#279.280
Torchic/Combusken
279.280
FIREFIGHTING
#280.279
Combusken/Torchic
280.279
FIRE

X
50(-5)
HP
55(+5)
X
X
76(+8)
ATK
68(-8)
X
X
53(+7)
DEF
46(-7)
X
X
75(-5)
SP.ATKSP.A
80(+5)
X
X
53(-3)
SP.DEFSP.D
56(+3)
X
X
51(+3)
SPEEDSPD
48(-3)
X
X
358(+5)
TOTALTOT
353(-5)
X

Regular
Blaze: Fire-type moves have 1.5x power when 1/3rd or less max HP.
Hidden
Speed Boost: Gain a SPEED stage after each turn.

x2
FLYINGGROUNDPSYCHICWATER
GROUNDROCKWATER
x2
x1
DRAGONELECTRICFAIRYFIGHTINGGHOSTNORMALPOISONROCK
DARKDRAGONELECTRICFIGHTINGFLYINGGHOSTNORMALPOISONPSYCHIC
x1
x1/2
DARKFIREGRASSICESTEEL
BUGFAIRYFIREGRASSICESTEEL
x1/2
x1/4
BUG
-
x1/4

#279
Torchic
279
FIRE
Lv.16
#280
Combusken
280
FIREFIGHTING
Lv.36
#281
Blaziken
281
FIREFIGHTING

Classic Mode
Pallet Town (gift) (trade), New Bark Town (trade), Viridian River (static)
Pokemon: 279
Evolve Torchic (Lv16)
Pokemon: 280
Evolve Combusken (Lv36)
Pokemon: 281
Remix Mode
Pallet Town (gift) (trade), New Bark Town (trade), Viridian River (static), Route 18
Pokemon: 279
Evolve Torchic (Lv16)
Pokemon: 280
Evolve Combusken (Lv36)
Pokemon: 281

