#247.248
Pupitar/Tyranitar
247.248
ROCKDARK
#248.247
Tyranitar/Pupitar
248.247
ROCKGROUND

X
80(-10)
HP
90(+10)
X
X
117(+17)
ATK
100(-17)
X
X
96(+13)
DEF
83(-13)
X
X
75(-10)
SP.ATKSP.A
85(+10)
X
X
80(-10)
SP.DEFSP.D
90(+10)
X
X
57(+3)
SPEEDSPD
54(-3)
X
X
505(+3)
TOTALTOT
502(-3)
X

Regular
Sand Stream: Upon entering battle, the weather becomes sandstorm (For all Pokémon on the field, raise Rock-type's SP.DEF by 1.5x and lose 1/16th max HP each turn except Ground, Rock, and Steel-types).
Shed Skin: Each turn, there is a 33% chance of curing its major status condition.
Hidden
Shed Skin: Each turn, there is a 33% chance of curing its major status condition.
Unnerve: Foes are unable to eat Berries.

x4
FIGHTING
GRASSWATER
x4
x2
BUGFAIRYGRASSGROUNDSTEELWATER
FIGHTINGGROUNDICESTEEL
x2
x1
DRAGONELECTRICICEROCK
BUGDARKDRAGONFAIRYGHOSTPSYCHIC
x1
x1/2
DARKFIREFLYINGGHOSTNORMALPOISON
FIREFLYINGNORMALROCK
x1/2
x1/4
-
POISON
x1/4
x0
PSYCHIC
ELECTRIC
x0

#246
Larvitar
246
ROCKGROUND
Lv.30
#247
Pupitar
247
ROCKGROUND
Lv.55
#248
Tyranitar
248
ROCKDARK

Classic Mode
Safari Zone A4 (Pokéradar), Crimson City (trade), Mt. Silver, Mt. Silver Base
Pokemon: 246
Mt. Silver, Evolve Larvitar (Lv30)
Pokemon: 247
Evolve Pupitar (Lv55)
Pokemon: 248
Remix Mode
Safari Zone A4 (Pokéradar), Crimson City (trade), Diglett's Cave, Offshore Road
Pokemon: 246
Victory Road, Evolve Larvitar (Lv30)
Pokemon: 247
Mt. Silver, Evolve Pupitar (Lv55)
Pokemon: 248

