#3.40
Venusaur/Wigglytuff
3.40
GRASSFAIRY
#40.3
Wigglytuff/Venusaur
40.3
NORMALPOISON

X
100(-20)
HP
120(+20)
X
X
74(-4)
ATK
78(+4)
X
X
57(-13)
DEF
70(+13)
X
X
91(+8)
SP.ATKSP.A
83(-8)
X
X
83(+17)
SP.DEFSP.D
66(-17)
X
X
56(-12)
SPEEDSPD
68(+12)
X
X
461(-24)
TOTALTOT
485(+24)
X

Regular
Cute Charm: On contact, attackers of the opposite gender have a 30% chance to be infatuated (50% to do nothing each turn).
Overgrow: When it has 1/3rd or less max HP, Grass-type moves have 1.5x power.
Hidden
Chlorophyll: 2x SPEED in sunny weather.
Frisk: Upon entering battle, reveal the foe's held item.

x4
POISON
-
x4
x2
FIREFLYINGICESTEEL
GROUNDPSYCHIC
x2
x1
BUGFAIRYGHOSTNORMALPSYCHICROCK
DARKDRAGONELECTRICFIGHTINGFIREFLYINGICENORMALROCKSTEELWATER
x1
x1/2
DARKELECTRICFIGHTINGGRASSGROUNDWATER
BUGFAIRYGRASSPOISON
x1/2
x0
DRAGON
GHOST
x0

#1
Bulbasaur
1
GRASSPOISON
Lv.16
#2
Ivysaur
2
GRASSPOISON
Lv.32
#3
Venusaur
3
GRASSPOISON
#174
Igglybuff
174
NORMALFAIRY
Lv.15
#39
Jigglypuff
39
NORMALFAIRY
MOONSTONE
#40
Wigglytuff
40
NORMALFAIRY

Classic Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static)
Pokemon: 1
Evolve Bulbasaur (Lv16)
Pokemon: 2
Evolve Ivysaur (Lv32)
Pokemon: 3
Kanto Daycare (gift), Route 3, Pinkan Island
Pokemon: 174
Route 5, Evolve Igglybuff (Lv15)
Pokemon: 39
Route 34, 46, Cerulean Cave, Evolve Jigglypuff (Moon Stone)
Pokemon: 40
Remix Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static), Route 5
Pokemon: 1
Evolve Bulbasaur (Lv16)
Pokemon: 2
Evolve Ivysaur (Lv32)
Pokemon: 3
Kanto Daycare (gift), Route 5, Secret Garden
Pokemon: 174
Route 9, Mt. Moon Summit, Evolve Igglybuff (Lv15)
Pokemon: 39
Route 34, 46, Evolve Jigglypuff (Moon Stone)
Pokemon: 40

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Body Slam
Pokemon: 39
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 39
Can paralyze the target.
Pre Evo
Charm
Pokemon: 174
FAIRY
STATUS
-
100
-
20
Pokemon: 174
Lowers the target's ATK two stages.
Pre Evo
Copycat
Pokemon: 174
NORMAL
STATUS
-
-
-
20
Pokemon: 174
Uses the last move that was used successfully by any Pokémon, including the user.
Pre Evo
Disarming Voice
Pokemon: 39
FAIRY
SPECIAL
40
-
-
15
Pokemon: 39
Doesn't miss.
Pre Evo
Gyro Ball
Pokemon: 39
STEEL
PHYSICAL
1
100
-
5
Pokemon: 39
Hits harder the slower the user is to the target, to a maximum power of 150.
Pre Evo
Hyper Voice
Pokemon: 39
NORMAL
SPECIAL
90
100
-
10
Pokemon: 39
Inflicts regular damage.
Pre Evo
Mimic
Pokemon: 39
NORMAL
STATUS
-
-
-
10
Pokemon: 39
This move is replaced by the target's last successfully used move, and its PP changes to 5.
Pre Evo
Play Nice
Pokemon: 39
NORMAL
STATUS
-
-
-
20
Pokemon: 39
Lowers the target's ATK one stage.
Pre Evo
Pound
multiple sources
NORMAL
PHYSICAL
40
100
-
35
multiple sources
Inflicts regular damage.
