#228.248
Houndour/Tyranitar
228.248new sprite
DARKROCK
#248.228
Tyranitar/Houndour
248.228new sprite
ROCKFIRE

X
63(-18)
HP
81(+18)
X
X
109(+25)
ATK
84(-25)
X
X
83(+27)
DEF
56(-27)
X
X
85(-5)
SP.ATKSP.A
90(+5)
X
X
66(-17)
SP.DEFSP.D
83(+17)
X
X
62(-1)
SPEEDSPD
63(+1)
X
X
468(+11)
TOTALTOT
457(-11)
X

Regular
Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Sand Stream: Upon entering battle, the weather becomes sandstorm (For all Pokémon on the field, raise Rock-type's SP.DEF by 1.5x and lose 1/16th max HP each turn except Ground, Rock, and Steel-types).
Early Bird: Wakes from sleep twice as fast.
Hidden
Unnerve: Foes are unable to eat Berries.

x4
FIGHTING
GROUNDWATER
x4
x2
BUGFAIRYGRASSGROUNDSTEELWATER
FIGHTINGROCK
x2
x1
DRAGONELECTRICICEROCK
DARKDRAGONELECTRICGHOSTGRASSPSYCHICSTEEL
x1
x1/2
DARKFIREFLYINGGHOSTNORMALPOISON
BUGFAIRYFLYINGICENORMALPOISON
x1/2
x1/4
-
FIRE
x1/4
x0
PSYCHIC
-
x0

#228
Houndour
228
DARKFIRE
Lv.24
#229
Houndoom
229
DARKFIRE
#246
Larvitar
246
ROCKGROUND
Lv.30
#247
Pupitar
247
ROCKGROUND
Lv.55
#248
Tyranitar
248
ROCKDARK

Classic Mode
Route 7
Pokemon: 228
Evolve Houndour (Lv24)
Pokemon: 229
Safari Zone A4 (Pokéradar), Crimson City (trade), Mt. Silver, Mt. Silver Base
Pokemon: 246
Mt. Silver, Evolve Larvitar (Lv30)
Pokemon: 247
Evolve Pupitar (Lv55)
Pokemon: 248
Remix Mode
Route 7, 8, 23, Celadon City, Pokémon Mansion
Pokemon: 228
Pokémon Mansion, Evolve Houndour (Lv24)
Pokemon: 229
Safari Zone A4 (Pokéradar), Crimson City (trade), Diglett's Cave, Offshore Road
Pokemon: 246
Victory Road, Evolve Larvitar (Lv30)
Pokemon: 247
Mt. Silver, Evolve Pupitar (Lv55)
Pokemon: 248

