
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Pokemon: 310
-
Swag­ger
normal
status
-
85
-
15
Raises the target's ATK two stages and then confuses it.
Pokemon: 310
Pokemon: 463
Sleep Talk
normal
status
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
Pokemon: 310
Pokemon: 463
Sub­stitute
normal
status
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
Pokemon: 310
Pokemon: 463
Rock Smash
fighting
physical
40
100
50%
15
Can lower the target's DEF one stage.
Pokemon: 310
-
Snarl
dark
special
55
95
100%
15
Lowers the target's SP.ATK one stage.
Pokemon: 310
Pokemon: 463
Play Rough
fairy
physical
90
90
10%
10
Can lower the target's ATK one stage.
Pokemon: 310
-
Brutal Swing
dark
physical
60
100
-
20
Inflicts regular damage.
Pokemon: 310
-
Shock Wave
electric
special
60
-
-
20
Doesn't miss.
Pokemon: 310
-
Stomping Tantrum
ground
physical
75
100
-
10
Power is doubled if the user's last move failed for any reason.
-
Pokemon: 463
Throat Chop
dark
physical
80
100
100%
15
Silences the target for two turns, preventing it from using any sound-based moves.
Pokemon: 310
-

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#310
#463
Bounce
flying
physical
85
85
30%
5
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
Pokemon: 310
-
Dark Pulse
dark
special
80
100
20%
15
Can make the target flinch.
Pokemon: 310
-
Earth Power
ground
special
90
100
10%
10
Can lower the target's SP.DEF one stage.
-
Pokemon: 463
Fury Cutter
bug
physical
40
95
-
20
Power doubles after every time this move is used up to 160.
Pokemon: 310
-
Hyper Voice
normal
special
90
100
-
10
Inflicts regular damage.
-
Pokemon: 463
Iron Def­ense
steel
status
-
-
-
15
Raises the user's DEF two stages.
-
Pokemon: 463
Iron Head
steel
physical
80
100
30%
15
Can make the target flinch.
-
Pokemon: 463
Iron Tail
steel
physical
100
75
30%
15
Can lower the target's DEF one stage.
Pokemon: 310
Pokemon: 463
Mud-slap
ground
special
20
100
100%
10
Lowers the target's accuracy one stage.
Pokemon: 310
-
Role Play
psychic
status
-
-
-
10
User's ability is replaced with the target's until the user leaves the field.
Pokemon: 310
-
Stealth Rock
rock
status
-
-
-
20
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
-
Pokemon: 463
Sucker Punch
dark
physical
70
100
-
5
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Pokemon: 310
-
Super­power
fighting
physical
120
100
-
5
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Pokemon: 310
-
Swift
normal
special
60
-
-
20
Doesn't miss.
Pokemon: 310
-
Zen Head­butt
psychic
physical
80
90
20%
15
Can make the target flinch.
Pokemon: 310
Pokemon: 463

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#310.463
#463.310
fairy
special
1
90
-
10
Inflicts typeless damage equal to half the target's remaining HP.
Absol/Rockruff can learn.
Rockruff/Absol can learn.
Head: 310Body: 463
Head: 463Body: 310
fighting
special
85
100
-
10
Damage calculation uses the target's DEF.
Absol/Rockruff can learn.
Rockruff/Absol can learn.
Head: 310Body: 463
Head: 463Body: 310

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
#310
#463
Baton Pass
normal
status
-
-
-
40
Switch out the user but any stat changes and persistent move effects remain.
Pokemon: 310
-
Crush Claw
normal
physical
75
95
50%
10
Can lower the target's DEF one stage.
-
Pokemon: 463
Curse
ghost
status
-
-
-
10
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Pokemon: 310
-
Double-edge
normal
physical
120
100
-
15
User loses 1/3rd the damage it inflicts in recoil.
Pokemon: 310
-
Feint Attack
dark
physical
60
-
-
20
Doesn't miss.
Pokemon: 310
-
Fire Fang
fire
physical
65
95
100%
15
Can burn the target or flinch the target. Both have their own independent effect chance.
-
Pokemon: 463
Magic Coat
psychic
status
-
-
-
15
A barrier reflects back to the target moves like Leech Seed and moves that damage status. Has +4 move priority.
Pokemon: 310
-
Sub­stitute
normal
status
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
Pokemon: 310
-
Sucker Punch
dark
physical
70
100
-
5
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
-
Pokemon: 463
Thrash
normal
physical
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.
-
Pokemon: 463
Thunder Fang
electric
physical
65
95
100%
15
Can paralyze or flinch the target. Both have their own independent effect chance.
-
Pokemon: 463
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