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Flame Burst
Pokemon: 279
FIRE
SPECIAL
70
100
-
15
Pokemon: 279
Pokémon adjacent to the target lose 1/16th max HP.
Pre Evo
Flamethrower
Pokemon: 279
FIRE
SPECIAL
90
100
10
15
Pokemon: 279
Can burn the target.
EvolveEvo
Double Kick
Pokemon: 280
FIGHTING
PHYSICAL
30
100
-
30
Pokemon: 280
Hits twice in one turn.
1
Double Kick
Pokemon: 280
FIGHTING
PHYSICAL
30
100
-
30
Pokemon: 280
Hits twice in one turn.
1
Ember
Pokemon: 280
FIRE
SPECIAL
40
100
10
25
Pokemon: 280
Can burn the target.
1
Growl
multiple sources
NORMAL
STATUS
-
100
-
40
multiple sources
Lowers the target's ATK one stage.
1
Sand Attack
Pokemon: 280
GROUND
STATUS
-
100
-
15
Pokemon: 280
Lowers the target's accuracy one stage.
1
Scratch
multiple sources
NORMAL
PHYSICAL
40
100
-
35
multiple sources
Inflicts regular damage.
5
Ember
multiple sources
FIRE
SPECIAL
40
100
10
25
multiple sources
Can burn the target.
10
Sand Attack
multiple sources
GROUND
STATUS
-
100
-
15
multiple sources
Lowers the target's accuracy one stage.
14
Peck
multiple sources
FLYING
PHYSICAL
35
100
-
35
multiple sources
Inflicts regular damage.
19
Fire Spin
Pokemon: 279
FIRE
SPECIAL
35
85
-
15
Pokemon: 279
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
20
Fire Spin
Pokemon: 280
FIRE
SPECIAL
35
85
-
15
Pokemon: 280
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
23
Quick Attack
Pokemon: 279
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 279
Has +1 move priority.
25
Quick Attack
Pokemon: 280
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 280
Has +1 move priority.
28
Flame Burst
Pokemon: 279
FIRE
SPECIAL
70
100
-
15
Pokemon: 279
Pokémon adjacent to the target lose 1/16th max HP.
31
Bulk Up
Pokemon: 280
FIGHTING
STATUS
-
-
-
20
Pokemon: 280
Raises the user's ATK and DEF one stage each.
32
Focus Energy
Pokemon: 279
NORMAL
STATUS
-
-
-
30
Pokemon: 279
User's critical hit rate is two levels higher until it leaves the field.
36
Focus Energy
Pokemon: 280
NORMAL
STATUS
-
-
-
30
Pokemon: 280
User's critical hit rate is two levels higher until it leaves the field.
37
Slash
Pokemon: 279
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 279
Has a one level higher critical hit chance.
41
Mirror Move
Pokemon: 279
FLYING
STATUS
-
-
-
20
Pokemon: 279
Uses the last move targed at the user.
42
Slash
Pokemon: 280
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 280
Has a one level higher critical hit chance.
46
Flamethrower
Pokemon: 279
FIRE
SPECIAL
90
100
10
15
Pokemon: 279
Can burn the target.
47
Mirror Move
Pokemon: 280
FLYING
STATUS
-
-
-
20
Pokemon: 280
Uses the last move targed at the user.
53
Sky Uppercut
Pokemon: 280
FIGHTING
PHYSICAL
85
90
-
15
Pokemon: 280
This move can hit Pokémon under the effect of Bounce, Fly, or Sky Drop.
58
Flare Blitz
Pokemon: 280
FIRE
PHYSICAL
120
100
10
15
Pokemon: 280
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
multiple sources
DARK
STATUS
-
-
-
15
multiple sources
Raises the user's ATK and accuracy one stage.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Bulk Up
Pokemon: 280
FIGHTING
STATUS
-
-
-
20
Pokemon: 280
Raises the user's ATK and DEF one stage each.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Brick Break
Pokemon: 280
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 280
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Rock Tomb
multiple sources
ROCK
PHYSICAL
60
95
100
15
multiple sources
Lowers the target's SPEED one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
multiple sources
FIRE
PHYSICAL
50
100
100
20
multiple sources
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Low Sweep
Pokemon: 280
FIGHTING
PHYSICAL
65
100
100
20
Pokemon: 280
Lowers the target's SPEED one stage.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
multiple sources
NORMAL
SPECIAL
40
100
-
15
multiple sources
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Overheat
multiple sources
FIRE
SPECIAL
130
90
-
5
multiple sources
Lowers the user's SP.ATK two stages.
Focus Blast
Pokemon: 280
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 280
Can lower the target's SP.DEF one stage.
Fling
Pokemon: 280
DARK
PHYSICAL
1
100
-
10
Pokemon: 280
Consumes user's held item. Power and type are determined by the item.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Will-O-Wisp
multiple sources
FIRE
STATUS
-
85
-
15
multiple sources
Burns the target.
Shadow Claw
multiple sources
GHOST
PHYSICAL
70
100
-
15
multiple sources
User's critical hit rate is one level higher when using this move.
Swords Dance
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Raises the user's ATK two stages.
Work Up
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's ATK and SP.ATK one stage.
Poison Jab
Pokemon: 280
POISON
PHYSICAL
80
100
30
20
Pokemon: 280
Can poison the target.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Defog