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Bite
Pokemon: 248
DARK
PHYSICAL
60
100
30
25
Pokemon: 248
Can make the target flinch.
1
Ember
Pokemon: 228
FIRE
SPECIAL
40
100
10
25
Pokemon: 228
Can burn the target.
1
Fire Fang
Pokemon: 248
FIRE
PHYSICAL
65
95
100
15
Pokemon: 248
Can burn the target or flinch the target. Both have their own independent effect chance.
1
Ice Fang
Pokemon: 248
ICE
PHYSICAL
65
95
100
15
Pokemon: 248
Can freeze or flinch the target. Both have their own independent effect chance.
1
Leer
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
1
Sandstorm
Pokemon: 248
ROCK
STATUS
-
-
-
10
Pokemon: 248
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
1
Screech
Pokemon: 248
NORMAL
STATUS
-
85
-
40
Pokemon: 248
Lowers the target's DEF two stages.
1
Thunder Fang
Pokemon: 248
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 248
Can paralyze or flinch the target. Both have their own independent effect chance.
4
Howl
Pokemon: 228
NORMAL
STATUS
-
-
-
40
Pokemon: 228
Raises the user's ATK one stage.
5
Sandstorm
Pokemon: 248
ROCK
STATUS
-
-
-
10
Pokemon: 248
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
8
Smog
Pokemon: 228
POISON
SPECIAL
30
70
40
20
Pokemon: 228
Can poison the target.
10
Screech
Pokemon: 248
NORMAL
STATUS
-
85
-
40
Pokemon: 248
Lowers the target's DEF two stages.
13
Roar
Pokemon: 228
NORMAL
STATUS
-
-
-
20
Pokemon: 228
Forces the target to switch out, but has -6 move priority.
14
Chip Away
Pokemon: 248
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 248
Damage calculation ignores the target's stat modifiers, including evasion.
16
Bite
Pokemon: 228
DARK
PHYSICAL
60
100
30
25
Pokemon: 228
Can make the target flinch.
19
Rock Slide
Pokemon: 248
ROCK
PHYSICAL
75
90
30
10
Pokemon: 248
Can make the target flinch.
20
Odor Sleuth
Pokemon: 228
NORMAL
STATUS
-
-
-
40
Pokemon: 228
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
23
Scary Face
Pokemon: 248
NORMAL
STATUS
-
100
-
10
Pokemon: 248
Lowers the target's SPEED two stages.
25
Beat Up
Pokemon: 228
DARK
PHYSICAL
1
100
-
10
Pokemon: 228
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
28
Fire Fang
Pokemon: 228
FIRE
PHYSICAL
65
95
100
15
Pokemon: 228
Can burn the target or flinch the target. Both have their own independent effect chance.
28
Thrash
Pokemon: 248
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 248
User is forced to attack with this move for 2–3 turns, leaving the user confused.
32
Feint Attack
Pokemon: 228
DARK
PHYSICAL
60
-
-
20
Pokemon: 228
Doesn't miss.
34
Dark Pulse
Pokemon: 248
DARK
SPECIAL
80
100
20
15
Pokemon: 248
Can make the target flinch.
37
Embargo
Pokemon: 228
DARK
STATUS
-
100
-
15
Pokemon: 228
For five turns, the target cannot use its held item.
40
Foul Play
Pokemon: 228
DARK
PHYSICAL
95
100
-
15
Pokemon: 228
Damage is calculated using the target's ATKing stat rather than the user's.
41
Payback
Pokemon: 248
DARK
PHYSICAL
50
100
-
10
Pokemon: 248
If the target uses a move or switches out this turn, this move has double power.
44
Flamethrower
Pokemon: 228
FIRE
SPECIAL
90
100
10
15
Pokemon: 228
Can burn the target.
47
Crunch
Pokemon: 248
DARK
PHYSICAL
80
100
20
15
Pokemon: 248
Can lower the target's DEF one stage.
49
Crunch
Pokemon: 228
DARK
PHYSICAL
80
100
20
15
Pokemon: 228
Can lower the target's DEF one stage.
52
Nasty Plot
Pokemon: 228
DARK
STATUS
-
-
-
20
Pokemon: 228
Raises the user's SP.ATK two stages.
54
Earthquake
Pokemon: 248
GROUND
PHYSICAL
100
100
-
10
Pokemon: 248
If the target is in the first turn of Dig, this move will hit with double power.
56
Inferno
Pokemon: 228
FIRE
SPECIAL
100
50
100
5
Pokemon: 228
Burns the target.
63
Stone Edge
Pokemon: 248
ROCK
PHYSICAL
100
80
-
5
Pokemon: 248
User's critical hit rate is one level higher when using this move.
73
Hyper Beam
Pokemon: 248
NORMAL
SPECIAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.
82
Giga Impact
Pokemon: 248
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
Pokemon: 248
DARK
STATUS
-
-
-
15
Pokemon: 248
Raises the user's ATK and accuracy one stage.
Dragon Claw
Pokemon: 248
DRAGON
PHYSICAL
80
100
-
15
Pokemon: 248
Inflicts regular damage.
Roar
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Target is forced to only use damaging moves for the next 3–5 turns.
Ice Beam
Pokemon: 248
ICE
SPECIAL
90
100
10
10
Pokemon: 248
Can freeze the target.
Blizzard
Pokemon: 248
ICE
SPECIAL
110
70
10
5
Pokemon: 248
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 248
NORMAL
SPECIAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 248
WATER
STATUS
-
-
-
5
Pokemon: 248
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 228
GRASS
SPECIAL
120
100
-
10
Pokemon: 228
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Smack Down
Pokemon: 248
ROCK
PHYSICAL