Pre Evo
Rest
Pokemon: 39
PSYCHIC
STATUS
-
-
-
10
Pokemon: 39
The user falls asleep and regains all of its HP.
Pre Evo
Rollout
Pokemon: 39
ROCK
PHYSICAL
30
90
-
20
Pokemon: 39
User is forced to use this move for five turns, doubling in power each time up to 16x.
Pre Evo
Round
Pokemon: 39
NORMAL
SPECIAL
60
100
-
15
Pokemon: 39
If Round has already been used this turn, this move's power is doubled.
Pre Evo
Seed Bomb
Pokemon: 1
GRASS
PHYSICAL
80
100
-
15
Pokemon: 1
Inflicts regular damage.
Pre Evo
Spit Up
Pokemon: 39
NORMAL
SPECIAL
1
100
-
10
Pokemon: 39
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
Pre Evo
Stockpile
Pokemon: 39
NORMAL
STATUS
-
-
-
20
Pokemon: 39
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
Pre Evo
Swallow
Pokemon: 39
NORMAL
STATUS
-
-
-
10
Pokemon: 39
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).
Pre Evo
Sweet Kiss
Pokemon: 174
FAIRY
STATUS
-
75
-
10
Pokemon: 174
Confuses the target.
Pre Evo
Wake-Up Slap
Pokemon: 39
FIGHTING
PHYSICAL
70
100
-
10
Pokemon: 39
Has double power against a target that is sleeping, then wakes them up.
EvolveEvo
Petal Dance
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Defense Curl
Pokemon: 40
NORMAL
STATUS
-
-
-
40
Pokemon: 40
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
1
Disable
Pokemon: 40
NORMAL
STATUS
-
100
-
20
Pokemon: 40
Disables the target's last used move for the next 4-7 turns.
1
Double-Edge
Pokemon: 40
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 40
User loses 1/3rd the damage it inflicts in recoil.
1
Double Slap
Pokemon: 40
NORMAL
PHYSICAL
15
85
-
10
Pokemon: 40
Hits 2–5 times in one turn.
1
Growl
Pokemon: 3
NORMAL
STATUS
-
100
-
40
Pokemon: 3
Lowers the target's ATK one stage.
1
Leech Seed
Pokemon: 3
GRASS
STATUS
-
90
-
10
Pokemon: 3
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
1
Petal Dance
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Play Rough
Pokemon: 40
FAIRY
PHYSICAL
90
90
10
10
Pokemon: 40
Can lower the target's ATK one stage.
1
Sing
Pokemon: 40
NORMAL
STATUS
-
55
-
15
Pokemon: 40
Puts the target to sleep.
1
Tackle
Pokemon: 3
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 3
Inflicts regular damage.
1
Vine Whip
Pokemon: 3
GRASS
PHYSICAL
45
100
-
25
Pokemon: 3
Inflicts regular damage.
3
Growl
Pokemon: 3
NORMAL
STATUS
-
100
-
40
Pokemon: 3
Lowers the target's ATK one stage.
7
Leech Seed
Pokemon: 3
GRASS
STATUS
-
90
-
10
Pokemon: 3
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
9
Vine Whip
Pokemon: 3
GRASS
PHYSICAL
45
100
-
25
Pokemon: 3
Inflicts regular damage.
13
Poison Powder
Pokemon: 3
POISON
STATUS
-
75
-
35
Pokemon: 3
Poisons the target.
13
Sleep Powder
Pokemon: 3
GRASS
STATUS
-
75
-
15
Pokemon: 3
Puts the target to sleep.
15
Take Down
Pokemon: 3
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 3
User takes 1/4th the damage it inflicts in recoil.
20
Razor Leaf
Pokemon: 3
GRASS
PHYSICAL
55
95
-
25
Pokemon: 3
User's critical hit rate is one level higher when using this move.
23
Sweet Scent
Pokemon: 3
NORMAL
STATUS
-
100
-
20
Pokemon: 3
Lowers the target's evasion one stage.
28
Growth
Pokemon: 3
NORMAL
STATUS
-
-
-
20
Pokemon: 3
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
31
Double-Edge
Pokemon: 3
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 3
User loses 1/3rd the damage it inflicts in recoil.