multiple sources
FLYING
STATUS
-
-
-
15
multiple sources
Lowers the target's evasion one stage. Clears away entry hazards.
Focus Punch
Pokemon: 280
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 280
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
Pokemon: 280
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 280
Raises the user's ATK one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
multiple sources
NORMAL
PHYSICAL
50
95
-
30
multiple sources
Inflicts regular damage.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fire Pledge
multiple sources
FIRE
SPECIAL
50
100
-
10
multiple sources
When used after Water Pledge or Grass Pledge this turn, power increases to 150. With Water Pledge, chances of move's secondary effects doubles. With Grass Pledge, the target loses 1/8th max HP each turn. Both last 4 turns.
Fire Punch
Pokemon: 280
FIRE
PHYSICAL
75
100
10
15
Pokemon: 280
Can burn the target.
Fury Cutter
Pokemon: 280
BUG
PHYSICAL
40
95
-
20
Pokemon: 280
Power doubles after every time this move is used up to 160.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.
Thunder Punch
Pokemon: 280
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 280
Can paralyze the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Agility
Pokemon: 279
PSYCHIC
STATUS
-
-
-
30
Pokemon: 279
Raises the user's SPEED two stages.
Baton Pass
Pokemon: 279
NORMAL
STATUS
-
-
-
40
Pokemon: 279
Switch out the user but any stat changes and persistent move effects remain.
Counter
Pokemon: 279
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 279
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Crush Claw
Pokemon: 279
NORMAL
PHYSICAL
75
95
50
10
Pokemon: 279
Can lower the target's DEF one stage.
Curse
Pokemon: 279
GHOST
STATUS
-
-
-
10
Pokemon: 279
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Endure
Pokemon: 279
NORMAL
STATUS
-
-
-
10
Pokemon: 279
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Feather Dance
Pokemon: 279
FLYING
STATUS
-
100
-
15
Pokemon: 279
Lowers the target's ATK two stages.
Feint
Pokemon: 279
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 279
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Flame Burst
Pokemon: 279
FIRE
SPECIAL
70
100
-
15
Pokemon: 279
Pokémon adjacent to the target lose 1/16th max HP.
Last Resort
Pokemon: 279
NORMAL
PHYSICAL
140
100
-
5
Pokemon: 279
Fails if the user hasn't used its other three moves at least once while on the field.
Low Kick
Pokemon: 279
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 279
Power increases with the target's weight in kilograms, to a maximum of 120.
Night Slash
Pokemon: 279
DARK
PHYSICAL
70
100
-
15
Pokemon: 279
User's critical hit rate is one level higher when using this move.
Reversal
Pokemon: 279
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 279
Power increases the less HP the user has up to 200.
Smelling Salts
Pokemon: 279
NORMAL
PHYSICAL
70
100
-
10
Pokemon: 279
This attack inflicts double damage on a paralyzed foe. It also cures the target's paralysis, however.
Agility
Pokemon: 279
PSYCHIC
STATUS
-
-
-
30
Pokemon: 279
Raises the user's SPEED two stages.
Baton Pass
Pokemon: 279
NORMAL
STATUS
-
-
-
40
Pokemon: 279
Switch out the user but any stat changes and persistent move effects remain.
Counter
Pokemon: 279
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 279
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Crush Claw
Pokemon: 279
NORMAL
PHYSICAL
75
95
50
10
Pokemon: 279
Can lower the target's DEF one stage.
Curse
Pokemon: 279
GHOST
STATUS
-
-
-
10
Pokemon: 279
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Endure
Pokemon: 279
NORMAL
STATUS
-
-
-
10
Pokemon: 279
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Feather Dance
Pokemon: 279
FLYING
STATUS
-
100
-
15
Pokemon: 279
Lowers the target's ATK two stages.
Feint
Pokemon: 279
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 279
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Flame Burst
Pokemon: 279
FIRE
SPECIAL
70
100
-
15
Pokemon: 279
Pokémon adjacent to the target lose 1/16th max HP.
Last Resort
Pokemon: 279
NORMAL
PHYSICAL
140
100
-
5
Pokemon: 279
Fails if the user hasn't used its other three moves at least once while on the field.
Low Kick
Pokemon: 279
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 279
Power increases with the target's weight in kilograms, to a maximum of 120.
Night Slash
Pokemon: 279
DARK
PHYSICAL
70
100
-
15
Pokemon: 279
User's critical hit rate is one level higher when using this move.
Reversal
Pokemon: 279
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 279
Power increases the less HP the user has up to 200.
Smelling Salts
Pokemon: 279
NORMAL
PHYSICAL
70
100
-
10
Pokemon: 279
This attack inflicts double damage on a paralyzed foe. It also cures the target's paralysis, however.

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