50
100
-
15
Pokemon: 248
Removes the target's immunity to Ground-type damage.
Thunderbolt
Pokemon: 248
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 248
Can paralyze the target.
Thunder
Pokemon: 248
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 248
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
Pokemon: 248
GROUND
PHYSICAL
100
100
-
10
Pokemon: 248
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 248
GROUND
PHYSICAL
80
100
-
10
Pokemon: 248
User digs underground for one turn and hits on the second turn.
Shadow Ball
Pokemon: 228
GHOST
SPECIAL
80
100
20
15
Pokemon: 228
Can lower the target's SP.DEF one stage.
Brick Break
Pokemon: 248
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 248
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Sludge Bomb
Pokemon: 228
POISON
SPECIAL
90
100
30
10
Pokemon: 228
Can poison the target.
Sandstorm
Pokemon: 248
ROCK
STATUS
-
-
-
10
Pokemon: 248
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Rock Tomb
Pokemon: 248
ROCK
PHYSICAL
60
95
100
15
Pokemon: 248
Lowers the target's SPEED one stage.
Aerial Ace
Pokemon: 248
FLYING
PHYSICAL
60
-
-
20
Pokemon: 248
Doesn't miss.
Torment
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
Pokemon: 228
FIRE
PHYSICAL
50
100
100
20
Pokemon: 228
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
Pokemon: 228
DARK
PHYSICAL
60
100
-
25
Pokemon: 228
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Overheat
Pokemon: 228
FIRE
SPECIAL
130
90
-
5
Pokemon: 228
Lowers the user's SP.ATK two stages.
Focus Blast
Pokemon: 248
FIGHTING
SPECIAL
120
70
10
5
Pokemon: 248
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 248
WATER
SPECIAL
60
100
20
20
Pokemon: 248
Can confuse the target.
Fling
Pokemon: 248
DARK
PHYSICAL
1
100
-
10
Pokemon: 248
Consumes user's held item. Power and type are determined by the item.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Will-O-Wisp
Pokemon: 228
FIRE
STATUS
-
85
-
15
Pokemon: 228
Burns the target.
Embargo
Pokemon: 228
DARK
STATUS
-
100
-
15
Pokemon: 228
For five turns, the target cannot use its held item.
Shadow Claw
Pokemon: 248
GHOST
PHYSICAL
70
100
-
15
Pokemon: 248
User's critical hit rate is one level higher when using this move.
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
Retaliate
multiple sources
NORMAL
PHYSICAL
70
100
-
5
multiple sources
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 248
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 248
The user can't attack or switch out the turn after this is used.
Rock Polish
Pokemon: 248
ROCK
STATUS
-
-
-
20
Pokemon: 248
Raises the user's SPEED two stages.
Stone Edge
Pokemon: 248
ROCK
PHYSICAL
100
80
-
5
Pokemon: 248
User's critical hit rate is one level higher when using this move.
Thunder Wave
Pokemon: 248
ELECTRIC
STATUS
-
90
-
20
Pokemon: 248
Paralyzes the target.
Bulldoze
Pokemon: 248
GROUND
PHYSICAL
60
100
100
20
Pokemon: 248
Lowers the target's SPEED one stage.
Dragon Tail
Pokemon: 248
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 248
Forces the target to switch out, but has -6 move priority.
Dream Eater
Pokemon: 228
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 228
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
multiple sources
DARK
SPECIAL
55
95
100
15
multiple sources
Lowers the target's SP.ATK one stage.
Nasty Plot
Pokemon: 228
DARK
STATUS
-
-
-
20
Pokemon: 228
Raises the user's SP.ATK two stages.
Brutal Swing
Pokemon: 248
DARK
PHYSICAL
60
100
-
20
Pokemon: 248
Inflicts regular damage.
Focus Punch
Pokemon: 248
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 248
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
Pokemon: 248
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 248
Raises the user's ATK one stage.
Shock Wave
Pokemon: 248
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 248
Doesn't miss.
Stomping Tantrum
Pokemon: 248
GROUND
PHYSICAL
75
100
-
10
Pokemon: 248
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 248
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 248
Inflicts regular damage.
Surf
Pokemon: 248
WATER
SPECIAL
90
100
-
15
Pokemon: 248
If the target is in the first turn of Dive, this move will hit with double power.
Strength
Pokemon: 248
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 248
Inflicts regular damage.
Rock Climb
Pokemon: 248
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 248
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 248
ROCK
SPECIAL
60
100
10
5
Pokemon: 248
Can raise all of the user's stats one stage.
Dark Pulse
multiple sources
DARK
SPECIAL
80
100
20
15
multiple sources
Can make the target flinch.
Dragon Pulse
Pokemon: 248
DRAGON
SPECIAL
85
100
-
10
Pokemon: 248
Inflicts regular damage.
Earth Power
Pokemon: 248
GROUND
SPECIAL
90
100
10
10