39
Worry Seed
Pokemon: 3
GRASS
STATUS
-
100
-
10
Pokemon: 3
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.
45
Synthesis
Pokemon: 3
GRASS
STATUS
-
-
-
5
Pokemon: 3
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
50
Petal Blizzard
Pokemon: 3
GRASS
PHYSICAL
90
100
-
15
Pokemon: 3
Inflicts regular damage.
53
Solar Beam
Pokemon: 3
GRASS
SPECIAL
120
100
-
10
Pokemon: 3
User charges for one turn before attacking. During sunny day, the charging turn is skipped.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Play Rough
Pokemon: 39
FAIRY
PHYSICAL
90
90
10
10
Pokemon: 39
Can lower the target's ATK one stage.
Roar
Pokemon: 3
NORMAL
STATUS
-
-
-
20
Pokemon: 3
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Venoshock
Pokemon: 3
POISON
SPECIAL
65
100
-
10
Pokemon: 3
If the target is poisoned, this move has double power.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
Pokemon: 40
ICE
SPECIAL
90
100
10
10
Pokemon: 40
Can freeze the target.
Blizzard
Pokemon: 40
ICE
SPECIAL
110
70
10
5
Pokemon: 40
Can freeze the target. Doesn't miss during hail.
Hyper Beam
multiple sources
NORMAL
SPECIAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Light Screen
multiple sources
PSYCHIC
STATUS
-
-
-
30
multiple sources
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 40
WATER
STATUS
-
-
-
5
Pokemon: 40
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
Pokemon: 40
PSYCHIC
STATUS
-
-
-
15
Pokemon: 40
For three turns, all non-KO moves hit the target.
Safeguard
multiple sources
NORMAL
STATUS
-
-
-
25
multiple sources
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
multiple sources
GRASS
SPECIAL
120
100
-
10
multiple sources
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
Pokemon: 40
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 40
Can paralyze the target.
Thunder
Pokemon: 40
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 40
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
Pokemon: 3
GROUND
PHYSICAL
100
100
-
10
Pokemon: 3
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 40
GROUND
PHYSICAL
80
100
-
10
Pokemon: 40
User digs underground for one turn and hits on the second turn.
Psychic
Pokemon: 40
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 40
Can lower the target's SP.DEF one stage.
Shadow Ball
Pokemon: 40
GHOST
SPECIAL
80
100
20
15
Pokemon: 40
Can lower the target's SP.DEF one stage.
Brick Break
Pokemon: 40
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 40
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Reflect
Pokemon: 40
PSYCHIC
STATUS
-
-
-
20
Pokemon: 40
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Flamethrower
Pokemon: 40
FIRE
SPECIAL
90
100
10
15
Pokemon: 40
Can burn the target.
Sludge Bomb
Pokemon: 3
POISON
SPECIAL
90
100
30
10
Pokemon: 3
Can poison the target.
Fire Blast
Pokemon: 40
FIRE
SPECIAL
110
85
10
5
Pokemon: 40
Can burn the target.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
multiple sources
NORMAL
SPECIAL
40
100
-
15
multiple sources
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Ally Switch
Pokemon: 40
PSYCHIC
STATUS
-
-
-
15
Pokemon: 40
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Focus Blast
Pokemon: 40
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 40
Can lower the target's SP.DEF one stage.
Energy Ball
Pokemon: 3
GRASS
SPECIAL
90
100
10
10
Pokemon: 3
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 40
WATER
SPECIAL
60
100
20
20
Pokemon: 40
Can confuse the target.
Fling
Pokemon: 40
DARK
PHYSICAL
1
100
-
10
Pokemon: 40
Consumes user's held item. Power and type are determined by the item.
Charge Beam
Pokemon: 40
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 40
Can raise the user's SP.ATK one stage.
Incinerate
Pokemon: 40
FIRE
SPECIAL
60
100
-
15
Pokemon: 40
Destroys any berry the target is holding.
Retaliate
Pokemon: 40
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 40
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
multiple sources
NORMAL
PHYSICAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Thunder Wave
Pokemon: 40
ELECTRIC
STATUS
-
90
-
20
Pokemon: 40
Paralyzes the target.