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Bite
multiple sources
DARK
PHYSICAL
60
100
30
25
multiple sources
Can make the target flinch.
1
Fire Fang
Pokemon: 248
FIRE
PHYSICAL
65
95
100
15
Pokemon: 248
Can burn the target or flinch the target. Both have their own independent effect chance.
1
Ice Fang
Pokemon: 248
ICE
PHYSICAL
65
95
100
15
Pokemon: 248
Can freeze or flinch the target. Both have their own independent effect chance.
1
Leer
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
1
Sandstorm
multiple sources
ROCK
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
1
Screech
multiple sources
NORMAL
STATUS
-
85
-
40
multiple sources
Lowers the target's DEF two stages.
1
Thunder Fang
Pokemon: 248
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 248
Can paralyze or flinch the target. Both have their own independent effect chance.
5
Sandstorm
multiple sources
ROCK
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
10
Screech
multiple sources
NORMAL
STATUS
-
85
-
40
multiple sources
Lowers the target's DEF two stages.
14
Chip Away
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
Damage calculation ignores the target's stat modifiers, including evasion.
19
Rock Slide
multiple sources
ROCK
PHYSICAL
75
90
30
10
multiple sources
Can make the target flinch.
23
Scary Face
multiple sources
NORMAL
STATUS
-
100
-
10
multiple sources
Lowers the target's SPEED two stages.
28
Thrash
multiple sources
NORMAL
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
34
Dark Pulse
multiple sources
DARK
SPECIAL
80
100
20
15
multiple sources
Can make the target flinch.
41
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
47
Crunch
multiple sources
DARK
PHYSICAL
80
100
20
15
multiple sources
Can lower the target's DEF one stage.
54
Earthquake
multiple sources
GROUND
PHYSICAL
100
100
-
10
multiple sources
If the target is in the first turn of Dig, this move will hit with double power.
60
Stone Edge
Pokemon: 247
ROCK
PHYSICAL
100
80
-
5
Pokemon: 247
User's critical hit rate is one level higher when using this move.
63
Stone Edge
Pokemon: 248
ROCK
PHYSICAL
100
80
-
5
Pokemon: 248
User's critical hit rate is one level higher when using this move.
67
Hyper Beam
Pokemon: 247
NORMAL
SPECIAL
150
90
-
5
Pokemon: 247
The user can't attack or switch out the turn after this is used.
73
Hyper Beam
Pokemon: 248
NORMAL
SPECIAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.
82
Giga Impact
Pokemon: 248
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
Pokemon: 248
DARK
STATUS
-
-
-
15
Pokemon: 248
Raises the user's ATK and accuracy one stage.
Dragon Claw
Pokemon: 248
DRAGON
PHYSICAL
80
100
-
15
Pokemon: 248
Inflicts regular damage.
Roar
Pokemon: 248
NORMAL
STATUS
-
-
-
20
Pokemon: 248
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Target is forced to only use damaging moves for the next 3–5 turns.
Ice Beam
Pokemon: 248
ICE
SPECIAL
90
100
10
10
Pokemon: 248
Can freeze the target.
Blizzard
Pokemon: 248
ICE
SPECIAL
110
70
10
5
Pokemon: 248
Can freeze the target. Doesn't miss during hail.
Hyper Beam
multiple sources
NORMAL
SPECIAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Smack Down
multiple sources
ROCK
PHYSICAL
50
100
-
15
multiple sources
Removes the target's immunity to Ground-type damage.
Thunderbolt
Pokemon: 248
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 248
Can paralyze the target.
Thunder
Pokemon: 248
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 248
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
multiple sources
GROUND
PHYSICAL
100
100
-
10
multiple sources
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Brick Break
multiple sources
FIGHTING
PHYSICAL
75
100
-
15
multiple sources
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
Pokemon: 248
FIRE
SPECIAL
90
100
10
15
Pokemon: 248
Can burn the target.
Sandstorm
multiple sources
ROCK
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
Pokemon: 248
FIRE
SPECIAL
110
85
10
5
Pokemon: 248
Can burn the target.
Rock Tomb
multiple sources
ROCK
PHYSICAL
60
95
100
15
multiple sources
Lowers the target's SPEED one stage.
Aerial Ace
Pokemon: 248
FLYING
PHYSICAL
60
-
-
20
Pokemon: 248
Doesn't miss.
Torment
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Focus Blast
Pokemon: 248
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 248
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 248
WATER
SPECIAL
60
100
20
20
Pokemon: 248
Can confuse the target.
Fling
Pokemon: 248
DARK
PHYSICAL
1
100
-
10
Pokemon: 248
Consumes user's held item. Power and type are determined by the item.
Incinerate
Pokemon: 248
FIRE
SPECIAL
60
100
-
15
Pokemon: 248
Destroys any berry the target is holding.
Shadow Claw
Pokemon: 248
GHOST
PHYSICAL
70
100
-
15
Pokemon: 248
User's critical hit rate is one level higher when using this move.