Pokemon: 248
Can lower the target's SP.DEF one stage.
Fire Punch
Pokemon: 248
FIRE
PHYSICAL
75
100
10
15
Pokemon: 248
Can burn the target.
Fury Cutter
Pokemon: 248
BUG
PHYSICAL
40
95
-
20
Pokemon: 248
Power doubles after every time this move is used up to 160.
Hyper Voice
Pokemon: 228
NORMAL
SPECIAL
90
100
-
10
Pokemon: 228
Inflicts regular damage.
Ice Punch
Pokemon: 248
ICE
PHYSICAL
75
100
10
15
Pokemon: 248
Can freeze the target.
Iron Defense
Pokemon: 248
STEEL
STATUS
-
-
-
15
Pokemon: 248
Raises the user's DEF two stages.
Iron Head
Pokemon: 248
STEEL
PHYSICAL
80
100
30
15
Pokemon: 248
Can make the target flinch.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mega Kick
Pokemon: 248
NORMAL
PHYSICAL
120
75
-
5
Pokemon: 248
Inflicts regular damage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Outrage
Pokemon: 248
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 248
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Role Play
Pokemon: 228
PSYCHIC
STATUS
-
-
-
10
Pokemon: 228
User's ability is replaced with the target's until the user leaves the field.
Stealth Rock
Pokemon: 248
ROCK
STATUS
-
-
-
20
Pokemon: 248
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Sucker Punch
Pokemon: 228
DARK
PHYSICAL
70
100
-
5
Pokemon: 228
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Super Fang
Pokemon: 228
NORMAL
PHYSICAL
1
90
-
10
Pokemon: 228
Inflicts typeless damage equal to half the target's remaining HP.
Superpower
Pokemon: 248
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 248
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
Pokemon: 228
NORMAL
SPECIAL
60
-
-
20
Pokemon: 228
Doesn't miss.
Thunder Punch
Pokemon: 248
ELECTRIC
PHYSICAL
75
100
10
15
Pokemon: 248
Can paralyze the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 246
ROCK
SPECIAL
60
100
10
5
Pokemon: 246
Can raise all of the user's stats one stage.
Assurance
Pokemon: 246
DARK
PHYSICAL
60
100
-
10
Pokemon: 246
Double power if the target took damage this turn.
Curse
Pokemon: 246
GHOST
STATUS
-
-
-
10
Pokemon: 246
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Dragon Dance
Pokemon: 246
DRAGON
STATUS
-
-
-
20
Pokemon: 246
Raises the user's ATK and SPEED one stage each.
Focus Energy
Pokemon: 246
NORMAL
STATUS
-
-
-
30
Pokemon: 246
User's critical hit rate is two levels higher until it leaves the field.
Iron Defense
Pokemon: 246
STEEL
STATUS
-
-
-
15
Pokemon: 246
Raises the user's DEF two stages.
Iron Head
Pokemon: 246
STEEL
PHYSICAL
80
100
30
15
Pokemon: 246
Can make the target flinch.
Iron Tail
Pokemon: 246
STEEL
PHYSICAL
100
75
30
15
Pokemon: 246
Can lower the target's DEF one stage.
Outrage
Pokemon: 246
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 246
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pursuit
Pokemon: 246
DARK
PHYSICAL
40
100
-
20
Pokemon: 246
Retreating Pokémon take double damage before switching out.
Stealth Rock
Pokemon: 246
ROCK
STATUS
-
-
-
20
Pokemon: 246
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Stomp
Pokemon: 246
NORMAL
PHYSICAL
65
100
30
20
Pokemon: 246
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
Beat Up
Pokemon: 228
DARK
PHYSICAL
1
100
-
10
Pokemon: 228
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Counter
Pokemon: 228
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 228
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Feint
Pokemon: 228
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 228
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Fire Fang
Pokemon: 228
FIRE
PHYSICAL
65
95
100
15
Pokemon: 228
Can burn the target or flinch the target. Both have their own independent effect chance.
Fire Spin
Pokemon: 228
FIRE
SPECIAL
35
85
-
15
Pokemon: 228
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Nasty Plot
Pokemon: 228
DARK
STATUS
-
-
-
20
Pokemon: 228
Raises the user's SP.ATK two stages.
Punishment
Pokemon: 228
DARK
PHYSICAL
1
100
-
5
Pokemon: 228
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
Pursuit
Pokemon: 228
DARK
PHYSICAL
40
100
-
20
Pokemon: 228
Retreating Pokémon take double damage before switching out.
Rage
Pokemon: 228
NORMAL
PHYSICAL
20
100
-
20
Pokemon: 228
As long as this move is in use, raises the ATK stat each time the user is hit.
Reversal
Pokemon: 228
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 228
Power increases the less HP the user has up to 200.
Spite
Pokemon: 228
GHOST
STATUS
-
100
-
10
Pokemon: 228
Lowers the PP of the target's last used move by 4.
Sucker Punch
Pokemon: 228
DARK
PHYSICAL
70
100
-
5
Pokemon: 228
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Thunder Fang
Pokemon: 228
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 228
Can paralyze or flinch the target. Both have their own independent effect chance.

Something went wrong.