Gyro Ball
Pokemon: 40
STEEL
PHYSICAL
1
100
-
5
Pokemon: 40
Hits harder the slower the user is to the target, to a maximum power of 150.
Swords Dance
Pokemon: 3
NORMAL
STATUS
-
-
-
10
Pokemon: 3
Raises the user's ATK two stages.
Psych Up
Pokemon: 40
NORMAL
STATUS
-
-
-
10
Pokemon: 40
Copies the target's stat changes.
Bulldoze
Pokemon: 3
GROUND
PHYSICAL
60
100
100
20
Pokemon: 3
Lowers the target's SPEED one stage.
Work Up
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's ATK and SP.ATK one stage.
Dream Eater
Pokemon: 40
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 40
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
multiple sources
GRASS
SPECIAL
1
100
-
20
multiple sources
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
Pokemon: 40
ELECTRIC
PHYSICAL
90
100
-
15
Pokemon: 40
User takes 1/4 the damage it inflicts in recoil.
Moonblast
Pokemon: 40
FAIRY
SPECIAL
95
100
30
15
Pokemon: 40
Can lower the target's SP.ATK one stage.
Draining Kiss
Pokemon: 40
FAIRY
SPECIAL
50
100
-
10
Pokemon: 40
Heals the user 75% of the damage dealt to the target.
Dazzling Gleam
Pokemon: 40
FAIRY
SPECIAL
80
100
-
10
Pokemon: 40
Inflicts regular damage.
Focus Punch
Pokemon: 40
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 40
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
Pokemon: 40
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 40
Raises the user's ATK one stage.
Shock Wave
Pokemon: 40
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 40
Doesn't miss.
Stomping Tantrum
Pokemon: 3
GROUND
PHYSICAL
75
100
-
10
Pokemon: 3
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 3
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 3
Inflicts regular damage.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Teleport
Pokemon: 40
PSYCHIC
STATUS
-
-
-
20
Pokemon: 40
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
multiple sources
NORMAL
STATUS
-
100
-
20
multiple sources
Lowers the target's accuracy one stage.
Rock Climb
Pokemon: 3
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 3
Can confuse the target.
Rock Smash
Pokemon: 3
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 3
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Drain Punch
Pokemon: 40
FIGHTING
PHYSICAL
75
100
-
10
Pokemon: 40
Drains half the damage inflicted to heal the user.
Fire Punch
Pokemon: 40
FIRE
PHYSICAL
75
100
10
15
Pokemon: 40
Can burn the target.
Fury Cutter
Pokemon: 3
BUG
PHYSICAL
40
95
-
20
Pokemon: 3
Power doubles after every time this move is used up to 160.
Grass Pledge
Pokemon: 3
GRASS
SPECIAL
50
100
-
10
Pokemon: 3
When used after Fire Pledge or Water Pledge this turn, has 150 power. With Fire Pledge, a non-Fire type target loses 1/8th its max HP each turn. With Water Pledge, reduces their SPEED by 75%. Both last 4 turns.
Gravity
Pokemon: 40
PSYCHIC
STATUS
-
-
-
5
Pokemon: 40
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Hyper Voice
Pokemon: 40
NORMAL
SPECIAL
90
100
-
10
Pokemon: 40
Inflicts regular damage.
Ice Punch
Pokemon: 40
ICE
PHYSICAL
75
100
10
15
Pokemon: 40
Can freeze the target.
Mega Kick
Pokemon: 40
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 40
Inflicts regular damage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Outrage
Pokemon: 3
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 3
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Role Play
Pokemon: 40
PSYCHIC
STATUS
-
-
-
10
Pokemon: 40
User's ability is replaced with the target's until the user leaves the field.
Rollout
Pokemon: 40
ROCK
PHYSICAL
30
90
-
20
Pokemon: 40
User is forced to use this move for five turns, doubling in power each time up to 16x.