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
Retaliate
multiple sources
NORMAL
PHYSICAL
70
100
-
5
multiple sources
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 248
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.
Rock Polish
multiple sources
ROCK
STATUS
-
-
-
20
multiple sources
Raises the user's SPEED two stages.
Stone Edge
multiple sources
ROCK
PHYSICAL
100
80
-
5
multiple sources
User's critical hit rate is one level higher when using this move.
Thunder Wave
Pokemon: 248
ELECTRIC
STATUS
-
90
-
20
Pokemon: 248
Paralyzes the target.
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
Dragon Tail
Pokemon: 248
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 248
Forces the target to switch out, but has -6 move priority.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
multiple sources
DARK
SPECIAL
55
95
100
15
multiple sources
Lowers the target's SP.ATK one stage.
Brutal Swing
Pokemon: 248
DARK
PHYSICAL
60
100
-
20
Pokemon: 248
Inflicts regular damage.
Focus Punch
Pokemon: 248
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 248
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
multiple sources
FIGHTING
PHYSICAL
40
100
100
20
multiple sources
Raises the user's ATK one stage.
Shock Wave
Pokemon: 248
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 248
Doesn't miss.
Stomping Tantrum
Pokemon: 248
GROUND
PHYSICAL
75
100
-
10
Pokemon: 248
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 248
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 248
Inflicts regular damage.
Surf
Pokemon: 248
WATER
SPECIAL
90
100
-
15
Pokemon: 248
If the target is in the first turn of Dive, this move will hit with double power.
Strength
Pokemon: 248
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 248
Inflicts regular damage.
Rock Climb
Pokemon: 248
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 248
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
multiple sources
ROCK
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Dark Pulse
multiple sources
DARK
SPECIAL
80
100
20
15
multiple sources
Can make the target flinch.
Dragon Pulse
Pokemon: 248
DRAGON
SPECIAL
85
100
-
10
Pokemon: 248
Inflicts regular damage.
Earth Power
multiple sources
GROUND
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Fire Punch
Pokemon: 248
FIRE
PHYSICAL
75
100
10
15
Pokemon: 248
Can burn the target.
Fury Cutter
Pokemon: 248
BUG
PHYSICAL
40
95
-
20
Pokemon: 248
Power doubles after every time this move is used up to 160.
Ice Punch
Pokemon: 248
ICE
PHYSICAL
75
100
10
15
Pokemon: 248
Can freeze the target.
Iron Defense
multiple sources
STEEL
STATUS
-
-
-
15
multiple sources
Raises the user's DEF two stages.
Iron Head
multiple sources
STEEL
PHYSICAL
80
100
30
15
multiple sources
Can make the target flinch.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 248
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 248
Inflicts regular damage.
Mud-Slap
Pokemon: 248
GROUND
SPECIAL
20
100
100
10
Pokemon: 248
Lowers the target's accuracy one stage.
Outrage
multiple sources
DRAGON
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Stealth Rock
multiple sources
ROCK
STATUS
-
-
-
20
multiple sources
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
multiple sources
FIGHTING
PHYSICAL
120
100
-
5
multiple sources
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Thunder Punch
Pokemon: 248
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 248
Can paralyze the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
multiple sources
ROCK
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Assurance
multiple sources
DARK
PHYSICAL
60
100
-
10
multiple sources
Double power if the target took damage this turn.
Curse
multiple sources
GHOST
STATUS
-
-
-
10
multiple sources
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Dragon Dance
multiple sources
DRAGON
STATUS
-
-
-
20
multiple sources
Raises the user's ATK and SPEED one stage each.
Focus Energy
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
User's critical hit rate is two levels higher until it leaves the field.
Iron Defense
multiple sources
STEEL
STATUS
-
-
-
15
multiple sources
Raises the user's DEF two stages.
Iron Head
multiple sources
STEEL
PHYSICAL
80
100
30
15
multiple sources
Can make the target flinch.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Outrage
multiple sources
DRAGON
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pursuit
multiple sources
DARK
PHYSICAL
40
100
-
20
multiple sources
Retreating Pokémon take double damage before switching out.
Stealth Rock
multiple sources
ROCK
STATUS
-
-
-
20
multiple sources
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Stomp
multiple sources
NORMAL
PHYSICAL
65
100
30
20
multiple sources
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.

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