Stealth Rock
Pokemon: 40
ROCK
STATUS
-
-
-
20
Pokemon: 40
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Synthesis
Pokemon: 3
GRASS
STATUS
-
-
-
5
Pokemon: 3
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Thunder Punch
Pokemon: 40
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 40
Can paralyze the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aromatic Mist
multiple sources
FAIRY
STATUS
-
-
-
20
multiple sources
Raises a selected ally's SP.DEF one stage.
Misty Terrain
multiple sources
FAIRY
STATUS
-
-
-
10
multiple sources
For five turns, protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.
Fleur Cannon
multiple sources
FAIRY
SPECIAL
130
90
-
5
multiple sources
Inflicts regular damage, then lowers the user's SP.ATK two stages.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Amnesia
Pokemon: 1
PSYCHIC
STATUS
-
-
-
20
Pokemon: 1
Raises the user's SP.DEF two stages.
Captivate
Pokemon: 174
NORMAL
STATUS
-
100
-
20
Pokemon: 174
Lowers the opposite gendered target's SP.ATK two stages.
Charm
Pokemon: 1
FAIRY
STATUS
-
100
-
20
Pokemon: 1
Lowers the target's ATK two stages.
Covet
Pokemon: 174
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 174
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Curse
Pokemon: 1
GHOST
STATUS
-
-
-
10
Pokemon: 1
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Endure
Pokemon: 1
NORMAL
STATUS
-
-
-
10
Pokemon: 1
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Fake Tears
Pokemon: 174
DARK
STATUS
-
100
-
20
Pokemon: 174
Lowers the target's SP.DEF two stages.
Feint Attack
Pokemon: 174
DARK
PHYSICAL
60
-
-
20
Pokemon: 174
Doesn't miss.
Giga Drain
Pokemon: 1
GRASS
SPECIAL
75
100
-
10
Pokemon: 1
Half the damage dealt is restored to the user's HP.
Grass Whistle
Pokemon: 1
GRASS
STATUS
-
55
-
15
Pokemon: 1
Puts the target to sleep.
Gravity
Pokemon: 174
PSYCHIC
STATUS
-
-
-
5
Pokemon: 174
For five turns, all immunities to ground moves are disabled and evasion is lowered two stages.
Ingrain
Pokemon: 1
GRASS
STATUS
-
-
-
20
Pokemon: 1
Prevents the user from switching out and restores 1/16th max HP each turn.
Last Resort
Pokemon: 174
NORMAL
PHYSICAL
140
100
-
5
Pokemon: 174
Fails if the user hasn't used its other three moves at least once while on the field.
Leaf Storm
Pokemon: 1
GRASS
SPECIAL
130
90
-
5
Pokemon: 1
Lowers the user's SP.ATK two stages after attacking.
Magical Leaf
Pokemon: 1
GRASS
SPECIAL
60
-
-
20
Pokemon: 1
Doesn't miss.
Nature Power
Pokemon: 1
NORMAL
STATUS
-
-
-
20
Pokemon: 1
Uses another move chosen according to the terrain.
Perish Song
Pokemon: 174
NORMAL
STATUS
-
-
-
5
Pokemon: 174
Every Pokémon on the field will faint in 3 turns.
Petal Dance
Pokemon: 1
GRASS
SPECIAL
120
100
-
10
Pokemon: 1
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Power Whip
Pokemon: 1
GRASS
PHYSICAL
120
85
-
10
Pokemon: 1
Inflicts regular damage.
Present
Pokemon: 174
NORMAL
PHYSICAL
1
90
-
15
Pokemon: 174
Randomly deals damage or heals the target.
Punishment
Pokemon: 174
DARK
PHYSICAL
1
100
-
5
Pokemon: 174
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
Skull Bash
Pokemon: 1
NORMAL
PHYSICAL
130
100
-
10
Pokemon: 1
User then charges for one turn before attacking. Raises the user's DEF one stage.
Sleep Talk
Pokemon: 174
NORMAL
STATUS
-
-
-
10
Pokemon: 174
Randomly use one of the user's other three moves. Fails if awake.
Sludge
Pokemon: 1
POISON
SPECIAL
65
100
30
20
Pokemon: 1
Can poison the target.
Wish
Pokemon: 174
NORMAL
STATUS
-
-
-
10
Pokemon: 174
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.

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